Player Matchup

Danzaburou
Danzaburou
B drippy4013
Danzaburou
Level 8
God Stats
7W - 6L
1,730 SR
Queue Stats
52W - 62L
1,529 Elo+
Solo
Mulan
Mulan
Cucuisbroken
Mulan
Level 17
God Stats
7W - 9L
1,536 SR
Queue Stats
37W - 28L
1,657 Elo+
Solo
Athena
Athena
SKWHA
Athena
Level 29
God Stats
16W - 16L
1,578 SR
Queue Stats
131W - 126L
1,621 Elo+
Solo
Ah Puch
Ah Puch
Tfrenz
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,509 Elo+
Solo
Tyr
Tyr
x69fart69x
Tyr
Level 29
God Stats
1W - 2L
1,645 SR
Queue Stats
11W - 9L
1,744 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,612 Elo+

VS

Team Averages
Level 21
1,579 SR
1,604 Elo+
Mercury
Mercury
Carlomagno27
Mercury
Level 19
God Stats
3W - 0L
1,825 SR
Queue Stats
10W - 7L
1,677 Elo+
Solo
Neith
Neith
DenGerm27
Neith
Level 17
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Yemoja
Yemoja
Gorutta-_Jones
Yemoja
Level 24
God Stats
1W - 3L
1,220 SR
Queue Stats
57W - 73L
1,595 Elo+
Solo
Hachiman
Hachiman
NotFakeGenji
Hachiman
Level 18
God Stats
9W - 12L
1,503 SR
Queue Stats
55W - 49L
1,592 Elo+
Solo
Merlin
Merlin
twizzwizz2912
Merlin
Level 29
God Stats
3W - 0L
1,837 SR
Queue Stats
66W - 63L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B drippy4013
Danzaburou
14
1 / 5 / 2
9,738
423
4,049
9,793
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 5 / 6
12,102
526
14,909
20,391
17,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SKWHA
Athena
18
8 / 7 / 9
11,555
502
16,257
24,938
27,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Tfrenz
Ah Puch
16
7 / 7 / 5
11,339
493
12,972
14,825
6,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 5
11,932
519
11,369
18,387
17,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carlomagno27
Mercury
20
16 / 5 / 5
15,308
666
28,854
20,053
8,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
DenGerm27
Neith
16
0 / 5 / 4
10,514
457
4,552
11,238
4,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 17
13,194
574
11,312
19,668
21,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
NotFakeGenji
Hachiman
18
3 / 5 / 9
11,733
510
9,172
16,603
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 9 / 3
12,033
523
10,429
14,570
6,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
67
27
Kills
29
29
Deaths
27
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B drippy4013
Danzaburou
1
5
2
0.4
W
Mercury
Carlomagno27
Mercury
16
5
5
3.7
L
7
5
6
2
W
Neith
DenGerm27
Neith
0
5
4
0.4
W
2
3
17
3.5
W
Hachiman
NotFakeGenji
Hachiman
3
5
9
1.5
L
Athena
SKWHA
Athena
8
7
9
1.79
L
Ah Puch
Tfrenz
Ah Puch
7
7
5
1.36
W
8
9
3
1.06
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,556
Damage
64,319
88,334
Taken
82,132
73,743
Mitigated
46,347
18,189
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B drippy4013
Danzaburou
4,049
1,477
0
1,923
9,793
3,828
2,800
674
9,079
0
50,375
W
Mercury
Carlomagno27
Mercury
28,854
18,849
0
626
20,053
8,460
2,090
6,791
13,262
0
142,820
L
14,909
2,655
0
6,961
20,391
17,808
0
6,254
13,837
0
90,316
W
Neith
DenGerm27
Neith
4,552
2,102
0
1,369
11,238
4,540
1,560
1,298
9,940
0
42,335
W
11,312
1,648
2,970
5,508
19,668
21,753
902
9,530
10,138
49,331
0
W
Hachiman
NotFakeGenji
Hachiman
9,172
4,684
0
4,648
16,603
5,549
1,002
5,422
11,181
0
64,406
L
Athena
SKWHA
Athena
16,257
4,677
420
3,215
24,938
27,892
314
7,044
16,887
45,634
0
L
Ah Puch
Tfrenz
Ah Puch
12,972
673
0
3,728
14,825
6,917
467
3,927
10,738
53,183
0
W
10,429
685
148
1,316
14,570
6,045
756
6,188
8,382
42,838
0
L
11,369
3,242
0
1,942
18,387
17,298
1,172
2,245
16,052
0
77,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
62,782
511
Minions Killed
542
0
Camps Cleared
0
1,873,213
Distance Traveled
2,105,211
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,738
423
79
3
0
271,037
0
W
Mercury
15,308
666
196
9
0
516,981
2
L
Mulan
12,102
526
142
6
0
421,105
6
W
Neith
10,514
457
92
4
0
339,851
0
W
Yemoja
13,194
574
81
4
0
436,817
3
W
Hachiman
11,733
510
107
5
0
419,755
5
L
Athena
11,555
502
65
3
0
436,666
0
L
Ah Puch
11,339
493
102
4
0
324,989
5
W
Merlin
12,033
523
66
3
0
391,807
0
L
Tyr
11,932
519
123
5
0
419,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role