Player Matchup

Bellona
Bellona
DestructionEvil
Bellona
Level 24
God Stats
2W - 4L
1,282 SR
Queue Stats
141W - 210L
1,339 Elo+
Party 2
Tiamat
Tiamat
FelineCastle64
Tiamat
Level 26
God Stats
6W - 5L
1,578 SR
Queue Stats
44W - 50L
1,405 Elo+
Party 1
Hel
Hel
JahadPrinces
Hel
Level 27
God Stats
13W - 18L
1,399 SR
Queue Stats
45W - 52L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
Rÿim
Jing Wei
Level 8
God Stats
4W - 12L
1,350 SR
Queue Stats
279W - 395L
1,312 Elo+
Party 2
Anubis
Anubis
TTVConnerMundim
Anubis
Level 24
God Stats
28W - 16L
1,350 SR
Queue Stats
729W - 869L
1,329 Elo+
Party 2
Team Averages
Level 22
1,392 SR
1,361 Elo+

VS

Team Averages
Level 12
1,456 SR
1,307 Elo+
Amaterasu
Amaterasu
Akiro_Besuto
Amaterasu
Level 7
God Stats
1W - 4L
1,346 SR
Queue Stats
135W - 223L
1,198 Elo+
Solo
Tsukuyomi
Tsukuyomi
Carlosevair
Tsukuyomi
Level 16
God Stats
2W - 6L
1,494 SR
Queue Stats
13W - 21L
1,364 Elo+
Solo
Medusa
Medusa
Nestorchape44
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
agustin_29037
Discordia
Level 28
God Stats
8W - 10L
1,438 SR
Queue Stats
63W - 115L
1,311 Elo+
Solo
Olorun
Olorun
fazitoreg
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 16
12,702
529
13,407
16,534
13,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 3 / 13
12,615
526
20,655
20,275
14,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 24
11,269
470
6,198
12,672
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Rÿim
Jing Wei
19
12 / 2 / 9
13,361
557
11,996
13,025
4,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
17 / 0 / 7
13,869
578
19,213
13,514
8,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akiro_Besuto
Amaterasu
16
1 / 13 / 1
10,261
428
9,418
23,742
12,669
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Carlosevair
Tsukuyomi
16
3 / 6 / 3
10,217
426
8,010
18,286
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 14 / 5
9,314
388
9,484
18,528
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
agustin_29037
Discordia
15
2 / 7 / 4
10,009
417
14,501
12,037
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
fazitoreg
Olorun
14
1 / 11 / 6
8,990
375
5,606
15,987
18,329
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
51
Kills
10
12
Deaths
51
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akiro_Besuto
Amaterasu
1
13
1
0.12
L
Tsukuyomi
Carlosevair
Tsukuyomi
3
6
3
0.75
W
10
5
16
3.6
W
9
3
13
5.17
W
3
2
24
7.5
L
3
14
5
0.39
W
Jing Wei
Rÿim
Jing Wei
12
2
9
8.25
W
17
0
7
20.5
L
Discordia
agustin_29037
Discordia
2
7
4
0.57
L
Olorun
fazitoreg
Olorun
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,469
Damage
47,019
76,020
Taken
88,580
46,139
Mitigated
47,582
37,553
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akiro_Besuto
Amaterasu
9,418
2,756
0
2,130
23,742
12,669
981
15,675
8,067
0
45,647
L
Tsukuyomi
Carlosevair
Tsukuyomi
8,010
601
0
3,792
18,286
7,406
0
6,817
11,469
0
65,510
W
13,407
3,611
0
1,286
16,534
13,274
2,828
1,227
15,181
0
84,748
W
20,655
1,977
0
5,936
20,275
14,515
2,725
6,474
13,206
71,275
0
W
6,198
1,341
11,420
7,778
12,672
5,407
1,250
3,979
8,411
41,449
0
L
9,484
3,776
0
260
18,528
5,605
0
8,639
9,889
0
25,322
W
Jing Wei
Rÿim
Jing Wei
11,996
9,728
0
2,181
13,025
4,797
5,466
3,699
9,150
0
70,263
W
19,213
3,661
0
8,952
13,514
8,146
2,964
3,479
9,965
69,129
0
L
Discordia
agustin_29037
Discordia
14,501
187
0
250
12,037
3,573
0
6,552
5,485
55,713
0
L
Olorun
fazitoreg
Olorun
5,606
1,872
72
781
15,987
18,329
1,160
8,383
7,604
29,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,816
Gold Earned
48,791
541
Minions Killed
371
0
Camps Cleared
0
2,211,797
Distance Traveled
1,735,741
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,261
428
85
4
0
384,830
0
L
Tsukuyomi
10,217
426
103
4
0
436,252
2
W
Bellona
12,702
529
107
4
0
460,026
5
W
Tiamat
12,615
526
135
6
0
399,882
0
W
Hel
11,269
470
59
2
0
422,108
4
L
Medusa
9,314
388
43
2
0
290,842
2
W
Jing Wei
13,361
557
128
5
0
520,807
0
W
Anubis
13,869
578
112
5
0
408,974
2
L
Discordia
10,009
417
100
4
0
371,235
0
L
Olorun
8,990
375
40
2
0
252,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role