Player Matchup

Ares
Ares
MatN SirMV13
Ares
Level 96
God Stats
17W - 9L
1,232 SR
Queue Stats
343W - 310L
1,482 Elo+
Party 1
Apollo
Apollo
Mitch3cShine
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,489 Elo+
Solo
Anubis
Anubis
SettedOne96
Anubis
Level 103
God Stats
15W - 10L
1,421 SR
Queue Stats
302W - 305L
1,489 Elo+
Solo
Fenrir
Fenrir
SirJoseph51
Fenrir
Level 101
God Stats
13W - 6L
1,527 SR
Queue Stats
402W - 386L
1,508 Elo+
Party 1
Achilles
Achilles
dkdsksk
Achilles
Level 66
God Stats
27W - 20L
1,672 SR
Queue Stats
70W - 59L
1,551 Elo+
Solo
Team Averages
Level 99
1,470 SR
1,504 Elo+

VS

Team Averages
Level 103
1,476 SR
1,444 Elo+
Bacchus
Bacchus
BigHern09
Bacchus
Level 109
God Stats
12W - 10L
1,586 SR
Queue Stats
120W - 146L
1,359 Elo+
Party 2
Ra
Ra
CulRFLFrstYLvS
Ra
Level 123
God Stats
30W - 37L
1,516 SR
Queue Stats
108W - 129L
1,455 Elo+
Party 2
Mulan
Mulan
Stealthy Chuck
Mulan
Level 116
God Stats
6W - 4L
1,490 SR
Queue Stats
205W - 186L
1,477 Elo+
Party 2
Hachiman
Hachiman
luva22dallas89a
Hachiman
Level 116
God Stats
75W - 79L
1,506 SR
Queue Stats
430W - 449L
1,398 Elo+
Party 2
Pele
Pele
sagitarios1998
Pele
Level 52
God Stats
0W - 3L
1,284 SR
Queue Stats
15W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,584
508
3,727
9,572
3,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
10
0 / 0 / 1
5,364
488
1,689
5,438
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Anubis
12
4 / 3 / 2
7,214
656
5,768
7,922
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
2 / 1 / 4
6,353
578
5,350
6,876
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
dkdsksk
Achilles
12
4 / 0 / 0
6,698
609
6,860
10,460
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigHern09
Bacchus
9
0 / 0 / 1
5,490
499
4,799
5,920
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 0
7,079
644
4,424
7,199
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 0
5,571
506
6,331
10,040
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
9
0 / 1 / 1
5,140
467
5,940
4,133
1,155
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 3 / 1
6,401
582
4,932
9,149
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigHern09
Bacchus
0
0
1
0.5
L
3
3
0
1
W
1
1
0
1
W
Apollo
0
0
1
0.5
W
Anubis
4
3
2
1.67
W
Fenrir
2
1
4
4
L
0
4
0
0
W
Achilles
dkdsksk
Achilles
4
0
0
4
L
Hachiman
0
1
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
26,426
40,268
Taken
36,441
19,652
Mitigated
15,600
15,414
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigHern09
Bacchus
4,799
493
516
2,435
5,920
3,747
0
1,547
4,373
17,982
0
L
4,424
865
59
3,339
7,199
1,811
244
4,019
3,180
40,207
0
W
3,727
217
368
2,300
9,572
3,967
0
2,291
7,281
13,148
0
W
Apollo
1,689
1,091
0
1,890
5,438
1,833
0
2,267
3,171
0
27,324
W
Anubis
5,768
912
0
4,167
7,922
3,899
731
3,496
4,144
44,401
0
W
Fenrir
5,350
1,320
0
804
6,876
2,319
0
801
5,989
0
31,765
L
6,331
988
0
3,274
10,040
6,483
0
0
9,490
0
27,631
W
Achilles
dkdsksk
Achilles
6,860
2,047
0
5,885
10,460
7,634
906
0
10,135
0
31,272
L
Hachiman
5,940
2,168
0
1,207
4,133
1,155
0
2,180
1,953
0
30,682
L
4,932
1,273
0
3,463
9,149
2,404
0
1,749
7,325
0
37,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
29,681
280
Minions Killed
282
0
Camps Cleared
0
1,017,861
Distance Traveled
1,034,213
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,490
499
23
2
0
243,114
2
L
Ra
7,079
644
86
8
0
203,990
0
W
Ares
5,584
508
18
2
0
187,961
3
W
Apollo
5,364
488
61
6
0
178,153
2
W
Anubis
7,214
656
89
8
0
182,823
2
W
Fenrir
6,353
578
52
5
0
254,885
2
L
Mulan
5,571
506
57
5
0
168,682
2
W
Achilles
6,698
609
60
5
0
214,039
1
L
Hachiman
5,140
467
47
4
0
181,170
0
L
Pele
6,401
582
69
6
0
237,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role