Player Matchup

Yemoja
Yemoja
AndrzejBorowczyk
Yemoja
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
ElSalokinJr
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
OIorinn
Achilles
Level 6
God Stats
1W - 1L
1,668 SR
Queue Stats
11W - 13L
1,258 Elo+
Party 1
Thor
Thor
TrenerBysior
Thor
Level 13
God Stats
5W - 6L
1,342 SR
Queue Stats
8W - 9L
1,258 Elo+
Party 1
Izanami
Izanami
ovo80
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 1
Team Averages
Level 5
1,502 SR
1,361 Elo+

VS

Team Averages
Level 19
1,370 SR
1,440 Elo+
Nike
Nike
Plastictree234
Nike
Level 11
God Stats
4W - 2L
1,277 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 2
Horus
Horus
RaijinTD
Horus
Level 27
God Stats
2W - 1L
1,229 SR
Queue Stats
8W - 4L
1,440 Elo+
Party 2
Medusa
Medusa
Tempest34
Medusa
Level 23
God Stats
8W - 13L
1,283 SR
Queue Stats
16W - 18L
1,440 Elo+
Party 2
Arachne
Arachne
ichinin
Arachne
Level 24
God Stats
33W - 39L
1,335 SR
Queue Stats
122W - 153L
1,318 Elo+
Solo
Ra
Ra
smiteparagon
Ra
Level 8
God Stats
3W - 3L
1,723 SR
Queue Stats
134W - 101L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
10,549
480
7,336
14,231
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
ElSalokinJr
Thanatos
17
5 / 7 / 5
11,165
508
10,898
19,847
7,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
OIorinn
Achilles
16
5 / 6 / 8
10,336
470
15,464
20,150
19,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 5 / 3
9,855
448
10,339
17,343
9,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
ovo80
Izanami
18
7 / 6 / 3
11,714
532
14,036
12,649
4,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
10,937
497
12,629
18,036
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
RaijinTD
Horus
15
3 / 5 / 14
10,835
493
10,059
21,129
21,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Tempest34
Medusa
16
4 / 6 / 7
11,663
530
12,794
15,486
6,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ichinin
Arachne
18
7 / 4 / 3
12,158
553
7,311
14,657
6,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
13 / 5 / 5
13,719
624
21,960
19,724
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
24
Kills
30
30
Deaths
24
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Thanatos
ElSalokinJr
Thanatos
5
7
5
1.07
L
Achilles
OIorinn
Achilles
5
6
8
1.5
W
3
4
7
1.63
W
Horus
RaijinTD
Horus
3
5
14
2
W
Medusa
Tempest34
Medusa
4
6
7
1.25
L
6
5
3
1.5
W
Arachne
ichinin
Arachne
7
4
3
2.13
L
Izanami
ovo80
Izanami
7
6
3
1.42
W
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,073
Damage
64,753
84,220
Taken
89,032
53,630
Mitigated
55,933
19,768
Healing
33,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,336
1,128
1,737
924
14,231
12,227
429
1,076
12,974
48,143
0
L
Thanatos
ElSalokinJr
Thanatos
10,898
4,589
0
11,954
19,847
7,562
0
6,372
13,160
0
55,702
L
Achilles
OIorinn
Achilles
15,464
6,144
0
1,796
20,150
19,406
0
8,065
11,535
78
45,135
W
12,629
1,131
0
4,179
18,036
12,467
796
1,814
16,222
5,692
44,247
W
Horus
RaijinTD
Horus
10,059
5,951
3,907
5,575
21,129
21,182
745
2,095
19,034
0
28,179
W
Medusa
Tempest34
Medusa
12,794
7,007
0
246
15,486
6,984
6,071
2,031
13,455
0
69,325
L
10,339
2,198
0
1,071
17,343
9,588
849
4,771
12,333
0
30,445
W
Arachne
ichinin
Arachne
7,311
6,325
111
5,142
14,657
6,184
1,875
419
14,238
0
71,870
L
Izanami
ovo80
Izanami
14,036
10,994
0
2,286
12,649
4,847
772
2,287
9,977
0
87,090
W
21,960
1,276
4,918
9,863
19,724
9,116
2,296
1,022
18,702
88,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,619
Gold Earned
59,312
407
Minions Killed
467
0
Camps Cleared
0
1,816,368
Distance Traveled
1,909,110
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,549
480
62
3
0
340,850
1
L
Thanatos
11,165
508
92
4
0
383,324
3
L
Achilles
10,336
470
57
3
0
408,110
0
W
Nike
10,937
497
68
3
0
410,311
0
W
Horus
10,835
493
30
1
0
362,618
0
W
Medusa
11,663
530
95
4
0
354,810
0
L
Thor
9,855
448
43
2
0
332,460
5
W
Arachne
12,158
553
115
5
0
394,487
4
L
Izanami
11,714
532
153
7
0
351,624
3
W
Ra
13,719
624
159
7
0
386,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role