Player Matchup

Nike
Nike
DaHomless
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 86L
1,389 Elo+
Party 2
Set
Set
HoodiedBill
Set
Level 7
God Stats
5W - 7L
1,321 SR
Queue Stats
6W - 9L
1,229 Elo+
Party 3
Ares
Ares
MeX xRiiCH BoYx
Ares
Level 29
God Stats
28W - 23L
1,541 SR
Queue Stats
369W - 389L
1,364 Elo+
Party 2
Artemis
Artemis
MeggoMyEggo1621
Artemis
Level 19
God Stats
12W - 6L
1,840 SR
Queue Stats
49W - 50L
1,395 Elo+
Party 3
Da Ji
Da Ji
ScoopsASteve
Da Ji
Level 17
God Stats
12W - 8L
1,662 SR
Queue Stats
35W - 37L
1,384 Elo+
Party 3
Team Averages
Level 20
1,573 SR
1,352 Elo+

VS

Team Averages
Level 35
1,423 SR
1,285 Elo+
Skadi
Skadi
GamaNojo
Skadi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 45L
1,316 Elo+
Solo
Discordia
Discordia
GustavoGmes
Discordia
Level 19
God Stats
14W - 11L
1,340 SR
Queue Stats
337W - 457L
1,311 Elo+
Party 1
Ymir
Ymir
JOTTABJ
Ymir
Level 24
God Stats
10W - 13L
1,386 SR
Queue Stats
254W - 394L
1,305 Elo+
Party 1
Tiamat
Tiamat
Thefergos
Tiamat
Level 109
God Stats
3W - 5L
1,389 SR
Queue Stats
532W - 639L
1,332 Elo+
Party 1
Pele
Pele
ignoradx
Pele
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
16 / 2 / 10
15,187
584
18,303
19,327
16,249
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 4 / 7
13,111
504
9,752
20,201
9,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 3 / 16
13,353
514
11,055
20,437
20,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
19 / 5 / 9
14,106
543
31,131
21,910
8,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 6 / 8
13,809
531
16,513
20,134
9,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GamaNojo
Skadi
16
3 / 15 / 6
11,326
436
13,778
24,751
9,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GustavoGmes
Discordia
17
3 / 11 / 3
11,383
438
9,521
16,901
5,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
JOTTABJ
Ymir
17
1 / 7 / 7
11,416
439
4,174
25,173
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Thefergos
Tiamat
20
10 / 11 / 3
14,516
558
25,063
20,796
15,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
2 / 11 / 3
11,872
457
4,302
21,487
7,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
55
Kills
19
20
Deaths
55
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
16
2
10
10.5
L
Skadi
GamaNojo
Skadi
3
15
6
0.4
L
Discordia
GustavoGmes
Discordia
3
11
3
0.41
W
5
4
7
2.13
L
Ymir
JOTTABJ
Ymir
1
7
7
0.64
W
5
3
16
4.33
W
19
5
9
4.7
W
10
6
8
2.33
L
Tiamat
Thefergos
Tiamat
10
11
3
1.05
L
Pele
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,754
Damage
56,838
102,009
Taken
109,108
64,193
Mitigated
59,883
18,252
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
18,303
4,755
0
1,070
19,327
16,249
3,492
8,807
10,064
2,979
79,323
L
Skadi
GamaNojo
Skadi
13,778
7,210
0
2,098
24,751
9,842
240
4,109
20,617
0
37,584
L
Discordia
GustavoGmes
Discordia
9,521
1,737
0
926
16,901
5,877
1,463
906
15,845
49,744
0
W
9,752
3,838
0
4,537
20,201
9,206
1,599
7,232
12,606
0
86,642
L
Ymir
JOTTABJ
Ymir
4,174
1,249
0
2,279
25,173
21,428
518
4,385
20,742
39,408
0
W
11,055
405
0
2,182
20,437
20,712
937
5,643
14,635
43,860
0
W
31,131
17,605
309
7,274
21,910
8,827
6,815
8,805
12,738
0
75,777
W
16,513
2,902
0
2,880
20,134
9,199
2,975
6,867
13,208
0
66,204
L
Tiamat
Thefergos
Tiamat
25,063
1,292
0
3,190
20,796
15,705
1,026
467
20,161
74,083
0
L
Pele
4,302
638
0
936
21,487
7,031
1,732
2,092
19,270
0
62,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,566
Gold Earned
60,513
551
Minions Killed
400
0
Camps Cleared
0
2,245,085
Distance Traveled
2,019,769
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,187
584
126
5
0
443,960
0
L
Skadi
11,326
436
49
2
0
358,948
0
L
Discordia
11,383
438
88
3
0
376,146
1
W
Set
13,111
504
121
5
0
524,076
0
L
Ymir
11,416
439
70
3
0
380,246
0
W
Ares
13,353
514
59
2
0
411,998
1
W
Artemis
14,106
543
117
5
0
401,402
1
W
Da Ji
13,809
531
128
5
0
463,649
0
L
Tiamat
14,516
558
91
4
0
445,092
2
L
Pele
11,872
457
102
4
0
459,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role