Player Matchup

Athena
Athena
BottomFragBaby
Athena
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
253W - 213L
1,516 Elo+
Solo
Cthulhu
Cthulhu
GinjiGInji
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,611 Elo+
Party 1
Ra
Ra
SeriousKidder
Ra
Level 25
God Stats
5W - 3L
1,632 SR
Queue Stats
55W - 57L
1,303 Elo+
Solo
Danzaburou
Danzaburou
setta
Danzaburou
Level 12
God Stats
3W - 2L
1,536 SR
Queue Stats
13W - 11L
1,581 Elo+
Party 1
Arachne
Arachne
わかたん
Arachne
Level 8
God Stats
3W - 1L
1,895 SR
Queue Stats
8W - 11L
1,482 Elo+
Party 1
Team Averages
Level 15
1,613 SR
1,499 Elo+

VS

Team Averages
Level 23
1,524 SR
1,484 Elo+
Nox
Nox
DRAGATON72
Nox
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
143W - 151L
1,409 Elo+
Party 2
Geb
Geb
JediJason23
Geb
Level 26
God Stats
5W - 5L
1,757 SR
Queue Stats
172W - 176L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
PuzzledStorm55
Xbalanque
Level 28
God Stats
3W - 4L
1,381 SR
Queue Stats
284W - 271L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
RebelBabyJoe112
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,571 Elo+
Solo
Nemesis
Nemesis
poohcastillo
Nemesis
Level 17
God Stats
6W - 4L
1,483 SR
Queue Stats
219W - 216L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
10,426
613
11,843
14,073
14,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
GinjiGInji
Cthulhu
12
1 / 2 / 7
6,892
405
5,559
6,854
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 7
8,950
526
8,723
7,155
2,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
setta
Danzaburou
12
2 / 2 / 4
7,861
462
7,094
9,270
3,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
わかたん
Arachne
14
14 / 6 / 6
9,785
576
11,625
11,128
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
7,902
465
6,058
11,370
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 2
8,066
474
4,559
14,182
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
PuzzledStorm55
Xbalanque
13
4 / 4 / 1
8,112
477
8,408
10,964
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RebelBabyJoe112
Sun Wukong
12
2 / 5 / 1
7,599
447
5,373
13,513
9,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
poohcastillo
Nemesis
10
1 / 7 / 3
6,708
395
4,566
11,641
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
29
Kills
12
12
Deaths
29
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
3
9
2
0.44
W
Cthulhu
GinjiGInji
Cthulhu
1
2
7
2.25
L
2
4
2
0.75
L
Xbalanque
PuzzledStorm55
Xbalanque
4
4
1
1.13
L
Sun Wukong
RebelBabyJoe112
Sun Wukong
2
5
1
0.5
W
2
1
7
5.5
L
Nemesis
poohcastillo
Nemesis
1
7
3
0.36
W
Danzaburou
setta
Danzaburou
2
2
4
2
W
Arachne
わかたん
Arachne
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,844
Damage
28,964
48,480
Taken
61,670
30,723
Mitigated
31,021
16,364
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,843
4,261
0
6,945
14,073
14,060
142
803
13,270
66,083
0
L
6,058
518
0
1,118
11,370
4,324
25
4,505
6,840
37,207
0
W
Cthulhu
GinjiGInji
Cthulhu
5,559
220
31
816
6,854
5,528
253
987
5,867
20,343
0
L
4,559
653
0
1,471
14,182
8,313
0
5,805
8,077
21,870
0
L
Xbalanque
PuzzledStorm55
Xbalanque
8,408
3,033
0
2,038
10,964
3,821
912
3,267
7,547
0
43,784
L
Sun Wukong
RebelBabyJoe112
Sun Wukong
5,373
1,821
0
1,442
13,513
9,947
0
8,217
5,271
0
33,612
W
8,723
1,045
2,415
2,318
7,155
2,721
1,025
2,985
4,170
54,950
0
L
Nemesis
poohcastillo
Nemesis
4,566
1,624
0
1,954
11,641
4,616
10
3,806
7,810
0
27,299
W
Danzaburou
setta
Danzaburou
7,094
1,935
0
2,061
9,270
3,280
798
3,062
6,208
0
40,687
W
Arachne
わかたん
Arachne
11,625
8,046
0
1,778
11,128
5,134
96
2,780
8,348
0
31,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
38,387
390
Minions Killed
290
0
Camps Cleared
0
1,615,296
Distance Traveled
1,420,376
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,426
613
138
8
0
330,544
2
L
Nox
7,902
465
66
4
0
249,147
0
W
Cthulhu
6,892
405
22
1
0
344,993
3
L
Geb
8,066
474
23
1
0
324,023
1
L
Xbalanque
8,112
477
87
5
0
282,928
4
L
Sun Wukong
7,599
447
68
4
0
220,612
1
W
Ra
8,950
526
104
6
0
280,048
1
L
Nemesis
6,708
395
46
3
0
343,666
0
W
Danzaburou
7,861
462
90
5
0
311,034
4
W
Arachne
9,785
576
36
2
0
348,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role