Player Matchup

Medusa
Medusa
KissOfJudas
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Tiltboys
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,603 Elo+
Party 2
Xing Tian
Xing Tian
aidsmann
Xing Tian
Level 26
God Stats
2W - 5L
1,642 SR
Queue Stats
81W - 81L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
gameplayer177
Jing Wei
Level 23
God Stats
3W - 4L
1,905 SR
Queue Stats
88W - 89L
1,535 Elo+
Party 2
Nemesis
Nemesis
jh77777
Nemesis
Level 58
God Stats
3W - 2L
1,882 SR
Queue Stats
45W - 39L
1,548 Elo+
Party 2
Team Averages
Level 26
1,686 SR
1,552 Elo+

VS

Team Averages
Level 17
1,572 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
FeelsofJustice
Tsukuyomi
Level 28
God Stats
2W - 0L
1,766 SR
Queue Stats
64W - 48L
1,590 Elo+
Solo
Anubis
Anubis
LautrecBebe
Anubis
Level 17
God Stats
11W - 3L
1,964 SR
Queue Stats
31W - 14L
1,631 Elo+
Party 1
Vamana
Vamana
diggerdedoo
Vamana
Level 24
God Stats
8W - 6L
1,471 SR
Queue Stats
33W - 17L
1,631 Elo+
Party 1
Khepri
Khepri
nouv0
Khepri
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,514 Elo+
Solo
Apollo
Apollo
Ροggers
Apollo
Level 8
God Stats
9W - 4L
1,156 SR
Queue Stats
81W - 31L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 6 / 0
6,352
454
2,685
6,574
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Tiltboys
Hercules
12
1 / 2 / 1
6,373
455
4,506
9,134
8,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
aidsmann
Xing Tian
10
0 / 1 / 4
6,082
434
2,146
6,655
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
gameplayer177
Jing Wei
12
1 / 6 / 1
6,694
478
3,409
8,823
2,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
jh77777
Nemesis
12
3 / 1 / 0
7,186
513
5,799
8,731
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeelsofJustice
Tsukuyomi
13
4 / 1 / 3
8,086
578
4,130
8,435
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
7 / 2 / 3
8,655
618
9,428
9,890
5,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
15
0 / 2 / 0
8,674
620
5,115
9,682
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
nouv0
Khepri
12
1 / 1 / 8
8,067
576
2,154
4,571
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Ροggers
Apollo
15
4 / 0 / 2
9,426
673
5,627
9,474
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FeelsofJustice
Tsukuyomi
4
1
3
5.5
L
Medusa
0
6
0
0
W
Anubis
7
2
3
4.25
L
Hercules
Tiltboys
Hercules
1
2
1
0.75
L
Xing Tian
aidsmann
Xing Tian
0
1
4
2
W
Vamana
0
2
0
0
L
Jing Wei
gameplayer177
Jing Wei
1
6
1
0.25
L
Nemesis
jh77777
Nemesis
3
1
0
3
W
Khepri
nouv0
Khepri
1
1
8
5
W
Apollo
Ροggers
Apollo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
26,454
39,917
Taken
42,052
17,906
Mitigated
22,134
4,493
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FeelsofJustice
Tsukuyomi
4,130
1,409
0
4,429
8,435
3,000
753
0
8,435
0
45,157
L
Medusa
2,685
1,228
0
10
6,574
1,441
0
1,704
4,870
0
32,080
W
Anubis
9,428
486
0
4,928
9,890
5,450
672
17
9,873
53,096
0
L
Hercules
Tiltboys
Hercules
4,506
1,887
0
2,203
9,134
8,155
0
804
8,330
0
30,078
L
Xing Tian
aidsmann
Xing Tian
2,146
115
0
1,255
6,655
3,522
0
1,692
4,963
11,658
0
W
Vamana
5,115
2,667
0
3,953
9,682
4,691
1,878
904
8,778
0
51,190
L
Jing Wei
gameplayer177
Jing Wei
3,409
2,687
0
361
8,823
2,182
0
5,067
3,756
0
26,655
L
Nemesis
jh77777
Nemesis
5,799
2,486
0
664
8,731
2,606
0
2,315
6,416
0
46,100
W
Khepri
nouv0
Khepri
2,154
0
0
1,083
4,571
3,817
448
518
4,053
19,712
0
W
Apollo
Ροggers
Apollo
5,627
3,906
0
3,432
9,474
5,176
208
707
8,767
0
81,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
42,908
289
Minions Killed
469
0
Camps Cleared
0
1,319,242
Distance Traveled
1,316,533
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,086
578
79
6
0
284,456
2
L
Medusa
6,352
454
67
5
0
238,531
1
W
Anubis
8,655
618
100
7
0
249,054
3
L
Hercules
6,373
455
62
4
0
244,914
1
L
Xing Tian
6,082
434
20
1
0
278,045
8
W
Vamana
8,674
620
119
9
0
226,458
3
L
Jing Wei
6,694
478
63
5
0
252,021
2
L
Nemesis
7,186
513
77
6
0
305,731
4
W
Khepri
8,067
576
40
3
0
270,341
5
W
Apollo
9,426
673
131
9
0
286,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role