Player Matchup

Hercules
Hercules
Gold V
N--caruana
Hercules
Gold V
Level 78
God Stats
3W - 1L
1,623 SR
Queue Stats
21W - 16L
1,538 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Xx_GIDEM_xX
Sun Wukong
Gold V
Level 96
God Stats
0W - 1L
1,515 SR
Queue Stats
26W - 22L
1,361 MMR
Party 1
Zeus
Zeus
Silver V
ZAKc-98
Zeus
Silver V
Level 72
God Stats
1W - 1L
1,798 SR
Queue Stats
18W - 20L
1,102 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,645 SR
1,334 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 52
1,625 SR
1,285 MMR
Susano
Susano
Silver I
Bloody_alfa
Susano
Silver I
Level 44
God Stats
7W - 5L
1,616 SR
Queue Stats
9W - 9L
1,562 MMR
Solo
Chaac
Chaac
Silver V
ROTI AND SABJI
Chaac
Silver V
Level 59
God Stats
10W - 11L
1,526 SR
Queue Stats
40W - 72L
794 MMR
Solo
Sobek
Sobek
Bronze III
gfbarker
Sobek
Bronze III
Level 53
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
N--caruana
Hercules
19
9 / 4 / 9
16,054
669
19,631
31,341
47,968
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Xx_GIDEM_xX
Sun Wukong
18
5 / 7 / 15
15,277
637
26,417
34,706
50,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
ZAKc-98
Zeus
18
6 / 16 / 10
15,492
646
27,245
21,631
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnCthulhuScyllaKing Arthur

VS

Bans
KuzenboDanzaburouSetKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
17 / 7 / 8
18,183
758
37,509
27,948
13,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 8 / 10
14,985
624
19,930
37,766
54,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
gfbarker
Sobek
17
4 / 6 / 14
15,065
628
17,066
32,733
42,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
20
Kills
27
27
Deaths
21
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Susano
17
7
8
3
L
Hercules
N--caruana
Hercules
9
4
9
3.38
W
6
8
10
1.38
L
Sun Wukong
Xx_GIDEM_xX
Sun Wukong
5
7
15
1.79
L
Zeus
ZAKc-98
Zeus
6
16
10
0.69
W
Sobek
gfbarker
Sobek
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,293
Damage
74,505
87,678
Taken
98,447
105,841
Mitigated
110,950
21,330
Healing
28,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
37,509
8,401
0
4,351
27,948
13,744
2,183
6,525
20,821
0
97,897
L
Hercules
N--caruana
Hercules
19,631
8,606
0
8,746
31,341
47,968
1,501
6,001
24,878
0
50,016
W
19,930
4,610
1,018
10,980
37,766
54,845
634
9,017
27,690
0
80,953
L
Sun Wukong
Xx_GIDEM_xX
Sun Wukong
26,417
10,159
736
10,690
34,706
50,804
791
9,228
25,028
0
71,954
L
Zeus
ZAKc-98
Zeus
27,245
2,456
288
870
21,631
7,069
584
1,869
19,612
82,880
0
W
Sobek
gfbarker
Sobek
17,066
2,749
523
11,400
32,733
42,361
390
10,533
21,272
41,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
48,233
226
Minions Killed
215
0
Camps Cleared
0
1,185,600
Distance Traveled
1,357,074
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
18,183
758
85
4
0
447,348
5
L
Hercules
16,054
669
57
2
0
437,258
1
W
Chaac
14,985
624
89
4
0
444,674
1
L
Sun Wukong
15,277
637
73
3
0
415,187
2
L
Zeus
15,492
646
96
4
0
333,155
3
W
Sobek
15,065
628
41
2
0
465,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role