Player Matchup

Sylvanus
Sylvanus
ArtAlb666
Sylvanus
Level 15
God Stats
6W - 9L
1,500 SR
Queue Stats
164W - 112L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FoXyZRaGe
Cu Chulainn
Level 18
God Stats
4W - 0L
1,717 SR
Queue Stats
239W - 151L
1,928 Elo+
Party 2
Kukulkan
Kukulkan
HowLeeS
Kukulkan
Level 17
God Stats
14W - 9L
1,519 SR
Queue Stats
138W - 94L
1,828 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Karoukatchiketam
Tsukuyomi
Level 26
God Stats
9W - 3L
1,698 SR
Queue Stats
133W - 92L
1,668 Elo+
Solo
Danzaburou
Danzaburou
xCripzy
Danzaburou
Level 43
God Stats
14W - 3L
1,886 SR
Queue Stats
373W - 250L
1,692 Elo+
Party 2
Team Averages
Level 24
1,664 SR
1,719 Elo+

VS

Team Averages
Level 46
1,665 SR
1,609 Elo+
Ra
Ra
MagicPoteto
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,865 Elo+
Party 1
Arachne
Arachne
Pandanemiya
Arachne
Level 28
God Stats
26W - 13L
1,702 SR
Queue Stats
119W - 71L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
RealSlimhadY
Baron Samedi
Level 156
God Stats
25W - 18L
1,664 SR
Queue Stats
423W - 419L
1,566 Elo+
Party 1
Skadi
Skadi
WhitemanFo
Skadi
Level 28
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 3L
1,311 Elo+
Solo
Horus
Horus
tato010203r
Horus
Level 15
God Stats
0W - 1L
1,776 SR
Queue Stats
17W - 10L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArtAlb666
Sylvanus
18
7 / 8 / 10
13,198
508
16,797
21,781
13,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
FoXyZRaGe
Cu Chulainn
20
8 / 7 / 13
15,347
590
20,991
24,966
31,004
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
HowLeeS
Kukulkan
19
4 / 7 / 2
13,763
529
6,790
13,321
4,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
20
12 / 3 / 12
17,450
671
35,771
31,102
23,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
xCripzy
Danzaburou
20
16 / 7 / 8
18,695
719
23,323
26,199
11,902
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 3
15,827
609
21,884
21,189
18,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Pandanemiya
Arachne
19
8 / 8 / 7
13,222
509
13,611
31,544
17,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
RealSlimhadY
Baron Samedi
18
1 / 12 / 7
12,084
465
12,099
24,517
32,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
18
3 / 12 / 6
11,487
442
11,671
21,391
9,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 8 / 16
12,296
473
12,970
26,545
27,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
71
47
Kills
32
32
Deaths
48
45
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArtAlb666
Sylvanus
7
8
10
1.5
W
Cu Chulainn
FoXyZRaGe
Cu Chulainn
8
7
13
2.07
W
Kukulkan
HowLeeS
Kukulkan
4
7
2
0.71
W
Tsukuyomi
12
3
12
6
L
17
8
3
2.31
L
Arachne
Pandanemiya
Arachne
8
8
7
1.44
L
Baron Samedi
RealSlimhadY
Baron Samedi
1
12
7
0.38
L
Skadi
3
12
6
0.5
L
3
8
16
1.38
W
Danzaburou
xCripzy
Danzaburou
16
7
8
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,672
Damage
72,235
117,369
Taken
125,186
84,282
Mitigated
105,162
46,825
Healing
36,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArtAlb666
Sylvanus
16,797
4,526
2,950
6,921
21,781
13,323
196
4,058
17,571
54,824
7,693
W
Cu Chulainn
FoXyZRaGe
Cu Chulainn
20,991
2,868
0
4,987
24,966
31,004
927
9,686
14,595
9,570
74,380
W
Kukulkan
HowLeeS
Kukulkan
6,790
1,085
0
1,083
13,321
4,862
784
5,168
7,873
69,029
0
W
Tsukuyomi
35,771
7,898
0
18,980
31,102
23,191
1,654
9,552
21,064
0
147,326
L
21,884
2,300
2,949
7,928
21,189
18,089
0
3,584
16,994
96,517
0
L
Arachne
Pandanemiya
Arachne
13,611
9,189
934
10,043
31,544
17,266
0
6,370
24,871
0
84,495
L
Baron Samedi
RealSlimhadY
Baron Samedi
12,099
823
1,134
4,712
24,517
32,259
0
2,668
20,919
70,468
0
L
Skadi
11,671
5,567
429
1,753
21,391
9,605
0
7,615
13,557
0
64,094
L
12,970
4,043
1,828
5,172
26,545
27,943
0
6,008
19,927
5,401
33,011
W
Danzaburou
xCripzy
Danzaburou
23,323
14,384
0
11,904
26,199
11,902
7,050
7,120
18,889
0
184,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,453
Gold Earned
64,916
782
Minions Killed
549
0
Camps Cleared
0
2,310,032
Distance Traveled
2,256,062
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,198
508
72
3
0
399,945
3
W
Cu Chulainn
15,347
590
132
5
0
435,298
1
W
Kukulkan
13,763
529
132
5
0
439,424
0
W
Tsukuyomi
17,450
671
226
9
0
574,311
5
L
Ra
15,827
609
170
7
0
452,461
7
L
Arachne
13,222
509
107
4
0
513,550
1
L
Baron Samedi
12,084
465
130
5
0
388,362
4
L
Skadi
11,487
442
92
4
0
428,066
9
L
Horus
12,296
473
50
2
0
473,623
8
W
Danzaburou
18,695
719
220
8
0
461,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role