Player Matchup

Yemoja
Yemoja
Aroken
Yemoja
Level 17
God Stats
9W - 8L
1,489 SR
Queue Stats
46W - 33L
1,557 Elo+
Party 3
Ra
Ra
Lord Zendore
Ra
Level 88
God Stats
17W - 11L
1,527 SR
Queue Stats
129W - 146L
1,604 Elo+
Party 2
Bellona
Bellona
Saucy x Bryant
Bellona
Level 100
God Stats
22W - 27L
1,538 SR
Queue Stats
179W - 181L
1,582 Elo+
Party 2
Skadi
Skadi
Saucy x Davis
Skadi
Level 42
God Stats
10W - 7L
1,704 SR
Queue Stats
49W - 45L
1,496 Elo+
Party 2
Set
Set
Shrzpnel
Set
Level 106
God Stats
1W - 2L
1,281 SR
Queue Stats
39W - 29L
1,552 Elo+
Party 3
Team Averages
Level 71
1,508 SR
1,558 Elo+

VS

Team Averages
Level 91
1,581 SR
1,480 Elo+
Scylla
Scylla
Cory8fun
Scylla
Level 104
God Stats
11W - 11L
1,608 SR
Queue Stats
228W - 197L
1,598 Elo+
Party 1
Osiris
Osiris
HFM_DeathWarrior
Osiris
Level 149
God Stats
4W - 4L
1,061 SR
Queue Stats
241W - 231L
1,518 Elo+
Party 1
Sobek
Sobek
PokiToki
Sobek
Level 155
God Stats
8W - 7L
1,887 SR
Queue Stats
441W - 412L
1,551 Elo+
Party 1
Neith
Neith
protocal-snipes
Neith
Level 18
God Stats
0W - 2L
1,719 SR
Queue Stats
25W - 16L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
ussatca
Ao Kuang
Level 31
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 6L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aroken
Yemoja
9
2 / 0 / 3
5,205
521
3,088
2,885
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,425
543
1,952
2,452
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 2 / 2
6,465
647
5,889
8,033
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 0 / 1
5,405
541
3,439
5,190
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
5,623
562
2,123
5,405
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cory8fun
Scylla
11
1 / 1 / 2
5,775
578
1,489
3,754
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,791
479
2,657
6,579
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
PokiToki
Sobek
8
1 / 3 / 2
4,921
492
3,193
9,286
4,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,641
464
2,301
2,924
802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
ussatca
Ao Kuang
7
0 / 3 / 1
4,527
453
1,760
5,554
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
2
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aroken
Yemoja
2
0
3
3.5
L
Scylla
Cory8fun
Scylla
1
1
2
2
L
0
3
0
0
W
0
1
0
0
L
Sobek
PokiToki
Sobek
1
3
2
0.67
W
5
2
2
3
W
3
0
1
3.5
W
1
1
3
2.5
L
0
1
0
0
L
Ao Kuang
ussatca
Ao Kuang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
11,400
23,965
Taken
28,097
10,117
Mitigated
11,517
9,532
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aroken
Yemoja
3,088
762
719
1,319
2,885
929
0
1,265
1,620
15,855
0
L
Scylla
Cory8fun
Scylla
1,489
234
0
795
3,754
1,028
0
1,404
2,198
33,774
0
L
2,657
574
0
2,479
6,579
3,469
225
0
6,579
0
22,410
W
1,952
62
203
775
2,452
887
0
1,209
1,197
32,283
0
L
Sobek
PokiToki
Sobek
3,193
410
0
4,419
9,286
4,678
0
2,347
6,917
12,169
0
W
5,889
2,823
0
3,239
8,033
5,106
222
753
7,240
0
30,795
W
3,439
1,360
0
1,237
5,190
1,510
86
1,929
3,261
0
23,606
W
2,123
1,217
0
2,040
5,405
1,685
0
1,196
4,205
0
27,012
L
2,301
440
0
773
2,924
802
0
410
2,514
0
22,185
L
Ao Kuang
ussatca
Ao Kuang
1,760
563
0
1,835
5,554
1,540
0
665
4,849
11,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
24,655
269
Minions Killed
199
0
Camps Cleared
0
930,398
Distance Traveled
864,620
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,205
521
26
3
0
160,232
3
L
Scylla
5,775
578
74
7
0
179,932
2
L
Osiris
4,791
479
36
4
0
158,035
2
W
Ra
5,425
543
63
6
0
189,525
3
L
Sobek
4,921
492
15
2
0
185,842
1
W
Bellona
6,465
647
75
8
0
193,651
1
W
Skadi
5,405
541
51
5
0
191,144
1
W
Set
5,623
562
54
5
0
195,846
2
L
Neith
4,641
464
40
4
0
167,144
4
L
Ao Kuang
4,527
453
34
3
0
173,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role