Player Matchup

Anubis
Anubis
Bessyisback
Anubis
Level 4
God Stats
1W - 4L
1,368 SR
Queue Stats
39W - 36L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Chernobyl420
Cthulhu
Level 7
God Stats
1W - 7L
1,192 SR
Queue Stats
4W - 11L
1,218 Elo+
Solo
Anhur
Anhur
MRMARKTHEBEST
Anhur
Level 43
God Stats
10W - 9L
1,144 SR
Queue Stats
30W - 23L
1,209 Elo+
Party 1
Nike
Nike
kikiki526
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
xGrizzly
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,473 Elo+
Party 1
Team Averages
Level 18
1,341 SR
1,353 Elo+

VS

Team Averages
Level 22
1,456 SR
1,474 Elo+
Hera
Hera
DaoPouet
Hera
Level 26
God Stats
2W - 1L
1,323 SR
Queue Stats
68W - 55L
1,493 Elo+
Party 2
Neith
Neith
Kaconyy
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Pauwnda
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Stimmyy
Tiamat
Level 44
God Stats
35W - 21L
1,456 SR
Queue Stats
356W - 353L
1,376 Elo+
Party 2
Ymir
Ymir
koyaNNN018
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
10 / 3 / 2
9,848
547
11,136
12,891
6,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Chernobyl420
Cthulhu
12
3 / 5 / 4
7,769
432
7,158
18,217
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 7 / 2
8,368
465
7,602
11,632
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Nike
14
1 / 2 / 2
8,187
455
2,797
9,449
6,269
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Boots

Boots

+6%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
xGrizzly
Hun Batz
13
0 / 4 / 4
8,024
446
4,510
12,949
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
6 / 5 / 7
10,298
572
11,700
8,299
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Kaconyy
Neith
13
3 / 4 / 8
8,812
490
10,339
10,184
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Pauwnda
Fenrir
13
3 / 3 / 7
8,406
467
5,232
11,112
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Stimmyy
Tiamat
17
5 / 2 / 9
10,350
575
13,539
9,960
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 4 / 7
8,133
452
5,653
11,203
7,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
18
Kills
21
21
Deaths
18
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
10
3
2
3.67
L
Cthulhu
Chernobyl420
Cthulhu
3
5
4
1
W
Hera
6
5
7
1.9
W
Neith
Kaconyy
Neith
3
4
8
1.75
L
4
7
2
0.71
W
Fenrir
Pauwnda
Fenrir
3
3
7
2.17
W
Tiamat
Stimmyy
Tiamat
5
2
9
4.75
L
Nike
1
2
2
1
W
4
4
7
1.88
L
Hun Batz
xGrizzly
Hun Batz
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,203
Damage
46,463
65,138
Taken
50,758
32,394
Mitigated
24,030
20,820
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,136
429
0
6,053
12,891
6,322
410
8,144
4,279
50,784
0
L
Cthulhu
Chernobyl420
Cthulhu
7,158
711
532
5,634
18,217
12,055
0
9,114
8,874
30,569
0
W
Hera
11,700
3,396
0
623
8,299
2,297
330
2,912
5,362
52,752
0
W
Neith
Kaconyy
Neith
10,339
6,522
0
3,617
10,184
2,618
940
3,957
5,952
0
34,144
L
7,602
3,192
0
2,619
11,632
3,452
759
3,153
8,341
0
29,168
W
Fenrir
Pauwnda
Fenrir
5,232
1,704
0
811
11,112
3,985
0
2,800
8,312
0
41,148
W
Tiamat
Stimmyy
Tiamat
13,539
1,306
0
5,456
9,960
7,253
372
3,317
6,598
65,375
0
L
Nike
2,797
277
0
477
9,449
6,269
286
4,049
5,180
0
44,938
W
5,653
1,706
195
445
11,203
7,877
288
4,654
6,240
16,832
0
L
Hun Batz
xGrizzly
Hun Batz
4,510
615
0
5,505
12,949
4,296
0
5,053
7,572
0
52,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
45,999
356
Minions Killed
359
0
Camps Cleared
0
1,667,491
Distance Traveled
1,659,733
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,848
547
99
6
0
310,783
1
L
Cthulhu
7,769
432
38
2
0
337,854
0
W
Hera
10,298
572
92
5
0
336,515
3
W
Neith
8,812
490
69
4
0
325,966
3
L
Anhur
8,368
465
39
2
0
295,117
3
W
Fenrir
8,406
467
62
3
0
322,507
0
W
Tiamat
10,350
575
115
6
0
335,953
2
L
Nike
8,187
455
90
5
0
337,076
2
W
Ymir
8,133
452
21
1
0
338,792
5
L
Hun Batz
8,024
446
90
5
0
386,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role