Player Matchup

Da Ji
Da Ji
BN51Raven
Da Ji
Level 14
God Stats
45W - 45L
1,315 SR
Queue Stats
347W - 370L
1,284 Elo+
Solo
Nike
Nike
Babbofumo
Nike
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
7W - 7L
1,235 Elo+
Solo
Skadi
Skadi
PandaTeppich
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,044 Elo+
Solo
Ymir
Ymir
SchnellerTee
Ymir
Level 6
God Stats
4W - 2L
1,315 SR
Queue Stats
14W - 11L
1,220 Elo+
Solo
Hel
Hel
marshal258
Hel
Level 17
God Stats
34W - 39L
1,268 SR
Queue Stats
94W - 99L
1,318 Elo+
Solo
Team Averages
Level 10
1,376 SR
1,220 Elo+

VS

Team Averages
Level 10
1,494 SR
1,265 Elo+
Susano
Susano
Gaivodka
Susano
Level 18
God Stats
10W - 11L
1,469 SR
Queue Stats
112W - 120L
1,275 Elo+
Solo
The Morrigan
The Morrigan
HNinja
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,110 Elo+
Party 1
Zeus
Zeus
Warplex1
Zeus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artio
Artio
Yamamotoooo
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,328 Elo+
Solo
Skadi
Skadi
norre96
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BN51Raven
Da Ji
15
5 / 6 / 5
10,175
536
7,100
15,974
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
14
3 / 2 / 10
9,305
490
7,196
15,201
6,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 6 / 4
11,135
586
10,916
11,280
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 5
10,421
548
8,560
10,736
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 6 / 8
10,344
544
9,465
14,424
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gaivodka
Susano
16
4 / 3 / 4
9,995
526
5,802
15,320
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
HNinja
The Morrigan
12
1 / 10 / 5
7,699
405
7,767
9,619
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
16
7 / 7 / 4
10,331
544
17,452
14,202
5,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 5
8,056
424
4,194
11,377
6,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
norre96
Skadi
12
4 / 8 / 3
8,453
445
9,029
12,418
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
29
Kills
19
20
Deaths
31
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BN51Raven
Da Ji
5
6
5
1.25
W
Nike
3
2
10
4
L
Susano
Gaivodka
Susano
4
3
4
2
L
The Morrigan
HNinja
The Morrigan
1
10
5
0.35
W
8
6
4
1.67
W
7
0
5
9.5
L
Zeus
7
7
4
1.29
L
3
3
5
1.83
W
6
6
8
1.67
L
Skadi
norre96
Skadi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,237
Damage
44,244
67,615
Taken
62,936
29,068
Mitigated
25,401
18,288
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BN51Raven
Da Ji
7,100
1,306
0
2,275
15,974
5,928
0
3,698
12,218
0
41,249
W
Nike
7,196
1,387
0
2,178
15,201
6,694
326
6,378
8,729
8
30,285
L
Susano
Gaivodka
Susano
5,802
1,172
0
6,481
15,320
6,159
633
1,998
13,322
0
74,017
L
The Morrigan
HNinja
The Morrigan
7,767
1,637
0
0
9,619
2,804
795
3,775
5,799
27,045
5,983
W
10,916
5,738
0
469
11,280
5,158
2,945
5,793
5,361
0
63,845
W
8,560
2,012
0
2,527
10,736
6,260
937
2,641
8,095
47,723
3,093
L
Zeus
17,452
2,932
0
3,185
14,202
5,126
150
3,979
10,223
55,868
0
L
4,194
542
436
1,971
11,377
6,450
0
6,254
5,123
16,524
0
W
9,465
1,153
3,641
7,198
14,424
5,028
654
6,657
7,617
57,600
0
L
Skadi
norre96
Skadi
9,029
4,863
0
0
12,418
4,862
840
1,829
10,589
0
28,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
44,534
395
Minions Killed
336
0
Camps Cleared
0
1,763,957
Distance Traveled
1,652,251
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,175
536
73
4
0
337,035
0
W
Nike
9,305
490
51
3
0
390,156
0
L
Susano
9,995
526
125
7
0
357,726
4
L
The Morrigan
7,699
405
44
2
0
320,750
0
W
Skadi
11,135
586
112
6
0
312,555
2
W
Ymir
10,421
548
66
3
0
349,591
5
L
Zeus
10,331
544
98
5
0
273,759
0
L
Artio
8,056
424
21
1
0
363,306
0
W
Hel
10,344
544
93
5
0
374,620
7
L
Skadi
8,453
445
48
3
0
336,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role