Player Matchup

Medusa
Medusa
CaptCuc
Medusa
Level 141
God Stats
4W - 6L
1,166 SR
Queue Stats
374W - 348L
1,586 Elo+
Solo
Guan Yu
Guan Yu
JonJonTheDon
Guan Yu
Level 128
God Stats
2W - 3L
1,519 SR
Queue Stats
165W - 146L
1,540 Elo+
Solo
Olorun
Olorun
Kingkoogs
Olorun
Level 48
God Stats
1W - 4L
1,722 SR
Queue Stats
126W - 101L
1,588 Elo+
Party 2
Thanatos
Thanatos
MysticM00se
Thanatos
Level 57
God Stats
19W - 19L
1,468 SR
Queue Stats
528W - 445L
1,592 Elo+
Party 2
Sobek
Sobek
Ressable
Sobek
Level 109
God Stats
4W - 1L
1,732 SR
Queue Stats
183W - 175L
1,552 Elo+
Solo
Team Averages
Level 97
1,521 SR
1,572 Elo+

VS

Team Averages
Level 78
1,592 SR
1,536 Elo+
Sobek
Sobek
BOOOOM ERROR
Sobek
Level 68
God Stats
15W - 8L
1,722 SR
Queue Stats
176W - 155L
1,537 Elo+
Party 1
Izanami
Izanami
Danzul2
Izanami
Level 78
God Stats
47W - 27L
1,623 SR
Queue Stats
431W - 398L
1,549 Elo+
Party 1
Tiamat
Tiamat
HellNico
Tiamat
Level 87
God Stats
14W - 12L
1,304 SR
Queue Stats
62W - 66L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Kozkoz828
Guan Yu
Level 73
God Stats
1W - 2L
1,395 SR
Queue Stats
290W - 259L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
wufo468
Hun Batz
Level 84
God Stats
16W - 17L
1,915 SR
Queue Stats
229W - 223L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaptCuc
Medusa
5
1 / 1 / 0
3,501
700
1,762
2,887
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
JonJonTheDon
Guan Yu
5
0 / 1 / 1
3,532
706
1,035
3,470
1,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Kingkoogs
Olorun
7
0 / 0 / 0
3,343
669
774
2,226
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
MysticM00se
Thanatos
7
1 / 1 / 0
3,729
746
1,950
4,211
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Ressable
Sobek
1
0 / 0 / 0
1,032
206
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,565
713
976
3,159
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Danzul2
Izanami
5
0 / 1 / 2
3,476
695
2,388
2,243
284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
HellNico
Tiamat
6
0 / 0 / 0
3,650
730
1,156
1,779
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Kozkoz828
Guan Yu
7
1 / 1 / 0
3,941
788
1,501
3,060
852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
wufo468
Hun Batz
7
1 / 0 / 1
3,932
786
1,190
2,123
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Medusa
CaptCuc
Medusa
1
1
0
1
W
Izanami
Danzul2
Izanami
0
1
2
1
W
Tiamat
HellNico
Tiamat
0
0
0
0
L
Guan Yu
JonJonTheDon
Guan Yu
0
1
1
0.5
L
Olorun
Kingkoogs
Olorun
0
0
0
0
W
Guan Yu
Kozkoz828
Guan Yu
1
1
0
1
L
Thanatos
MysticM00se
Thanatos
1
1
0
1
L
Sobek
Ressable
Sobek
0
0
0
0
W
Hun Batz
wufo468
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,521
Damage
7,211
12,794
Taken
12,364
3,214
Mitigated
3,643
7,195
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
976
226
0
2,063
3,159
1,066
0
133
3,026
4,407
0
L
Medusa
CaptCuc
Medusa
1,762
842
0
1,089
2,887
613
0
402
2,485
0
12,455
W
Izanami
Danzul2
Izanami
2,388
1,611
0
1,011
2,243
284
0
0
2,243
0
17,527
W
Tiamat
HellNico
Tiamat
1,156
167
0
708
1,779
941
0
556
1,223
16,002
0
L
Guan Yu
JonJonTheDon
Guan Yu
1,035
115
170
1,528
3,470
1,024
0
574
2,896
0
7,665
L
Olorun
Kingkoogs
Olorun
774
286
0
1,368
2,226
649
0
1,156
1,070
14,679
0
W
Guan Yu
Kozkoz828
Guan Yu
1,501
354
0
1,408
3,060
852
0
0
3,060
0
15,343
L
Thanatos
MysticM00se
Thanatos
1,950
662
0
3,040
4,211
928
0
0
4,211
0
13,934
L
Sobek
Ressable
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
wufo468
Hun Batz
1,190
417
0
1,162
2,123
500
0
85
2,038
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,137
Gold Earned
18,564
108
Minions Killed
152
0
Camps Cleared
0
409,562
Distance Traveled
545,631
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,565
713
5
1
0
109,580
1
L
Medusa
3,501
700
19
4
0
101,009
0
W
Izanami
3,476
695
42
8
0
93,069
1
W
Tiamat
3,650
730
34
7
0
116,200
1
L
Guan Yu
3,532
706
17
3
0
106,756
1
L
Olorun
3,343
669
30
6
0
101,710
2
W
Guan Yu
3,941
788
30
6
0
104,590
1
L
Thanatos
3,729
746
42
8
0
100,087
1
L
Sobek
1,032
206
0
0
0
0
0
W
Hun Batz
3,932
786
41
8
0
122,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role