Player Matchup

Loki
Loki
EvilGosling3895
Loki
Level 15
God Stats
17W - 12L
1,636 SR
Queue Stats
107W - 98L
1,583 Elo+
Solo
Chaac
Chaac
IPonchet
Chaac
Level 28
God Stats
11W - 12L
1,367 SR
Queue Stats
386W - 400L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Its_Iris1
Zhong Kui
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 103L
1,522 Elo+
Solo
Apollo
Apollo
MrPersonManGuy
Apollo
Level 12
God Stats
10W - 3L
2,024 SR
Queue Stats
30W - 21L
1,720 Elo+
Solo
Susano
Susano
YT TryStocks
Susano
Level 12
God Stats
6W - 11L
1,516 SR
Queue Stats
8W - 14L
1,569 Elo+
Solo
Team Averages
Level 18
1,609 SR
1,573 Elo+

VS

Team Averages
Level 14
1,392 SR
1,485 Elo+
Medusa
Medusa
ChefChevreuil
Medusa
Level 7
God Stats
0W - 1L
1,208 SR
Queue Stats
2W - 3L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
Leaf1337
Tsukuyomi
Level 24
God Stats
18W - 18L
1,533 SR
Queue Stats
95W - 86L
1,477 Elo+
Solo
Ares
Ares
RoseDragon5916
Ares
Level 6
God Stats
2W - 5L
1,375 SR
Queue Stats
23W - 38L
1,350 Elo+
Solo
Chang'e
Chang'e
l-Gameoverking-l
Chang'e
Level 27
God Stats
57W - 50L
1,498 SR
Queue Stats
148W - 198L
1,547 Elo+
Solo
Ullr
Ullr
stinganinja
Ullr
Level 7
God Stats
10W - 8L
1,344 SR
Queue Stats
221W - 180L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
11,676
449
6,955
9,690
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
IPonchet
Chaac
20
10 / 1 / 18
14,262
549
21,413
23,462
30,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Its_Iris1
Zhong Kui
20
15 / 3 / 3
14,466
556
28,870
24,801
17,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
14 / 5 / 3
14,684
565
25,515
28,143
13,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
15
1 / 8 / 13
10,533
405
8,673
14,091
4,942
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 16 / 5
9,675
372
6,186
20,243
7,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Leaf1337
Tsukuyomi
17
5 / 10 / 5
11,547
444
13,204
22,083
9,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 8 / 6
9,337
359
12,974
23,483
28,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 10 / 5
10,738
413
14,791
25,946
16,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

20
10 / 3 / 2
16,034
617
19,760
20,767
9,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
47
Kills
19
19
Deaths
47
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
16
5
0.16
W
7
2
6
5
W
Chaac
IPonchet
Chaac
10
1
18
19
W
Zhong Kui
Its_Iris1
Zhong Kui
15
3
3
5.5
L
Tsukuyomi
Leaf1337
Tsukuyomi
5
10
5
0.75
W
14
5
3
3.1
L
2
8
6
0.63
W
Susano
1
8
13
0.94
L
2
10
5
0.45
L
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,426
Damage
66,915
100,187
Taken
112,522
70,020
Mitigated
72,604
42,476
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,186
3,382
0
0
20,243
7,444
468
4,774
15,394
0
32,458
W
6,955
2,303
0
4,455
9,690
3,234
1,297
2,582
7,108
0
50,187
W
Chaac
IPonchet
Chaac
21,413
3,499
0
8,341
23,462
30,559
1,497
10,016
13,446
0
87,111
W
Zhong Kui
Its_Iris1
Zhong Kui
28,870
4,574
0
15,198
24,801
17,700
2,944
4,079
20,722
131,728
0
L
Tsukuyomi
Leaf1337
Tsukuyomi
13,204
2,612
0
4,130
22,083
9,307
0
6,232
15,776
0
61,789
W
25,515
20,947
0
14,482
28,143
13,585
8,077
6,746
21,397
0
124,450
L
12,974
294
375
1,223
23,483
28,883
0
5,955
17,278
36,457
0
W
Susano
8,673
1,025
0
0
14,091
4,942
1,699
4,342
9,749
0
35,748
L
14,791
530
2,889
8,136
25,946
16,996
239
5,850
19,721
59,130
0
L
19,760
11,472
0
6,445
20,767
9,974
1,186
6,059
14,483
0
106,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,621
Gold Earned
57,331
667
Minions Killed
476
0
Camps Cleared
0
2,122,434
Distance Traveled
2,155,536
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,675
372
77
3
0
380,788
2
W
Loki
11,676
449
93
4
0
334,552
4
W
Chaac
14,262
549
145
6
0
474,858
0
W
Zhong Kui
14,466
556
162
6
0
432,002
1
L
Tsukuyomi
11,547
444
86
3
0
451,129
2
W
Apollo
14,684
565
216
8
0
405,128
4
L
Ares
9,337
359
37
1
0
458,640
2
W
Susano
10,533
405
51
2
0
475,894
0
L
Chang'e
10,738
413
97
4
0
406,610
3
L
Ullr
16,034
617
179
7
0
458,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role