Player Matchup

Ymir
Ymir
Dragonkilla2x4
Ymir
Level 16
God Stats
0W - 2L
1,470 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LJstayFaded
Tsukuyomi
Level 18
God Stats
0W - 1L
1,123 SR
Queue Stats
0W - 6L
1,104 Elo+
Party 1
Artemis
Artemis
Yaya-Mmkay
Artemis
Level 17
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 7L
1,081 Elo+
Party 1
Chang'e
Chang'e
knuckles101
Chang'e
Level 56
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 10L
1,196 Elo+
Party 1
Team Averages
Level 27
1,335 SR
1,132 Elo+

VS

Team Averages
Level 79
1,698 SR
1,356 Elo+
Chang'e
Chang'e
 
Chang'e
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SenorSnoo
Cu Chulainn
Level 82
God Stats
11W - 14L
1,667 SR
Queue Stats
15W - 23L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
WangTheRockJnsn
Cthulhu
Level 96
God Stats
1W - 0L
1,750 SR
Queue Stats
15W - 23L
1,307 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
Level 96
God Stats
4W - 0L
1,873 SR
Queue Stats
15W - 23L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,970
664
6,608
14,257
8,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
LJstayFaded
Tsukuyomi
14
3 / 7 / 0
9,198
767
7,902
12,321
4,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Yaya-Mmkay
Artemis
13
0 / 4 / 2
7,881
657
6,324
7,236
2,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
knuckles101
Chang'e
15
2 / 3 / 2
9,266
772
4,922
10,049
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 2 / 7
10,114
843
6,369
10,090
4,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SenorSnoo
Cu Chulainn
16
5 / 0 / 9
10,488
874
9,236
14,278
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 12
10,577
881
11,522
14,043
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
17
8 / 1 / 4
10,894
908
8,962
5,463
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
21
21
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
7
3.75
L
0
7
2
0.14
L
Tsukuyomi
LJstayFaded
Tsukuyomi
3
7
0
0.43
W
Cu Chulainn
SenorSnoo
Cu Chulainn
5
0
9
9.5
W
4
2
12
5
L
Artemis
Yaya-Mmkay
Artemis
0
4
2
0.25
W
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
8
1
4
10
L
Chang'e
knuckles101
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,756
Damage
36,089
43,863
Taken
43,874
19,845
Mitigated
27,123
8,395
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,369
289
3,935
4,646
10,090
4,023
1,067
4,298
5,172
24,839
0
L
6,608
1,483
0
1,300
14,257
8,706
0
6,261
7,729
21,368
0
L
Tsukuyomi
LJstayFaded
Tsukuyomi
7,902
1,587
0
178
12,321
4,975
0
3,290
8,713
0
26,939
W
Cu Chulainn
SenorSnoo
Cu Chulainn
9,236
1,742
515
4,117
14,278
11,303
657
4,249
10,029
0
38,912
W
11,522
646
1,004
1,216
14,043
9,539
1,388
2,988
11,055
38,439
0
L
Artemis
Yaya-Mmkay
Artemis
6,324
2,295
0
756
7,236
2,690
0
3,989
3,080
0
20,754
W
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
8,962
2,528
0
1,907
5,463
2,258
3,660
611
4,852
0
44,397
L
Chang'e
knuckles101
Chang'e
4,922
127
2,478
3,683
10,049
3,474
104
4,262
5,637
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
42,073
164
Minions Killed
220
6
Camps Cleared
10
826,496
Distance Traveled
1,079,284
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,114
843
38
3
3
262,396
0
L
Ymir
7,970
664
27
2
0
187,373
4
L
Tsukuyomi
9,198
767
36
3
4
213,743
1
W
Cu Chulainn
10,488
874
52
4
2
293,346
1
W
Cthulhu
10,577
881
53
4
1
265,360
2
L
Artemis
7,881
657
36
3
0
180,232
0
W
Ah Muzen Cab
10,894
908
77
6
4
258,182
0
L
Chang'e
9,266
772
65
5
2
245,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role