Player Matchup

Guan Yu
Guan Yu
Derek704
Guan Yu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 172L
1,596 Elo+
Solo
Apollo
Apollo
Le Klown7
Apollo
Level 160
God Stats
3W - 3L
1,381 SR
Queue Stats
418W - 400L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
Randy Marsh8183
Danzaburou
Level 157
God Stats
12W - 15L
1,427 SR
Queue Stats
214W - 224L
1,531 Elo+
Party 2
Tiamat
Tiamat
SgtLeprosy
Tiamat
Level 134
God Stats
2W - 0L
1,867 SR
Queue Stats
345W - 300L
1,596 Elo+
Solo
Ra
Ra
Xtwiztedxshadow1
Ra
Level 83
God Stats
4W - 4L
1,540 SR
Queue Stats
59W - 51L
1,591 Elo+
Solo
Team Averages
Level 128
1,543 SR
1,580 Elo+

VS

Team Averages
Level 101
1,563 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
BarberFlow
Tsukuyomi
Level 50
God Stats
2W - 1L
1,554 SR
Queue Stats
64W - 48L
1,604 Elo+
Party 1
Chernobog
Chernobog
HUNTERxROGUE
Chernobog
Level 88
God Stats
8W - 3L
1,729 SR
Queue Stats
361W - 338L
1,576 Elo+
Solo
Athena
Athena
ZentrajHD
Athena
Level 120
God Stats
9W - 5L
1,774 SR
Queue Stats
79W - 85L
1,631 Elo+
Party 1
Mulan
Mulan
iDusTeeX
Mulan
Level 122
God Stats
0W - 1L
1,259 SR
Queue Stats
41W - 39L
1,594 Elo+
Party 1
Ra
Ra
iF r e e Z e X
Ra
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 19L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Derek704
Guan Yu
18
4 / 6 / 12
11,150
485
9,311
23,722
19,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Le Klown7
Apollo
20
8 / 8 / 10
12,888
560
21,416
21,890
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Randy Marsh8183
Danzaburou
19
8 / 7 / 6
13,996
609
22,555
22,807
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
SgtLeprosy
Tiamat
19
2 / 4 / 8
11,918
518
11,396
15,389
19,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
3 / 5 / 10
11,033
480
13,540
13,559
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BarberFlow
Tsukuyomi
19
8 / 3 / 5
11,969
520
12,094
17,084
14,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
HUNTERxROGUE
Chernobog
17
9 / 7 / 6
11,744
511
21,889
23,178
12,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ZentrajHD
Athena
15
2 / 2 / 23
11,109
483
14,639
30,227
43,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
iDusTeeX
Mulan
16
4 / 6 / 9
10,282
447
12,589
20,455
16,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 7 / 8
12,082
525
12,944
17,534
8,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
25
Kills
30
30
Deaths
25
46
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BarberFlow
Tsukuyomi
8
3
5
3.5
W
Guan Yu
Derek704
Guan Yu
4
6
12
1.67
L
Chernobog
HUNTERxROGUE
Chernobog
9
7
6
1.71
W
Apollo
Le Klown7
Apollo
8
8
10
1.63
W
Danzaburou
Randy Marsh8183
Danzaburou
8
7
6
1.57
W
Tiamat
SgtLeprosy
Tiamat
2
4
8
1.5
W
3
5
10
1.6
L
Athena
ZentrajHD
Athena
2
2
23
6.75
L
Mulan
iDusTeeX
Mulan
4
6
9
1.42
L
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,218
Damage
74,155
97,367
Taken
108,478
60,961
Mitigated
95,675
42,285
Healing
34,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BarberFlow
Tsukuyomi
12,094
3,683
0
5,800
17,084
14,441
1,045
5,164
11,428
0
80,441
W
Guan Yu
Derek704
Guan Yu
9,311
1,770
3,986
10,840
23,722
19,740
535
6,564
16,904
0
30,972
L
Chernobog
HUNTERxROGUE
Chernobog
21,889
13,918
1,779
7,206
23,178
12,371
763
2,977
19,812
0
79,181
W
Apollo
Le Klown7
Apollo
21,416
11,732
0
4,447
21,890
8,120
1,549
7,825
13,666
0
82,918
W
Danzaburou
Randy Marsh8183
Danzaburou
22,555
14,416
0
10,316
22,807
8,320
2,376
4,150
18,553
0
90,007
W
Tiamat
SgtLeprosy
Tiamat
11,396
1,746
0
5,822
15,389
19,618
555
3,811
11,112
69,495
0
W
13,540
932
2,960
3,914
13,559
5,163
1,304
4,524
8,892
76,839
0
L
Athena
ZentrajHD
Athena
14,639
5,289
306
7,565
30,227
43,594
394
4,949
24,546
37,545
0
L
Mulan
iDusTeeX
Mulan
12,589
1,609
0
5,469
20,455
16,380
682
4,178
15,941
0
62,002
L
12,944
2,019
2,214
4,041
17,534
8,889
1,259
6,022
10,997
86,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,985
Gold Earned
57,186
575
Minions Killed
552
0
Camps Cleared
0
2,008,983
Distance Traveled
2,141,984
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,969
520
150
7
0
439,945
3
W
Guan Yu
11,150
485
30
1
0
457,427
1
L
Chernobog
11,744
511
109
5
0
366,256
1
W
Apollo
12,888
560
108
5
0
413,180
3
W
Danzaburou
13,996
609
140
6
0
305,329
0
W
Tiamat
11,918
518
142
6
0
413,677
1
W
Ra
11,033
480
155
7
0
419,370
4
L
Athena
11,109
483
38
2
0
470,552
1
L
Mulan
10,282
447
86
4
0
455,842
1
L
Ra
12,082
525
169
7
0
409,389
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role