Player Matchup

Ra
Ra
FranLH00
Ra
Level 7
God Stats
1W - 1L
1,087 SR
Queue Stats
2W - 3L
1,066 Elo+
Party 3
Yemoja
Yemoja
Jesszf
Yemoja
Level 4
God Stats
3W - 0L
1,827 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 2
Cerberus
Cerberus
PETERLA22
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,064 Elo+
Party 3
Aphrodite
Aphrodite
Wenixy
Aphrodite
Level 7
God Stats
2W - 1L
1,338 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 2
Fenrir
Fenrir
ordasjoell
Fenrir
Level 8
God Stats
1W - 3L
1,003 SR
Queue Stats
2W - 4L
1,064 Elo+
Party 3
Team Averages
Level 7
1,351 SR
1,223 Elo+

VS

Team Averages
Level 15
1,466 SR
1,263 Elo+
Kukulkan
Kukulkan
GrimFrenzy_
Kukulkan
Level 15
God Stats
4W - 6L
1,550 SR
Queue Stats
25W - 34L
1,385 Elo+
Party 1
Susano
Susano
JohnysCwB
Susano
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
7W - 8L
1,297 Elo+
Solo
Thor
Thor
Lorenzoagc
Thor
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 5L
1,131 Elo+
Solo
Ymir
Ymir
Ralirocha
Ymir
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 113L
1,121 Elo+
Solo
Nu Wa
Nu Wa
Rifana_
Nu Wa
Level 23
God Stats
3W - 7L
1,321 SR
Queue Stats
24W - 33L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 16
16,291
857
29,515
27,914
10,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Jesszf
Yemoja
20
3 / 1 / 14
19,108
1,006
9,775
27,149
35,147
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
PETERLA22
Cerberus
20
2 / 1 / 14
15,554
819
8,336
23,768
35,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Wenixy
Aphrodite
20
9 / 3 / 13
16,485
868
41,656
46,550
26,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
ordasjoell
Fenrir
20
10 / 5 / 12
16,345
860
14,226
21,863
14,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrimFrenzy_
Kukulkan
20
3 / 1 / 8
16,515
869
39,880
10,508
3,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
JohnysCwB
Susano
20
6 / 1 / 5
17,149
903
28,582
21,627
10,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 18 / 8
14,207
748
3,684
29,160
16,166
Ymir
20
0 / 3 / 14
15,845
834
14,523
30,565
41,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Rifana_
Nu Wa
20
7 / 4 / 9
18,034
949
51,852
17,838
6,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
60
27
Kills
16
16
Deaths
27
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
6
16
1.83
L
Kukulkan
GrimFrenzy_
Kukulkan
3
1
8
7
W
Yemoja
Jesszf
Yemoja
3
1
14
10
L
Susano
JohnysCwB
Susano
6
1
5
8.5
L
0
18
8
0.22
W
Cerberus
PETERLA22
Cerberus
2
1
14
9
L
Ymir
0
3
14
2.33
L
Nu Wa
Rifana_
Nu Wa
7
4
9
2.88
W
Aphrodite
Wenixy
Aphrodite
9
3
13
5.17
W
Fenrir
ordasjoell
Fenrir
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,508
Damage
138,521
147,244
Taken
109,698
121,520
Mitigated
78,172
64,216
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,515
1,828
3,727
2,506
27,914
10,744
0
20,607
7,307
97,613
0
L
Kukulkan
GrimFrenzy_
Kukulkan
39,880
4,048
0
116
10,508
3,774
0
9,943
565
65,955
0
W
Yemoja
Jesszf
Yemoja
9,775
4,869
13,209
9,682
27,149
35,147
0
22,086
5,063
32,954
0
L
Susano
JohnysCwB
Susano
28,582
1,663
0
0
21,627
10,233
0
17,341
4,286
0
65,230
L
3,684
1,859
473
139
29,160
16,166
0
20,675
8,485
0
6,628
W
Cerberus
PETERLA22
Cerberus
8,336
1,600
0
2,015
23,768
35,365
0
15,732
8,036
42,931
0
L
Ymir
14,523
317
0
0
30,565
41,194
0
24,690
5,875
50,040
0
L
Nu Wa
Rifana_
Nu Wa
51,852
15,055
762
6,168
17,838
6,805
0
16,633
1,205
108,372
0
W
Aphrodite
Wenixy
Aphrodite
41,656
5,484
11,151
21,422
46,550
26,205
0
35,593
10,957
93,575
0
W
Fenrir
ordasjoell
Fenrir
14,226
5,076
0
504
21,863
14,059
0
12,237
9,626
0
28,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,783
Gold Earned
81,750
433
Minions Killed
355
12
Camps Cleared
11
1,758,159
Distance Traveled
1,570,302
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,291
857
158
8
4
363,989
1
L
Kukulkan
16,515
869
70
4
1
276,354
0
W
Yemoja
19,108
1,006
56
3
2
288,094
0
L
Susano
17,149
903
79
4
3
406,511
0
L
Thor
14,207
748
0
0
0
228,983
0
W
Cerberus
15,554
819
66
3
2
373,974
2
L
Ymir
15,845
834
99
5
2
358,602
0
L
Nu Wa
18,034
949
107
6
5
299,852
2
W
Aphrodite
16,485
868
123
6
0
344,090
0
W
Fenrir
16,345
860
30
2
4
388,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role