Player Matchup

King Arthur
King Arthur
DartyPapsOkay
King Arthur
Level 43
God Stats
11W - 9L
1,765 SR
Queue Stats
452W - 207L
1,810 Elo+
Party 2
Eset
Eset
SteelPotato
Eset
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
722W - 333L
1,734 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VilchiroxHD
Tsukuyomi
Level 64
God Stats
16W - 17L
1,153 SR
Queue Stats
220W - 143L
1,695 Elo+
Party 2
Rama
Rama
Vitautas
Rama
Level 141
God Stats
3W - 1L
1,843 SR
Queue Stats
149W - 145L
1,499 Elo+
Party 3
Bacchus
Bacchus
kerzakov11
Bacchus
Level 91
God Stats
15W - 19L
1,310 SR
Queue Stats
178W - 169L
1,493 Elo+
Party 3
Team Averages
Level 84
1,514 SR
1,646 Elo+

VS

Team Averages
Level 96
1,553 SR
1,728 Elo+
Fenrir
Fenrir
Alexsito8
Fenrir
Level 45
God Stats
2W - 5L
1,317 SR
Queue Stats
169W - 190L
1,573 Elo+
Solo
Hera
Hera
CallumBrockk
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 118L
1,753 Elo+
Party 1
Rama
Rama
Frostbitw
Rama
Level 44
God Stats
19W - 5L
1,931 SR
Queue Stats
256W - 81L
1,831 Elo+
Party 1
Tiamat
Tiamat
ReganBrock
Tiamat
Level 134
God Stats
7W - 1L
1,749 SR
Queue Stats
225W - 100L
1,745 Elo+
Party 1
Tyr
Tyr
Svén
Tyr
Level 127
God Stats
1W - 2L
1,266 SR
Queue Stats
288W - 115L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DartyPapsOkay
King Arthur
11
2 / 1 / 0
6,028
603
3,519
7,603
3,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
7 / 1 / 4
6,789
679
6,422
5,576
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
VilchiroxHD
Tsukuyomi
11
6 / 0 / 6
6,661
666
5,318
6,265
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
2 / 0 / 2
6,090
609
4,563
5,737
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
kerzakov11
Bacchus
8
1 / 1 / 7
5,446
545
3,748
5,936
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexsito8
Fenrir
7
1 / 5 / 1
4,835
484
1,316
6,366
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 0
5,081
508
3,803
6,310
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rama
9
1 / 1 / 0
5,134
513
4,493
6,408
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ReganBrock
Tiamat
8
0 / 5 / 1
4,927
493
3,086
5,783
1,977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
Svén
Tyr
7
1 / 4 / 1
4,591
459
3,898
8,925
3,470
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexsito8
Fenrir
1
5
1
0.3
L
0
3
0
0
W
King Arthur
DartyPapsOkay
King Arthur
2
1
0
2
L
Rama
1
1
0
1
L
Tiamat
ReganBrock
Tiamat
0
5
1
0.1
W
7
1
4
9
L
Tyr
Svén
Tyr
1
4
1
0.38
W
Tsukuyomi
VilchiroxHD
Tsukuyomi
6
0
6
9
W
Rama
2
0
2
3
W
Bacchus
kerzakov11
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
16,596
31,117
Taken
33,792
13,048
Mitigated
11,984
11,490
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexsito8
Fenrir
1,316
34
0
873
6,366
2,232
0
2,980
3,386
0
17,183
L
3,803
910
0
2,363
6,310
2,703
14
0
6,310
28,742
0
W
King Arthur
DartyPapsOkay
King Arthur
3,519
393
0
1,966
7,603
3,676
0
3,611
3,992
0
33,871
L
Rama
4,493
3,581
0
2,997
6,408
1,602
0
856
5,552
0
33,140
L
Tiamat
ReganBrock
Tiamat
3,086
476
0
939
5,783
1,977
0
2,935
2,848
26,620
0
W
6,422
1,093
249
2,657
5,576
1,593
0
1,537
4,039
42,413
0
L
Tyr
Svén
Tyr
3,898
950
228
1,506
8,925
3,470
0
3,399
5,526
0
10,519
W
Tsukuyomi
VilchiroxHD
Tsukuyomi
5,318
1,605
0
2,266
6,265
2,251
0
1,141
5,124
0
35,382
W
Rama
4,563
3,727
0
3,182
5,737
1,535
0
0
5,737
0
41,073
W
Bacchus
kerzakov11
Bacchus
3,748
771
0
1,170
5,936
3,993
81
600
5,336
7,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
24,568
319
Minions Killed
242
0
Camps Cleared
0
970,070
Distance Traveled
910,390
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,835
484
37
4
0
197,794
2
L
Hera
5,081
508
62
6
0
159,460
2
W
King Arthur
6,028
603
71
7
0
193,475
2
L
Rama
5,134
513
65
7
0
165,587
3
L
Tiamat
4,927
493
60
6
0
192,582
3
W
Eset
6,789
679
92
9
0
189,622
4
L
Tyr
4,591
459
18
2
0
194,967
0
W
Tsukuyomi
6,661
666
70
7
0
242,122
3
W
Rama
6,090
609
83
8
0
156,883
2
W
Bacchus
5,446
545
3
0
0
187,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role