Player Matchup

Sol
Sol
Chrisspy_
Sol
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
444W - 554L
1,384 Elo+
Party 2
Vulcan
Vulcan
Herc_ulles
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
Luzlff3r
Aphrodite
Level 43
God Stats
259W - 234L
1,543 SR
Queue Stats
268W - 262L
1,439 Elo+
Party 2
Team Averages
Level 25
1,514 SR
1,463 Elo+

VS

Team Averages
Level 29
1,748 SR
1,489 Elo+
Skadi
Skadi
AimBotPills_PRj
Skadi
Level 37
God Stats
1W - 1L
1,891 SR
Queue Stats
1W - 2L
1,623 Elo+
Party 1
Khepri
Khepri
Leon-CRF
Khepri
Level 27
God Stats
1W - 1L
1,677 SR
Queue Stats
4W - 7L
1,623 Elo+
Party 1
Tsukuyomi
Tsukuyomi
supersamurei007t
Tsukuyomi
Level 22
God Stats
2W - 2L
1,677 SR
Queue Stats
2W - 8L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 10
7,728
703
4,575
7,040
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
Herc_ulles
Vulcan
13
12 / 2 / 2
9,306
846
17,201
11,549
5,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Luzlff3r
Aphrodite
11
0 / 2 / 13
7,647
695
4,383
8,052
3,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,458
678
8,976
10,955
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Leon-CRF
Khepri
11
2 / 2 / 4
8,108
737
5,175
9,611
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
8
2 / 6 / 4
7,053
641
4,488
9,504
3,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
6
6
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
2
2
10
3.5
W
Vulcan
Herc_ulles
Vulcan
12
2
2
6.5
L
Khepri
Leon-CRF
Khepri
2
2
4
2
W
Aphrodite
Luzlff3r
Aphrodite
0
2
13
3.25
L
Tsukuyomi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,159
Damage
18,639
26,641
Taken
30,070
11,033
Mitigated
13,823
15,697
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,976
5,463
0
2,013
10,955
4,590
24
9,550
1,405
0
36,433
W
4,575
1,686
318
1,881
7,040
2,128
167
2,023
5,017
18,602
0
W
Vulcan
Herc_ulles
Vulcan
17,201
5,034
0
3,655
11,549
5,589
168
1,561
9,988
47,189
0
L
Khepri
Leon-CRF
Khepri
5,175
93
0
744
9,611
5,291
0
8,745
866
14,376
0
W
Aphrodite
Luzlff3r
Aphrodite
4,383
294
4,732
5,111
8,052
3,316
177
1,990
6,062
27,534
0
L
Tsukuyomi
4,488
940
663
800
9,504
3,942
0
7,974
1,530
0
15,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
22,619
136
Minions Killed
99
0
Camps Cleared
0
584,625
Distance Traveled
528,348
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,458
678
57
5
0
168,320
0
W
Sol
7,728
703
31
3
0
181,651
0
W
Vulcan
9,306
846
66
6
0
203,721
3
L
Khepri
8,108
737
17
2
0
202,003
0
W
Aphrodite
7,647
695
39
4
0
199,253
1
L
Tsukuyomi
7,053
641
25
2
0
158,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role