Player Matchup

Hou Yi
Hou Yi
Silver II
PonLos
Hou Yi
Silver II
Level 149
God Stats
7W - 4L
1,802 SR
Queue Stats
38W - 17L
1,617 MMR
Party 2
Sol
Sol
Silver II
YungDachi
Sol
Silver II
Level 115
God Stats
1W - 1L
1,374 SR
Queue Stats
6W - 3L
1,617 MMR
Party 2
Bacchus
Bacchus
Gold V
daatvii
Bacchus
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,559 SR
1,578 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 73
1,649 SR
1,501 MMR
Kumbhakarna
Kumbhakarna
Silver I
SyrendeR
Kumbhakarna
Silver I
Level 115
God Stats
1W - 2L
1,776 SR
Queue Stats
29W - 41L
1,493 MMR
Party 1
Izanami
Izanami
Silver I
geilemukke
Izanami
Silver I
Level 59
God Stats
41W - 46L
1,672 SR
Queue Stats
82W - 100L
1,511 MMR
Solo
Scylla
Scylla
Gold III
kOjAsTrY
Scylla
Gold III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PonLos
Hou Yi
12
9 / 0 / 3
8,385
839
9,962
5,460
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 10
7,199
720
5,915
7,084
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
daatvii
Bacchus
10
2 / 1 / 9
7,218
722
5,524
6,704
6,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
PersephoneAphroditeDiscordiaThothDanzaburou

VS

Bans
CthulhuSobekNoxAresTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SyrendeR
Kumbhakarna
8
0 / 5 / 1
5,978
598
2,940
10,644
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
geilemukke
Izanami
9
0 / 4 / 1
5,983
598
3,610
7,325
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Scylla
kOjAsTrY
Scylla
9
1 / 3 / 0
6,032
603
6,070
7,851
2,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
PonLos
Hou Yi
9
0
3
10.5
L
Kumbhakarna
SyrendeR
Kumbhakarna
0
5
1
0.1
W
1
0
10
6
W
Bacchus
daatvii
Bacchus
2
1
9
6.5
L
Izanami
geilemukke
Izanami
0
4
1
0.13
L
Scylla
kOjAsTrY
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
12,620
19,248
Taken
25,820
10,477
Mitigated
10,393
6,329
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
PonLos
Hou Yi
9,962
5,244
0
2,195
5,460
1,931
1,569
2,370
3,090
0
35,769
L
Kumbhakarna
SyrendeR
Kumbhakarna
2,940
346
369
1,180
10,644
5,589
0
4,122
6,522
10,370
0
W
5,915
1,970
0
3,409
7,084
2,171
1,107
3,713
3,371
31,048
0
W
Bacchus
daatvii
Bacchus
5,524
1,015
0
725
6,704
6,375
200
2,996
3,708
10,927
0
L
Izanami
geilemukke
Izanami
3,610
1,764
0
697
7,325
2,254
0
3,782
3,543
0
20,647
L
Scylla
kOjAsTrY
Scylla
6,070
553
0
1,515
7,851
2,550
0
3,579
4,272
23,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,802
Gold Earned
17,993
118
Minions Killed
88
0
Camps Cleared
0
551,891
Distance Traveled
510,042
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,385
839
62
6
0
190,455
3
L
Kumbhakarna
5,978
598
13
1
0
175,523
4
W
Sol
7,199
720
51
5
0
171,323
1
W
Bacchus
7,218
722
5
1
0
190,113
8
L
Izanami
5,983
598
41
4
0
169,560
3
L
Scylla
6,032
603
34
3
0
164,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role