Player Matchup

Athena
Athena
Bren1611
Athena
Level 6
God Stats
7W - 3L
1,518 SR
Queue Stats
7W - 5L
1,270 Elo+
Party 2
Xing Tian
Xing Tian
Hazard32
Xing Tian
Level 16
God Stats
68W - 64L
1,736 SR
Queue Stats
1,103W - 1,372L
1,258 Elo+
Party 3
Izanami
Izanami
IDBeare
Izanami
Level 8
God Stats
5W - 4L
1,493 SR
Queue Stats
5W - 8L
1,228 Elo+
Party 2
Da Ji
Da Ji
Siddarthy
Da Ji
Level 24
God Stats
11W - 18L
1,336 SR
Queue Stats
103W - 144L
1,343 Elo+
Party 3
He Bo
He Bo
i8bitlinki
He Bo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
1,327 Elo+
Party 2
Team Averages
Level 24
1,516 SR
1,285 Elo+

VS

Team Averages
Level 11
1,329 SR
1,463 Elo+
Neith
Neith
BrianoGrowler
Neith
Level 5
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
King Arthur
King Arthur
Depesz74
King Arthur
Level 26
God Stats
2W - 6L
1,387 SR
Queue Stats
92W - 96L
1,372 Elo+
Solo
Ares
Ares
DÊXTÊR
Ares
Level 9
God Stats
2W - 4L
1,435 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 1
Thanatos
Thanatos
NateOtten
Thanatos
Level 7
God Stats
0W - 1L
1,303 SR
Queue Stats
9W - 9L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
Tankai9491
Kukulkan
Level 10
God Stats
1W - 2L
1,255 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bren1611
Athena
19
7 / 0 / 23
13,179
549
20,429
21,037
26,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Hazard32
Xing Tian
15
2 / 5 / 9
10,498
437
6,138
14,828
9,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
IDBeare
Izanami
18
11 / 5 / 14
12,406
517
15,743
13,363
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Siddarthy
Da Ji
20
19 / 2 / 7
14,137
589
17,745
16,939
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
20
14 / 2 / 13
13,218
551
20,713
15,479
7,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,094
337
5,702
13,300
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Depesz74
King Arthur
19
4 / 5 / 1
12,462
519
9,643
26,298
16,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
14
2 / 10 / 0
9,442
393
5,936
22,848
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
NateOtten
Thanatos
15
5 / 15 / 2
10,478
437
6,435
23,348
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Tankai9491
Kukulkan
14
0 / 15 / 0
9,039
377
8,179
16,751
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
17
53
Kills
12
14
Deaths
54
66
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Bren1611
Athena
7
0
23
18.5
L
1
9
2
0.22
L
King Arthur
Depesz74
King Arthur
4
5
1
0.9
L
Ares
2
10
0
0.2
W
Xing Tian
Hazard32
Xing Tian
2
5
9
1.3
W
Izanami
IDBeare
Izanami
11
5
14
3.6
L
Thanatos
NateOtten
Thanatos
5
15
2
0.4
W
Da Ji
Siddarthy
Da Ji
19
2
7
11.25
L
Kukulkan
Tankai9491
Kukulkan
0
15
0
0
W
He Bo
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,768
Damage
35,895
81,646
Taken
102,545
58,231
Mitigated
52,377
29,937
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bren1611
Athena
20,429
6,215
0
9,172
21,037
26,601
1,578
1,671
19,022
80,018
0
L
5,702
2,822
0
1,050
13,300
4,156
217
5,163
8,137
0
26,088
L
King Arthur
Depesz74
King Arthur
9,643
476
0
7,133
26,298
16,880
87
11,353
14,945
0
65,797
L
Ares
5,936
383
0
1,051
22,848
18,575
273
8,699
14,149
31,540
0
W
Xing Tian
Hazard32
Xing Tian
6,138
946
0
1,683
14,828
9,345
1,287
3,679
11,123
36,684
0
W
Izanami
IDBeare
Izanami
15,743
9,116
0
2,957
13,363
7,446
8,491
452
12,911
0
73,937
L
Thanatos
NateOtten
Thanatos
6,435
1,633
0
7,729
23,348
7,550
1,797
10,399
12,949
0
42,282
W
Da Ji
Siddarthy
Da Ji
17,745
6,156
0
6,297
16,939
7,774
1,628
2,653
14,162
0
93,616
L
Kukulkan
Tankai9491
Kukulkan
8,179
1,318
0
0
16,751
5,216
711
11,666
5,085
42,412
0
W
He Bo
20,713
1,860
0
9,828
15,479
7,065
1,732
4,972
10,019
83,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,438
Gold Earned
49,515
547
Minions Killed
339
0
Camps Cleared
0
2,245,521
Distance Traveled
1,981,472
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,179
549
137
6
0
534,270
2
L
Neith
8,094
337
49
2
0
426,602
1
L
King Arthur
12,462
519
99
4
0
447,924
0
L
Ares
9,442
393
28
1
0
411,169
1
W
Xing Tian
10,498
437
41
2
0
405,860
0
W
Izanami
12,406
517
123
5
0
391,680
0
L
Thanatos
10,478
437
82
3
0
358,414
0
W
Da Ji
14,137
589
130
5
0
482,727
2
L
Kukulkan
9,039
377
81
3
0
337,363
0
W
He Bo
13,218
551
116
5
0
430,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role