Player Matchup

Set
Set
AshenAlpha
Set
Level 29
God Stats
34W - 28L
1,677 SR
Queue Stats
382W - 325L
1,640 Elo+
Solo
Yemoja
Yemoja
JetSharktooth32
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Xbalanque
Xbalanque
RocketBoi99
Xbalanque
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 213L
1,426 Elo+
Party 1
Izanami
Izanami
RonnyWienerson
Izanami
Level 18
God Stats
4W - 4L
1,580 SR
Queue Stats
47W - 50L
1,467 Elo+
Party 1
Poseidon
Poseidon
TheVajMan
Poseidon
Level 10
God Stats
5W - 7L
1,699 SR
Queue Stats
25W - 37L
1,519 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,473 Elo+

VS

Team Averages
Level 25
1,524 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
Eschec21
Tsukuyomi
Level 16
God Stats
2W - 2L
1,303 SR
Queue Stats
8W - 7L
1,545 Elo+
Solo
Merlin
Merlin
Gordinon
Merlin
Level 29
God Stats
20W - 14L
1,598 SR
Queue Stats
156W - 165L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
PepperSenpai
Danzaburou
Level 28
God Stats
18W - 11L
1,678 SR
Queue Stats
87W - 95L
1,542 Elo+
Party 2
Ymir
Ymir
antonioensis
Ymir
Level 24
God Stats
7W - 8L
1,538 SR
Queue Stats
258W - 304L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
heysstepbro
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 3
9,584
532
17,269
16,138
14,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
6,292
350
1,746
10,172
7,353
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
RocketBoi99
Xbalanque
14
3 / 5 / 3
8,609
478
5,310
14,640
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 6 / 7
8,127
452
11,464
11,716
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TheVajMan
Poseidon
12
0 / 4 / 3
6,802
378
3,641
7,870
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eschec21
Tsukuyomi
14
8 / 4 / 5
9,746
541
7,958
11,788
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Gordinon
Merlin
15
1 / 2 / 3
9,250
514
5,300
7,534
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PepperSenpai
Danzaburou
13
4 / 7 / 4
8,782
488
8,467
14,873
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 5
8,573
476
5,592
14,094
10,787
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
heysstepbro
Cu Chulainn
18
11 / 0 / 7
11,130
618
16,252
16,319
15,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
18
Kills
27
27
Deaths
18
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
11
7
3
1.79
W
Tsukuyomi
Eschec21
Tsukuyomi
8
4
5
2.63
W
Merlin
Gordinon
Merlin
1
2
3
1.25
L
0
5
2
0.2
W
Danzaburou
PepperSenpai
Danzaburou
4
7
4
0.86
L
Xbalanque
RocketBoi99
Xbalanque
3
5
3
0.9
L
4
6
7
1.25
L
Poseidon
TheVajMan
Poseidon
0
4
3
0.38
W
3
5
5
1.1
W
Cu Chulainn
heysstepbro
Cu Chulainn
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
43,569
60,536
Taken
64,608
33,075
Mitigated
38,250
12,213
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,269
8,940
0
3,207
16,138
14,662
140
3,096
13,002
0
56,464
W
Tsukuyomi
Eschec21
Tsukuyomi
7,958
2,093
0
2,368
11,788
4,116
0
895
10,767
0
39,825
W
Merlin
Gordinon
Merlin
5,300
396
0
1,465
7,534
2,979
655
1,191
6,129
63,887
0
L
1,746
828
118
500
10,172
7,353
0
1,938
8,154
16,267
0
W
Danzaburou
PepperSenpai
Danzaburou
8,467
5,421
195
4,365
14,873
5,069
2,000
444
14,387
0
40,429
L
Xbalanque
RocketBoi99
Xbalanque
5,310
2,464
0
3,565
14,640
5,320
0
2,476
12,060
0
41,317
L
11,464
8,047
0
2,739
11,716
3,858
611
3,341
8,367
0
38,629
L
Poseidon
TheVajMan
Poseidon
3,641
569
0
2,084
7,870
1,882
0
1,594
6,064
24,290
0
W
5,592
1,718
162
1,270
14,094
10,787
145
0
14,094
37,985
0
W
Cu Chulainn
heysstepbro
Cu Chulainn
16,252
3,608
107
6,807
16,319
15,299
0
2,379
13,844
6,277
76,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
47,481
299
Minions Killed
442
0
Camps Cleared
0
1,328,813
Distance Traveled
1,626,662
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,584
532
83
5
0
287,407
3
W
Tsukuyomi
9,746
541
66
4
0
374,708
1
W
Merlin
9,250
514
125
7
0
323,646
2
L
Yemoja
6,292
350
27
2
0
237,575
2
W
Danzaburou
8,782
488
64
4
0
289,948
1
L
Xbalanque
8,609
478
87
5
0
299,231
2
L
Izanami
8,127
452
62
3
0
239,137
0
L
Poseidon
6,802
378
40
2
0
265,463
1
W
Ymir
8,573
476
53
3
0
313,760
0
W
Cu Chulainn
11,130
618
134
7
0
324,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role