Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Krauzer62
Ne Zha
Level 106
God Stats
11W - 3L
1,613 SR
Queue Stats
334W - 289L
1,650 Elo+
Party 2
Mulan
Mulan
jerence
Mulan
Level 107
God Stats
24W - 17L
1,794 SR
Queue Stats
167W - 170L
1,492 Elo+
Party 2
Team Averages
Level 112
1,636 SR
1,547 Elo+

VS

Team Averages
Level 32
1,681 SR
1,608 Elo+
Chaac
Chaac
Divinity_Legend9
Chaac
Level 27
God Stats
34W - 29L
1,611 SR
Queue Stats
245W - 151L
1,616 Elo+
Solo
Zeus
Zeus
adriivalles
Zeus
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
41W - 22L
1,611 Elo+
Party 1
Chiron
Chiron
pablocore9
Chiron
Level 41
God Stats
2W - 2L
1,689 SR
Queue Stats
58W - 42L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 10
9,748
696
3,722
7,803
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Krauzer62
Ne Zha
14
8 / 0 / 5
10,060
719
12,769
9,243
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
jerence
Mulan
13
4 / 1 / 7
10,245
732
7,201
11,335
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,784
556
5,655
6,164
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 0
7,723
552
3,462
8,438
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
pablocore9
Chiron
10
1 / 6 / 0
7,961
569
6,155
11,721
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
10
6
L
0
1
1
0.5
W
Ne Zha
Krauzer62
Ne Zha
8
0
5
10.5
L
0
6
0
0
W
Mulan
jerence
Mulan
4
1
7
7.5
L
Chiron
pablocore9
Chiron
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
15,272
28,381
Taken
26,323
15,947
Mitigated
8,295
21,434
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,722
622
8,325
7,090
7,803
5,251
429
1,451
6,148
36,392
0
L
5,655
448
0
1,147
6,164
3,915
0
1,374
4,790
0
27,490
W
Ne Zha
Krauzer62
Ne Zha
12,769
2,403
0
3,353
9,243
3,847
1,558
706
8,261
0
52,775
L
3,462
423
0
61
8,438
1,840
60
1,238
7,200
18,119
0
W
Mulan
jerence
Mulan
7,201
1,360
123
2,543
11,335
6,849
840
1,331
9,701
0
39,595
L
Chiron
pablocore9
Chiron
6,155
2,153
434
3,008
11,721
2,540
62
1,152
10,569
0
35,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
23,468
172
Minions Killed
144
0
Camps Cleared
0
804,271
Distance Traveled
635,861
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,748
696
68
5
0
258,323
2
L
Chaac
7,784
556
44
3
0
210,151
2
W
Ne Zha
10,060
719
46
3
0
279,778
4
L
Zeus
7,723
552
47
3
0
213,714
1
W
Mulan
10,245
732
58
4
0
266,170
1
L
Chiron
7,961
569
53
4
0
211,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role