Player Matchup

Tiamat
Tiamat
FrogSocial
Tiamat
Level 155
God Stats
24W - 22L
1,678 SR
Queue Stats
382W - 363L
1,611 Elo+
Solo
Anhur
Anhur
TheRumbling
Anhur
Level 95
God Stats
2W - 1L
1,777 SR
Queue Stats
23W - 15L
1,825 Elo+
Solo
Ravana
Ravana
Zookstorm
Ravana
Level 156
God Stats
3W - 1L
1,874 SR
Queue Stats
375W - 332L
1,628 Elo+
Party 1
Odin
Odin
pandabearexe
Odin
Level 160
God Stats
2W - 2L
1,549 SR
Queue Stats
204W - 167L
1,636 Elo+
Solo
Ymir
Ymir
whalebert
Ymir
Level 154
God Stats
22W - 21L
1,702 SR
Queue Stats
306W - 269L
1,624 Elo+
Party 1
Team Averages
Level 144
1,716 SR
1,665 Elo+

VS

Team Averages
Level 141
1,657 SR
1,602 Elo+
Kuzenbo
Kuzenbo
BitCloud
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IYARO_DLT
Thanatos
Level 160
God Stats
15W - 10L
1,638 SR
Queue Stats
359W - 317L
1,639 Elo+
Party 2
King Arthur
King Arthur
Noobinite
King Arthur
Level 149
God Stats
5W - 6L
1,813 SR
Queue Stats
370W - 367L
1,592 Elo+
Solo
Apollo
Apollo
franciscogomjim
Apollo
Level 129
God Stats
4W - 2L
1,833 SR
Queue Stats
94W - 92L
1,630 Elo+
Party 2
Zhong Kui
Zhong Kui
miguelbro619
Zhong Kui
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 184L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FrogSocial
Tiamat
18
1 / 3 / 18
11,577
579
12,500
9,206
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 0 / 5
12,724
636
14,337
11,581
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Zookstorm
Ravana
19
7 / 1 / 14
12,018
601
13,022
13,998
10,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 1 / 9
11,513
576
12,677
10,987
10,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
17
6 / 1 / 18
11,810
591
10,264
13,844
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BitCloud
Kuzenbo
12
0 / 7 / 6
8,102
405
4,037
15,538
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
IYARO_DLT
Thanatos
15
3 / 7 / 2
9,117
456
6,034
17,002
6,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Noobinite
King Arthur
16
1 / 4 / 1
9,595
480
6,398
23,659
18,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 4 / 0
9,361
468
4,813
12,837
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
miguelbro619
Zhong Kui
14
2 / 7 / 4
8,794
440
9,902
13,509
8,811
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
29
Kills
6
6
Deaths
29
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BitCloud
Kuzenbo
0
7
6
0.43
W
Tiamat
FrogSocial
Tiamat
1
3
18
3.33
L
Thanatos
IYARO_DLT
Thanatos
3
7
2
0.57
L
King Arthur
Noobinite
King Arthur
1
4
1
0.38
W
8
0
5
10.5
W
Ravana
Zookstorm
Ravana
7
1
14
14
L
0
4
0
0
L
Zhong Kui
miguelbro619
Zhong Kui
2
7
4
0.57
W
7
1
9
11.5
W
Ymir
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,800
Damage
31,184
59,616
Taken
82,545
44,204
Mitigated
50,045
26,171
Healing
28,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BitCloud
Kuzenbo
4,037
1,437
0
3,006
15,538
12,820
0
6,180
9,124
19,077
0
W
Tiamat
FrogSocial
Tiamat
12,500
1,733
0
2,632
9,206
5,177
2,017
4,234
4,972
77,249
0
L
Thanatos
IYARO_DLT
Thanatos
6,034
813
0
11,636
17,002
6,344
0
3,946
12,916
0
66,040
L
King Arthur
Noobinite
King Arthur
6,398
656
0
7,367
23,659
18,219
0
4,169
19,358
0
60,799
W
14,337
6,183
0
9,482
11,581
4,386
4,352
1,710
9,871
0
113,739
W
Ravana
Zookstorm
Ravana
13,022
3,077
0
6,409
13,998
10,297
0
3,675
10,323
0
94,581
L
4,813
2,377
0
3,742
12,837
3,851
1,170
3,050
9,739
0
69,977
L
Zhong Kui
miguelbro619
Zhong Kui
9,902
1,357
0
2,945
13,509
8,811
398
4,702
8,541
56,283
0
W
12,677
2,298
0
3,742
10,987
10,315
76
3,399
7,588
123
57,976
W
Ymir
10,264
2,562
0
3,906
13,844
14,029
0
5,219
8,625
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,642
Gold Earned
44,969
614
Minions Killed
540
0
Camps Cleared
0
1,962,125
Distance Traveled
1,843,060
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,102
405
29
1
0
362,384
7
W
Tiamat
11,577
579
161
8
0
385,241
3
L
Thanatos
9,117
456
119
6
0
386,774
3
L
King Arthur
9,595
480
124
6
0
376,765
3
W
Anhur
12,724
636
171
9
0
351,390
10
W
Ravana
12,018
601
136
7
0
445,731
6
L
Apollo
9,361
468
140
7
0
375,236
6
L
Zhong Kui
8,794
440
128
6
0
341,901
6
W
Odin
11,513
576
105
5
0
380,722
3
W
Ymir
11,810
591
41
2
0
399,041
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role