Player Matchup

Skadi
Skadi
AguaIgnis
Skadi
Level 26
God Stats
4W - 6L
1,635 SR
Queue Stats
70W - 67L
1,592 Elo+
Solo
Artio
Artio
Mohawara
Artio
Level 26
God Stats
5W - 9L
1,336 SR
Queue Stats
334W - 366L
1,434 Elo+
Solo
Zeus
Zeus
Schmony
Zeus
Level 27
God Stats
6W - 6L
1,294 SR
Queue Stats
102W - 80L
1,548 Elo+
Solo
Tyr
Tyr
iEatKale
Tyr
Level 6
God Stats
2W - 1L
1,725 SR
Queue Stats
59W - 47L
1,843 Elo+
Solo
Da Ji
Da Ji
swisha0763969402
Da Ji
Level 29
God Stats
19W - 12L
1,746 SR
Queue Stats
559W - 525L
1,657 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,615 Elo+

VS

Team Averages
Level 17
1,624 SR
1,610 Elo+
Nike
Nike
F0kker
Nike
Level 20
God Stats
2W - 0L
1,731 SR
Queue Stats
52W - 43L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reayne07
Ah Muzen Cab
Level 17
God Stats
9W - 2L
1,780 SR
Queue Stats
122W - 99L
1,696 Elo+
Solo
Athena
Athena
RedPillz
Athena
Level 5
God Stats
5W - 1L
1,833 SR
Queue Stats
22W - 29L
1,577 Elo+
Solo
Tiamat
Tiamat
Shovelmclovin
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Solo
Arachne
Arachne
zowaclicious
Arachne
Level 27
God Stats
1W - 2L
1,279 SR
Queue Stats
100W - 88L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AguaIgnis
Skadi
16
0 / 6 / 2
9,680
421
6,257
14,476
5,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Mohawara
Artio
16
2 / 3 / 2
10,394
452
4,568
15,770
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Schmony
Zeus
18
6 / 6 / 3
11,629
506
16,786
12,937
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 6 / 7
12,018
523
13,706
20,467
15,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 8 / 7
11,310
492
15,022
22,830
10,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
F0kker
Nike
17
1 / 1 / 8
11,313
492
10,064
21,543
16,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Reayne07
Ah Muzen Cab
20
3 / 1 / 6
12,971
564
14,713
16,206
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
RedPillz
Athena
17
2 / 3 / 12
10,829
471
7,255
12,805
10,580
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 5 / 7
10,491
456
4,915
7,994
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
zowaclicious
Arachne
20
19 / 6 / 3
15,543
676
27,387
26,526
14,689
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
16
Kills
29
29
Deaths
16
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
AguaIgnis
Skadi
0
6
2
0.17
W
Nike
F0kker
Nike
1
1
8
5
L
Artio
Mohawara
Artio
2
3
2
1
W
Ah Muzen Cab
Reayne07
Ah Muzen Cab
3
1
6
6
W
Athena
RedPillz
Athena
2
3
12
2.67
L
Zeus
Schmony
Zeus
6
6
3
1.25
W
4
5
7
1.5
L
3
6
7
1.08
L
5
8
7
1.06
W
Arachne
zowaclicious
Arachne
19
6
3
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,339
Damage
64,334
86,480
Taken
85,074
50,909
Mitigated
54,984
20,290
Healing
28,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AguaIgnis
Skadi
6,257
3,092
0
2,343
14,476
5,751
0
603
13,873
0
70,339
W
Nike
F0kker
Nike
10,064
1,882
0
9,276
21,543
16,443
0
7,058
14,485
0
68,352
L
Artio
Mohawara
Artio
4,568
1,251
303
4,187
15,770
14,542
0
3,160
12,510
33,099
0
W
Ah Muzen Cab
Reayne07
Ah Muzen Cab
14,713
5,912
0
10,910
16,206
8,079
4,245
2,942
13,264
0
114,771
W
Athena
RedPillz
Athena
7,255
1,429
0
500
12,805
10,580
89
2,138
10,667
21,774
0
L
Zeus
Schmony
Zeus
16,786
2,765
0
2,447
12,937
4,950
0
2,457
10,430
81,300
0
W
4,915
797
0
1,382
7,994
5,193
534
3,142
4,852
32,219
0
L
13,706
3,021
0
4,579
20,467
15,007
146
2,997
17,120
0
65,533
L
15,022
4,974
0
6,431
22,830
10,659
0
3,241
19,433
0
85,021
W
Arachne
zowaclicious
Arachne
27,387
17,691
0
6,914
26,526
14,689
4
6,074
20,452
0
136,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,031
Gold Earned
61,147
609
Minions Killed
577
0
Camps Cleared
0
2,041,231
Distance Traveled
2,076,702
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,680
421
129
6
0
378,215
6
W
Nike
11,313
492
131
6
0
452,235
3
L
Artio
10,394
452
61
3
0
456,589
10
W
Ah Muzen Cab
12,971
564
185
8
0
443,328
7
W
Athena
10,829
471
32
1
0
488,755
9
L
Zeus
11,629
506
158
7
0
376,191
3
W
Tiamat
10,491
456
62
3
0
270,589
1
L
Tyr
12,018
523
142
6
0
418,600
0
L
Da Ji
11,310
492
119
5
0
411,636
4
W
Arachne
15,543
676
167
7
0
421,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role