Player Matchup

Chang'e
Chang'e
AremZ
Chang'e
Level 143
God Stats
3W - 1L
1,531 SR
Queue Stats
76W - 90L
1,475 Elo+
Solo
Terra
Terra
FaeryKing
Terra
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 44L
1,741 Elo+
Party 2
Hou Yi
Hou Yi
JLaw33
Hou Yi
Level 104
God Stats
11W - 12L
1,500 SR
Queue Stats
465W - 439L
1,620 Elo+
Solo
Odin
Odin
VermilionKnives
Odin
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 50L
1,686 Elo+
Party 2
Ratatoskr
Ratatoskr
ZombieSlik
Ratatoskr
Level 128
God Stats
36W - 33L
1,560 SR
Queue Stats
229W - 183L
1,628 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,630 Elo+

VS

Team Averages
Level 132
1,654 SR
1,623 Elo+
Hercules
Hercules
Flame0Alchemist
Hercules
Level 149
God Stats
6W - 5L
1,699 SR
Queue Stats
247W - 232L
1,586 Elo+
Solo
Tiamat
Tiamat
Fuyror
Tiamat
Level 105
God Stats
12W - 15L
1,667 SR
Queue Stats
63W - 64L
1,549 Elo+
Solo
Eset
Eset
MrMatt396
Eset
Level 158
God Stats
10W - 11L
1,424 SR
Queue Stats
306W - 323L
1,580 Elo+
Solo
Serqet
Serqet
Ninjagrunt
Serqet
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 181L
1,700 Elo+
Party 1
Xbalanque
Xbalanque
TripleCharged
Xbalanque
Level 154
God Stats
7W - 3L
1,983 SR
Queue Stats
31W - 27L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AremZ
Chang'e
20
7 / 4 / 10
12,994
812
14,874
13,930
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
FaeryKing
Terra
17
0 / 2 / 12
11,596
725
5,210
15,983
16,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
JLaw33
Hou Yi
20
6 / 1 / 8
12,828
802
15,851
13,075
6,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 13
11,916
745
6,938
15,519
19,052
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
ZombieSlik
Ratatoskr
20
5 / 3 / 14
12,789
799
14,290
16,644
8,105
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 5 / 3
10,171
636
4,757
23,313
19,238
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Fuyror
Tiamat
19
4 / 4 / 6
11,789
737
16,761
11,006
10,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
18
2 / 5 / 5
11,106
694
7,441
9,562
4,355
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Ninjagrunt
Serqet
18
4 / 3 / 5
11,621
726
6,021
11,691
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
TripleCharged
Xbalanque
19
0 / 3 / 8
10,946
684
16,847
13,012
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
20
Kills
12
12
Deaths
20
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AremZ
Chang'e
7
4
10
3
W
Terra
FaeryKing
Terra
0
2
12
3
L
Hercules
2
5
3
0.7
L
Tiamat
Fuyror
Tiamat
4
4
6
1.75
W
Hou Yi
JLaw33
Hou Yi
6
1
8
10
L
Eset
2
5
5
0.9
L
Serqet
Ninjagrunt
Serqet
4
3
5
2.17
L
Xbalanque
TripleCharged
Xbalanque
0
3
8
1.33
W
2
2
13
4.25
W
Ratatoskr
ZombieSlik
Ratatoskr
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
51,827
75,151
Taken
68,584
57,438
Mitigated
46,540
31,829
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AremZ
Chang'e
14,874
1,012
10,745
6,296
13,930
6,584
976
4,875
8,777
44,191
0
W
Terra
FaeryKing
Terra
5,210
164
6,578
3,820
15,983
16,779
288
4,867
10,443
18,426
0
L
Hercules
4,757
650
427
4,727
23,313
19,238
362
8,183
14,928
0
24,485
L
Tiamat
Fuyror
Tiamat
16,761
2,006
0
2,676
11,006
10,794
319
3,179
7,725
56,030
0
W
Hou Yi
JLaw33
Hou Yi
15,851
8,777
0
2,973
13,075
6,918
3,765
1,748
11,230
0
71,789
L
Eset
7,441
167
268
595
9,562
4,355
2
1,561
7,938
39,822
0
L
Serqet
Ninjagrunt
Serqet
6,021
1,153
0
1,038
11,691
6,659
543
2,964
8,637
0
13,406
L
Xbalanque
TripleCharged
Xbalanque
16,847
4,424
0
2,266
13,012
5,494
1,397
4,179
8,813
0
61,180
W
6,938
905
0
1,417
15,519
19,052
325
4,965
10,007
0
37,156
W
Ratatoskr
ZombieSlik
Ratatoskr
14,290
3,338
0
0
16,644
8,105
769
7,702
8,056
0
47,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,123
Gold Earned
55,633
445
Minions Killed
401
9
Camps Cleared
7
1,635,319
Distance Traveled
1,506,878
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,994
812
112
7
0
331,790
4
W
Terra
11,596
725
27
2
2
317,543
2
L
Hercules
10,171
636
45
3
3
293,315
2
L
Tiamat
11,789
737
102
6
3
303,524
1
W
Hou Yi
12,828
802
143
9
4
306,157
2
L
Eset
11,106
694
102
6
0
286,340
6
L
Serqet
11,621
726
27
2
0
314,403
6
L
Xbalanque
10,946
684
125
8
1
309,296
5
W
Odin
11,916
745
62
4
1
331,766
4
W
Ratatoskr
12,789
799
101
6
2
348,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role