Player Matchup

Ra
Ra
BaseRock86
Ra
Level 3
God Stats
0W - 3L
1,182 SR
Queue Stats
41W - 47L
1,133 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BigChiefSmoky
Tsukuyomi
Level 13
God Stats
12W - 9L
1,558 SR
Queue Stats
97W - 95L
1,465 Elo+
Party 1
Nemesis
Nemesis
IMM_phx
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 55L
1,444 Elo+
Solo
Izanami
Izanami
LilTONY214TxTx
Izanami
Level 5
God Stats
2W - 3L
1,376 SR
Queue Stats
3W - 3L
1,415 Elo+
Solo
Tiamat
Tiamat
PopperPeche
Tiamat
Level 16
God Stats
17W - 17L
1,549 SR
Queue Stats
154W - 137L
1,472 Elo+
Party 1
Team Averages
Level 12
1,433 SR
1,386 Elo+

VS

Team Averages
Level 22
1,463 SR
1,458 Elo+
Kuzenbo
Kuzenbo
Angry_Beef75
Kuzenbo
Level 23
God Stats
6W - 5L
1,514 SR
Queue Stats
49W - 44L
1,448 Elo+
Solo
Guan Yu
Guan Yu
OfficialCitrus
Guan Yu
Level 6
God Stats
1W - 1L
1,333 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo
Da Ji
Da Ji
SolitaryExodus
Da Ji
Level 28
God Stats
6W - 5L
1,399 SR
Queue Stats
22W - 18L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
StarvinMarv7
Xbalanque
Level 27
God Stats
24W - 25L
1,566 SR
Queue Stats
63W - 73L
1,457 Elo+
Solo
Sol
Sol
clae smith
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 12
11,812
984
11,738
18,552
7,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
BigChiefSmoky
Tsukuyomi
19
12 / 9 / 5
14,761
1,230
19,826
19,522
8,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
IMM_phx
Nemesis
18
3 / 7 / 11
11,986
999
10,622
19,520
8,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 8 / 6
10,374
865
6,790
12,304
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
3 / 7 / 15
12,838
1,070
22,051
23,968
18,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angry_Beef75
Kuzenbo
18
2 / 6 / 22
11,599
967
9,084
19,453
23,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 17
13,788
1,149
14,853
19,375
20,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
13 / 3 / 9
13,539
1,128
17,425
12,085
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
StarvinMarv7
Xbalanque
20
15 / 2 / 17
14,893
1,241
27,214
12,390
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 20
12,000
1,000
17,462
12,992
4,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
127
19
Kills
42
43
Deaths
19
49
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Angry_Beef75
Kuzenbo
2
6
22
2.17
L
1
12
12
0.58
L
Tsukuyomi
BigChiefSmoky
Tsukuyomi
12
9
5
1.61
L
Nemesis
IMM_phx
Nemesis
3
7
11
1.21
L
0
8
6
0.38
W
9
4
17
4.38
L
Tiamat
3
7
15
1.5
W
13
3
9
5.83
W
Xbalanque
StarvinMarv7
Xbalanque
15
2
17
11.75
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,027
Damage
86,038
93,866
Taken
76,295
46,957
Mitigated
58,075
10,097
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Angry_Beef75
Kuzenbo
9,084
2,861
0
0
19,453
23,076
0
6,857
12,596
15,691
0
L
11,738
1,625
1,938
667
18,552
7,272
0
7,805
10,747
38,532
0
L
Tsukuyomi
BigChiefSmoky
Tsukuyomi
19,826
5,682
0
202
19,522
8,070
0
5,377
14,145
0
33,758
L
Nemesis
IMM_phx
Nemesis
10,622
4,586
972
2,276
19,520
8,752
0
3,858
15,133
0
24,738
L
6,790
6,017
0
82
12,304
4,721
0
1,738
10,566
0
21,500
W
14,853
2,207
1,701
5,997
19,375
20,085
0
10,513
8,862
0
28,812
L
Tiamat
22,051
736
0
3,960
23,968
18,142
0
7,768
16,200
43,677
0
W
17,425
6,125
1,083
2,011
12,085
5,599
0
3,440
8,645
0
32,561
W
Xbalanque
StarvinMarv7
Xbalanque
27,214
18,541
0
2,351
12,390
5,165
0
6,011
6,379
0
60,428
W
17,462
3,274
0
3,097
12,992
4,150
0
6,968
6,024
39,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,771
Gold Earned
65,819
189
Minions Killed
208
7
Camps Cleared
8
1,052,174
Distance Traveled
1,107,709
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,599
967
9
1
0
211,020
0
L
Ra
11,812
984
70
6
1
207,738
3
L
Tsukuyomi
14,761
1,230
24
2
1
238,965
0
L
Nemesis
11,986
999
26
2
2
266,726
1
L
Izanami
10,374
865
37
3
2
99,073
0
W
Guan Yu
13,788
1,149
24
2
2
247,130
2
L
Tiamat
12,838
1,070
32
3
1
239,672
0
W
Da Ji
13,539
1,128
43
4
1
222,254
0
W
Xbalanque
14,893
1,241
65
5
2
208,042
0
W
Sol
12,000
1,000
67
6
3
219,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role