Player Matchup

Agni
Agni
GoscOstryGracz
Agni
Level 29
God Stats
129W - 171L
1,532 SR
Queue Stats
207W - 304L
1,492 Elo+
Party 1
Neith
Neith
Omfio
Neith
Level 62
God Stats
190W - 221L
1,515 SR
Queue Stats
193W - 239L
1,481 Elo+
Party 1
Hel
Hel
cheesecakeee
Hel
Level 99
God Stats
22W - 27L
1,189 SR
Queue Stats
744W - 688L
1,513 Elo+
Solo
Terra
Terra
sultanofswat
Terra
Level 108
God Stats
6W - 4L
1,422 SR
Queue Stats
122W - 100L
1,500 Elo+
Party 2
Chaac
Chaac
whoisdatguy
Chaac
Level 85
God Stats
4W - 2L
1,586 SR
Queue Stats
220W - 217L
1,444 Elo+
Party 2
Team Averages
Level 77
1,449 SR
1,486 Elo+

VS

Team Averages
Level 85
1,501 SR
1,489 Elo+
Eset
Eset
Keleft28
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
MiguizNeroh
Hachiman
Level 121
God Stats
13W - 13L
1,505 SR
Queue Stats
128W - 136L
1,465 Elo+
Solo
Thor
Thor
VilleEpicTroll
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo
Odin
Odin
cocobutter_boy
Odin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 103L
1,405 Elo+
Solo
Merlin
Merlin
shonito
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 124L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
9,837
894
6,132
8,294
3,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Omfio
Neith
17
6 / 2 / 8
11,242
1,022
12,200
9,696
3,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 0 / 12
10,996
1,000
8,979
9,637
3,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 15
10,640
967
8,881
16,466
16,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 2 / 12
11,613
1,056
17,614
16,964
11,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

231

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 4 / 1
10,431
948
17,170
10,367
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
MiguizNeroh
Hachiman
15
2 / 1 / 2
9,995
909
4,406
2,518
962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 3
9,680
880
9,983
16,718
6,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 10 / 3
9,699
882
11,009
18,428
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
shonito
Merlin
16
0 / 3 / 3
10,109
919
12,364
10,228
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
22
Kills
6
6
Deaths
22
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Eset
4
4
1
1.13
L
Hachiman
MiguizNeroh
Hachiman
2
1
2
3
W
Neith
Omfio
Neith
6
2
8
5
L
0
4
3
0.38
W
4
0
12
10
L
0
10
3
0.15
L
Merlin
shonito
Merlin
0
3
3
0.5
W
4
0
15
11.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,806
Damage
54,932
61,057
Taken
58,259
39,309
Mitigated
24,789
27,337
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,132
1,453
255
538
8,294
3,063
0
4,576
3,640
17,987
0
L
Eset
17,170
1,263
408
1,642
10,367
3,255
0
4,042
6,325
38,098
0
L
Hachiman
MiguizNeroh
Hachiman
4,406
2,513
0
176
2,518
962
0
835
1,683
0
16,670
W
Neith
Omfio
Neith
12,200
8,435
452
1,419
9,696
3,980
0
2,949
6,647
0
27,036
L
9,983
1,447
267
2,659
16,718
6,657
0
7,812
8,906
0
17,274
W
8,979
992
10,192
5,687
9,637
3,471
0
4,711
4,802
29,161
0
L
11,009
3,603
0
279
18,428
10,124
0
7,394
11,034
578
25,324
L
Merlin
shonito
Merlin
12,364
756
0
580
10,228
3,791
0
3,909
6,319
54,626
0
W
8,881
1,237
1,874
2,147
16,466
16,949
0
8,977
7,426
12,860
0
W
17,614
3,718
0
4,773
16,964
11,846
0
8,868
7,968
0
53,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,328
Gold Earned
49,914
210
Minions Killed
223
11
Camps Cleared
7
992,025
Distance Traveled
956,805
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,837
894
31
3
2
182,039
3
L
Eset
10,431
948
59
5
0
211,784
0
L
Hachiman
9,995
909
27
2
1
174,015
1
W
Neith
11,242
1,022
25
2
3
177,062
4
L
Thor
9,680
880
9
1
4
211,651
0
W
Hel
10,996
1,000
61
6
0
217,973
0
L
Odin
9,699
882
32
3
1
154,630
0
L
Merlin
10,109
919
96
9
1
204,725
1
W
Terra
10,640
967
8
1
1
228,545
0
W
Chaac
11,613
1,056
85
8
5
186,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role