Player Matchup

Cerberus
Cerberus
Kekevan
Cerberus
Level 14
God Stats
2W - 2L
1,558 SR
Queue Stats
4W - 5L
1,672 Elo+
Party 1
Aphrodite
Aphrodite
Shawddore
Aphrodite
Level 158
God Stats
5W - 2L
1,686 SR
Queue Stats
183W - 134L
1,631 Elo+
Party 1
Heimdallr
Heimdallr
Viridiflore
Heimdallr
Level 14
God Stats
4W - 3L
1,822 SR
Queue Stats
16W - 11L
1,645 Elo+
Party 1
Fenrir
Fenrir
mikakira
Fenrir
Level 155
God Stats
11W - 16L
1,457 SR
Queue Stats
108W - 112L
1,515 Elo+
Party 1
Eset
Eset
perigrhome
Eset
Level 18
God Stats
5W - 0L
1,717 SR
Queue Stats
61W - 35L
1,430 Elo+
Party 1
Team Averages
Level 72
1,648 SR
1,579 Elo+

VS

Team Averages
Level 20
1,375 SR
1,317 Elo+
Heimdallr
Heimdallr
Alanoth
Heimdallr
Level 63
God Stats
0W - 3L
1,145 SR
Queue Stats
58W - 76L
1,409 Elo+
Party 3
Ra
Ra
BabaVosss
Ra
Level 8
God Stats
1W - 5L
1,169 SR
Queue Stats
16W - 35L
1,287 Elo+
Party 3
Loki
Loki
QuinntJ
Loki
Level 19
God Stats
7W - 9L
1,560 SR
Queue Stats
58W - 54L
1,482 Elo+
Solo
Hades
Hades
VPGaba
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Yemoja
Yemoja
q3ryk
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kekevan
Cerberus
14
1 / 7 / 10
9,912
451
2,452
15,528
11,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
Shawddore
Aphrodite
20
12 / 1 / 7
13,940
634
19,752
17,459
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Viridiflore
Heimdallr
18
6 / 6 / 9
11,568
526
12,909
14,132
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
mikakira
Fenrir
17
2 / 3 / 8
11,355
516
3,905
18,322
12,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 6 / 0
11,777
535
14,690
12,576
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alanoth
Heimdallr
18
8 / 4 / 8
12,183
554
16,276
19,385
8,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 8 / 1
8,995
409
4,413
14,383
4,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
QuinntJ
Loki
17
10 / 1 / 4
11,074
503
13,472
12,816
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
VPGaba
Hades
14
0 / 9 / 4
8,734
397
4,079
14,255
4,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
q3ryk
Yemoja
13
3 / 7 / 8
9,204
418
6,256
13,311
5,418
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
29
Kills
23
23
Deaths
29
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alanoth
Heimdallr
8
4
8
3
L
2
8
1
0.31
W
Cerberus
Kekevan
Cerberus
1
7
10
0.86
L
Loki
QuinntJ
Loki
10
1
4
12
W
Aphrodite
Shawddore
Aphrodite
12
1
7
15.5
L
Hades
VPGaba
Hades
0
9
4
0.22
W
Heimdallr
Viridiflore
Heimdallr
6
6
9
1.75
W
Fenrir
mikakira
Fenrir
2
3
8
2
W
8
6
0
1.33
L
Yemoja
q3ryk
Yemoja
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,708
Damage
44,496
78,017
Taken
74,150
43,080
Mitigated
28,937
30,639
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alanoth
Heimdallr
16,276
9,902
0
6,611
19,385
8,067
0
7,536
11,783
0
90,109
L
4,413
1,750
136
1,872
14,383
4,275
294
11,642
2,282
41,568
0
W
Cerberus
Kekevan
Cerberus
2,452
75
0
2,342
15,528
11,870
694
2,560
12,968
16,933
0
L
Loki
QuinntJ
Loki
13,472
3,537
0
5,751
12,816
6,814
0
2,644
10,112
0
71,771
W
Aphrodite
Shawddore
Aphrodite
19,752
2,500
2,929
12,470
17,459
7,749
3,294
4,531
12,928
108,814
0
L
Hades
VPGaba
Hades
4,079
948
0
1,849
14,255
4,363
368
7,648
6,599
36,143
0
W
Heimdallr
Viridiflore
Heimdallr
12,909
5,673
0
3,134
14,132
5,764
2,349
2,008
12,123
0
76,884
W
Fenrir
mikakira
Fenrir
3,905
532
0
7,134
18,322
12,317
597
1,181
17,141
0
73,473
W
14,690
1,465
276
2,354
12,576
5,380
2,739
4,468
8,108
60,504
0
L
Yemoja
q3ryk
Yemoja
6,256
565
720
361
13,311
5,418
0
6,719
6,480
25,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,552
Gold Earned
50,190
539
Minions Killed
437
0
Camps Cleared
0
1,968,556
Distance Traveled
1,816,780
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,183
554
145
7
0
414,350
2
L
Ra
8,995
409
66
3
0
286,533
1
W
Cerberus
9,912
451
36
2
0
434,497
0
L
Loki
11,074
503
105
5
0
451,084
1
W
Aphrodite
13,940
634
172
8
0
391,550
1
L
Hades
8,734
397
83
4
0
301,581
3
W
Heimdallr
11,568
526
121
6
0
397,529
4
W
Fenrir
11,355
516
96
4
0
358,388
1
W
Eset
11,777
535
114
5
0
386,592
1
L
Yemoja
9,204
418
38
2
0
363,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role