Player Matchup

He Bo
He Bo
SnaGGinGtuNa13
He Bo
Level 68
God Stats
8W - 7L
1,393 SR
Queue Stats
55W - 57L
1,386 Elo+
Party 3
Arachne
Arachne
bbio2028
Arachne
Level 100
God Stats
21W - 23L
1,454 SR
Queue Stats
435W - 424L
1,435 Elo+
Party 2
Ra
Ra
midgetmadness77
Ra
Level 6
God Stats
1W - 1L
1,771 SR
Queue Stats
15W - 11L
1,674 Elo+
Party 2
Guan Yu
Guan Yu
teksharkshadows
Guan Yu
Level 61
God Stats
2W - 2L
1,728 SR
Queue Stats
437W - 428L
1,468 Elo+
Party 2
Neith
Neith
vectorfreeze
Neith
Level 16
God Stats
2W - 5L
1,432 SR
Queue Stats
12W - 16L
1,455 Elo+
Party 3
Team Averages
Level 50
1,556 SR
1,484 Elo+

VS

Team Averages
Level 106
1,549 SR
1,528 Elo+
Fenrir
Fenrir
Jokerr who
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 83L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
Level 157
God Stats
7W - 9L
1,678 SR
Queue Stats
221W - 219L
1,579 Elo+
Party 1
Chaac
Chaac
Vaninhha
Chaac
Level 27
God Stats
6W - 4L
1,660 SR
Queue Stats
49W - 28L
1,664 Elo+
Party 1
Ra
Ra
xCarol BR
Ra
Level 155
God Stats
2W - 1L
1,604 SR
Queue Stats
33W - 41L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
yM0RTAL
Heimdallr
Level 149
God Stats
1W - 9L
1,305 SR
Queue Stats
142W - 145L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,841
531
1,898
3,915
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
bbio2028
Arachne
10
6 / 4 / 1
6,761
615
5,413
8,108
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 3 / 2
6,439
585
4,133
5,780
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 3
5,377
489
2,652
5,332
2,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
4,468
406
1,507
3,787
849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jokerr who
Fenrir
10
3 / 2 / 1
5,772
525
3,492
6,111
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
10
1 / 1 / 1
5,685
517
2,295
3,653
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Vaninhha
Chaac
11
1 / 0 / 0
5,949
541
2,406
4,957
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 3 / 1
6,175
561
3,559
5,006
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
yM0RTAL
Heimdallr
11
5 / 2 / 1
6,527
593
4,701
6,679
2,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
11
11
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jokerr who
Fenrir
3
2
1
1.75
W
Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
1
1
1
1.5
L
0
1
0
0
W
Chaac
Vaninhha
Chaac
1
0
0
1
L
Arachne
bbio2028
Arachne
6
4
1
1.63
L
2
3
2
1
L
0
1
3
1.5
L
0
2
0
0
W
1
3
1
0.5
W
Heimdallr
yM0RTAL
Heimdallr
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
16,453
26,922
Taken
26,406
9,817
Mitigated
10,685
8,283
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jokerr who
Fenrir
3,492
541
0
1,141
6,111
2,031
0
1,199
4,794
0
22,818
W
Ah Muzen Cab
LAMARCA VIDIGAL
Ah Muzen Cab
2,295
620
0
1,675
3,653
1,495
609
0
3,653
0
27,570
L
1,898
144
0
813
3,915
886
0
0
3,673
25,936
0
W
Chaac
Vaninhha
Chaac
2,406
137
0
2,821
4,957
3,282
0
1,898
3,059
0
28,586
L
Arachne
bbio2028
Arachne
5,413
3,974
0
2,617
8,108
3,212
0
1,544
6,426
0
26,270
L
4,133
756
39
1,622
5,780
1,878
0
1,733
3,903
32,728
0
L
2,652
412
518
2,316
5,332
2,992
0
0
5,332
0
20,248
L
1,507
413
0
358
3,787
849
0
0
3,787
0
16,724
W
3,559
366
68
1,151
5,006
1,870
0
2,253
2,617
36,510
0
W
Heimdallr
yM0RTAL
Heimdallr
4,701
2,481
0
2,588
6,679
2,007
599
391
6,252
0
35,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
30,108
260
Minions Killed
323
0
Camps Cleared
0
1,025,440
Distance Traveled
1,028,416
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,772
525
45
4
0
227,922
0
W
Ah Muzen Cab
5,685
517
57
5
0
181,889
3
L
He Bo
5,841
531
59
5
0
194,249
4
W
Chaac
5,949
541
65
6
0
219,228
0
L
Arachne
6,761
615
53
5
0
186,573
0
L
Ra
6,439
585
64
6
0
211,308
2
L
Guan Yu
5,377
489
58
5
0
259,732
1
L
Neith
4,468
406
26
2
0
173,578
2
W
Ra
6,175
561
93
8
0
201,279
4
W
Heimdallr
6,527
593
63
6
0
198,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role