Player Matchup

The Morrigan
The Morrigan
CAMPERkilledU
The Morrigan
Level 83
God Stats
20W - 13L
1,625 SR
Queue Stats
173W - 163L
1,472 Elo+
Party 1
Nemesis
Nemesis
DaZork2611
Nemesis
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 142L
1,499 Elo+
Solo
Tyr
Tyr
Kryonysis
Tyr
Level 87
God Stats
2W - 2L
1,501 SR
Queue Stats
89W - 76L
1,519 Elo+
Solo
Guan Yu
Guan Yu
SirWhaley
Guan Yu
Level 106
God Stats
26W - 11L
1,778 SR
Queue Stats
217W - 209L
1,485 Elo+
Party 1
Scylla
Scylla
Wild_dee254
Scylla
Level 69
God Stats
9W - 6L
1,638 SR
Queue Stats
155W - 174L
1,439 Elo+
Solo
Team Averages
Level 91
1,609 SR
1,483 Elo+

VS

Team Averages
Level 87
1,536 SR
1,484 Elo+
Amaterasu
Amaterasu
Fang of Yeet
Amaterasu
Level 61
God Stats
0W - 1L
1,630 SR
Queue Stats
143W - 115L
1,444 Elo+
Solo
Heimdallr
Heimdallr
QuinnD_99
Heimdallr
Level 69
God Stats
34W - 30L
1,585 SR
Queue Stats
214W - 230L
1,488 Elo+
Solo
Hun Batz
Hun Batz
SecretWRLD
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,442 Elo+
Solo
Sol
Sol
Soul3ater15
Sol
Level 150
God Stats
49W - 28L
1,680 SR
Queue Stats
116W - 102L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
jokersmurf71
Kuzenbo
Level 47
God Stats
11W - 12L
1,285 SR
Queue Stats
54W - 60L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CAMPERkilledU
The Morrigan
20
21 / 0 / 18
19,956
525
44,205
21,317
11,290
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
DaZork2611
Nemesis
20
9 / 7 / 14
19,799
521
31,469
39,898
20,094
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 7 / 16
18,104
476
31,691
45,702
66,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
SirWhaley
Guan Yu
20
8 / 0 / 25
17,318
456
24,954
42,033
67,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
5 / 4 / 19
17,232
453
24,575
21,873
10,550
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fang of Yeet
Amaterasu
20
1 / 9 / 6
14,984
394
25,751
49,539
49,331
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
QuinnD_99
Heimdallr
20
1 / 11 / 4
16,244
427
30,814
30,873
12,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
SecretWRLD
Hun Batz
20
7 / 10 / 2
16,488
434
20,368
33,278
15,436
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 7 / 2
19,620
516
36,666
39,772
17,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
jokersmurf71
Kuzenbo
17
0 / 14 / 3
12,853
338
12,262
42,143
54,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
35
51
Kills
18
18
Deaths
51
92
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CAMPERkilledU
The Morrigan
21
0
18
30
W
Nemesis
DaZork2611
Nemesis
9
7
14
2.29
L
Amaterasu
Fang of Yeet
Amaterasu
1
9
6
0.44
W
8
7
16
2.29
L
Heimdallr
QuinnD_99
Heimdallr
1
11
4
0.27
L
Hun Batz
SecretWRLD
Hun Batz
7
10
2
0.8
W
Guan Yu
SirWhaley
Guan Yu
8
0
25
20.5
L
9
7
2
1.43
W
Scylla
5
4
19
3.63
L
Kuzenbo
jokersmurf71
Kuzenbo
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,894
Damage
125,861
170,823
Taken
195,605
175,904
Mitigated
150,576
71,548
Healing
58,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CAMPERkilledU
The Morrigan
44,205
6,570
3,875
8,859
21,317
11,290
2,999
8,025
13,292
114,968
14,713
W
Nemesis
DaZork2611
Nemesis
31,469
11,906
0
16,074
39,898
20,094
4,979
11,947
27,791
0
166,064
L
Amaterasu
Fang of Yeet
Amaterasu
25,751
14,426
0
18,585
49,539
49,331
256
10,693
37,738
0
103,522
W
31,691
5,493
0
13,932
45,702
66,167
1,783
11,781
33,921
0
106,208
L
Heimdallr
QuinnD_99
Heimdallr
30,814
16,725
0
5,612
30,873
12,992
369
9,848
20,334
0
176,173
L
Hun Batz
SecretWRLD
Hun Batz
20,368
6,121
0
10,035
33,278
15,436
0
6,781
25,876
0
148,356
W
Guan Yu
SirWhaley
Guan Yu
24,954
6,280
8,294
16,445
42,033
67,803
3,115
10,987
31,046
0
76,153
L
36,666
8,093
486
21,053
39,772
17,835
3,635
11,850
27,199
179,207
0
W
Scylla
24,575
1,573
0
4,069
21,873
10,550
4,084
6,188
15,605
103,913
0
L
Kuzenbo
jokersmurf71
Kuzenbo
12,262
3,546
753
1,821
42,143
54,982
0
17,720
22,740
38,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,409
Gold Earned
80,189
714
Minions Killed
809
0
Camps Cleared
0
3,933,660
Distance Traveled
3,204,838
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
19,956
525
169
4
0
755,422
2
W
Nemesis
19,799
521
188
5
0
787,802
6
L
Amaterasu
14,984
394
129
3
0
711,337
11
W
Tyr
18,104
476
155
4
0
779,303
7
L
Heimdallr
16,244
427
205
5
0
597,831
4
L
Hun Batz
16,488
434
183
5
0
517,248
2
W
Guan Yu
17,318
456
77
2
0
852,860
2
L
Sol
19,620
516
255
7
0
719,249
20
W
Scylla
17,232
453
125
3
0
758,273
4
L
Kuzenbo
12,853
338
37
1
0
659,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role