Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Genryumaru
Ne Zha
Level 98
God Stats
15W - 6L
1,622 SR
Queue Stats
364W - 393L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Nimm_ihn_weg
Guan Yu
Level 123
God Stats
8W - 8L
1,913 SR
Queue Stats
15W - 19L
1,407 Elo+
Solo
Thor
Thor
RegenRay
Thor
Level 124
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 1
Olorun
Olorun
Zirion
Olorun
Level 157
God Stats
7W - 4L
1,739 SR
Queue Stats
419W - 421L
1,526 Elo+
Solo
Team Averages
Level 130
1,617 SR
1,434 Elo+

VS

Team Averages
Level 96
1,698 SR
1,557 Elo+
Aphrodite
Aphrodite
AngelOnYourSide
Aphrodite
Level 59
God Stats
227W - 178L
1,597 SR
Queue Stats
427W - 384L
1,541 Elo+
Party 2
King Arthur
King Arthur
FerstHelbkit
King Arthur
Level 107
God Stats
104W - 76L
1,621 SR
Queue Stats
772W - 714L
1,545 Elo+
Party 2
Cerberus
Cerberus
Trinqual
Cerberus
Level 61
God Stats
2W - 0L
1,796 SR
Queue Stats
12W - 12L
1,601 Elo+
Party 3
Ravana
Ravana
hibikiliu
Ravana
Level 128
God Stats
1W - 0L
1,703 SR
Queue Stats
9W - 11L
1,511 Elo+
Party 3
Chernobog
Chernobog
mira122
Chernobog
Level 125
God Stats
3W - 1L
1,774 SR
Queue Stats
12W - 12L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 6 / 7
13,324
701
16,947
14,444
7,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Genryumaru
Ne Zha
20
4 / 2 / 8
13,722
722
31,624
20,016
9,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Nimm_ihn_weg
Guan Yu
19
4 / 8 / 6
12,705
669
17,309
27,028
30,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
17
0 / 4 / 9
10,699
563
7,856
17,841
10,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Zirion
Olorun
19
4 / 6 / 3
12,748
671
24,091
20,454
8,778
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelOnYourSide
Aphrodite
20
6 / 2 / 16
15,664
824
20,532
20,835
12,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
FerstHelbkit
King Arthur
20
8 / 3 / 15
15,538
818
26,183
37,443
38,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Trinqual
Cerberus
20
3 / 3 / 13
14,434
760
13,036
30,055
39,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
hibikiliu
Ravana
20
4 / 5 / 7
14,589
768
11,361
17,092
9,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
mira122
Chernobog
20
5 / 4 / 7
14,230
749
13,799
16,174
7,011
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
17
Kills
26
26
Deaths
17
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
7
1.42
W
Aphrodite
AngelOnYourSide
Aphrodite
6
2
16
7
W
King Arthur
FerstHelbkit
King Arthur
8
3
15
5.17
L
Ne Zha
Genryumaru
Ne Zha
4
2
8
4
L
Guan Yu
Nimm_ihn_weg
Guan Yu
4
8
6
0.88
L
Thor
0
4
9
1.13
W
Cerberus
Trinqual
Cerberus
3
3
13
3.17
L
Olorun
Zirion
Olorun
4
6
3
0.92
W
Ravana
hibikiliu
Ravana
4
5
7
1.5
W
Chernobog
mira122
Chernobog
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,827
Damage
84,911
99,783
Taken
121,599
67,182
Mitigated
107,977
23,470
Healing
61,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,947
1,706
0
384
14,444
7,917
200
4,549
9,717
46,435
0
W
Aphrodite
AngelOnYourSide
Aphrodite
20,532
829
20,970
15,565
20,835
12,696
2
6,551
14,284
54,071
0
W
King Arthur
FerstHelbkit
King Arthur
26,183
1,117
0
8,405
37,443
38,787
236
13,728
23,715
0
68,664
L
Ne Zha
Genryumaru
Ne Zha
31,624
4,908
0
6,112
20,016
9,925
0
6,854
12,694
0
90,504
L
Guan Yu
Nimm_ihn_weg
Guan Yu
17,309
1,873
1,937
4,971
27,028
30,346
0
7,564
18,535
0
34,697
L
Thor
7,856
889
621
1,937
17,841
10,216
534
6,547
10,967
0
21,798
W
Cerberus
Trinqual
Cerberus
13,036
505
1,863
10,233
30,055
39,766
224
11,845
18,210
40,834
0
L
Olorun
Zirion
Olorun
24,091
12,333
1,757
5,751
20,454
8,778
1,088
7,611
12,476
65,137
0
W
Ravana
hibikiliu
Ravana
11,361
3,531
0
3,092
17,092
9,717
5,078
3,405
13,687
0
58,919
W
Chernobog
mira122
Chernobog
13,799
7,824
0
1,739
16,174
7,011
482
6,202
9,972
0
55,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,198
Gold Earned
74,455
386
Minions Killed
456
9
Camps Cleared
8
1,682,161
Distance Traveled
1,890,851
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,324
701
93
5
1
299,250
1
W
Aphrodite
15,664
824
88
5
2
401,819
3
W
King Arthur
15,538
818
87
5
0
418,262
5
L
Ne Zha
13,722
722
118
6
4
392,977
4
L
Guan Yu
12,705
669
38
2
2
356,254
5
L
Thor
10,699
563
35
2
1
353,711
4
W
Cerberus
14,434
760
68
4
1
377,253
2
L
Olorun
12,748
671
102
5
1
279,969
3
W
Ravana
14,589
768
108
6
3
357,650
1
W
Chernobog
14,230
749
105
6
2
335,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role