Player Matchup

Janus
Janus
Corcho05
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FrankieOcean
Chronos
Level 16
God Stats
3W - 1L
1,819 SR
Queue Stats
76W - 70L
1,620 Elo+
Solo
Pele
Pele
PeñarolDecano
Pele
Level 24
God Stats
15W - 16L
1,675 SR
Queue Stats
139W - 160L
1,577 Elo+
Solo
Thanatos
Thanatos
franchesco65
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,650 Elo+
Solo
Tyr
Tyr
peligrosorogz
Tyr
Level 27
God Stats
5W - 8L
1,670 SR
Queue Stats
37W - 32L
1,784 Elo+
Solo
Team Averages
Level 19
1,633 SR
1,626 Elo+

VS

Team Averages
Level 31
1,628 SR
1,575 Elo+
Rama
Rama
GmZKeviin
Rama
Level 29
God Stats
8W - 9L
1,405 SR
Queue Stats
584W - 504L
1,593 Elo+
Solo
Mercury
Mercury
SalVlSquantch
Mercury
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 94L
1,626 Elo+
Solo
Ra
Ra
SilkenBarley21
Ra
Level 81
God Stats
3W - 5L
1,789 SR
Queue Stats
269W - 248L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
TheEyee
Xing Tian
Level 10
God Stats
4W - 3L
1,702 SR
Queue Stats
10W - 13L
1,487 Elo+
Party 1
Athena
Athena
Wesbens
Athena
Level 29
God Stats
11W - 5L
1,744 SR
Queue Stats
350W - 318L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Corcho05
Janus
11
2 / 2 / 1
6,410
534
5,462
6,143
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
FrankieOcean
Chronos
12
1 / 2 / 1
6,322
527
3,915
6,249
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 3
5,641
470
3,875
6,393
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
franchesco65
Thanatos
4
0 / 5 / 1
4,267
356
433
2,874
879
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 1
7,185
599
10,276
11,533
7,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 1 / 0
7,694
641
4,408
7,847
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
10
2 / 3 / 2
6,474
540
3,379
8,831
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 1 / 3
6,942
579
6,609
6,424
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
TheEyee
Xing Tian
8
1 / 2 / 2
5,767
481
2,269
8,429
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
Wesbens
Athena
11
4 / 2 / 1
6,606
551
3,694
8,132
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
13
13
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
Corcho05
Janus
2
2
1
1.25
L
Chronos
FrankieOcean
Chronos
1
2
1
0.75
W
Rama
3
1
0
3
L
0
2
3
0.75
W
Mercury
2
3
2
1
W
3
1
3
4.5
W
Xing Tian
TheEyee
Xing Tian
1
2
2
1
W
Athena
Wesbens
Athena
4
2
1
2.25
L
Thanatos
franchesco65
Thanatos
0
5
1
0.1
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,961
Damage
20,359
33,192
Taken
39,663
14,354
Mitigated
16,449
9,609
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Corcho05
Janus
5,462
212
0
792
6,143
1,798
0
2,678
3,465
38,956
0
L
Chronos
FrankieOcean
Chronos
3,915
2,056
0
1,760
6,249
2,458
0
360
5,889
35,147
3,201
W
Rama
4,408
3,639
0
4,635
7,847
2,491
855
2,663
5,184
0
56,139
L
3,875
1,036
0
2,385
6,393
1,823
0
1,395
4,998
0
25,377
W
Mercury
3,379
2,390
0
1,318
8,831
2,889
0
1,602
7,229
0
38,098
W
6,609
1,305
611
3,747
6,424
2,446
446
2,062
4,362
45,603
0
W
Xing Tian
TheEyee
Xing Tian
2,269
385
0
1,885
8,429
4,169
0
2,226
6,203
11,677
0
W
Athena
Wesbens
Athena
3,694
760
0
1,845
8,132
4,454
148
506
7,626
30,799
0
L
Thanatos
franchesco65
Thanatos
433
157
0
199
2,874
879
226
1,777
1,097
0
2,295
L
10,276
1,231
0
4,473
11,533
7,396
40
6,362
5,171
0
34,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
33,483
278
Minions Killed
359
0
Camps Cleared
0
1,037,659
Distance Traveled
1,174,281
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,410
534
84
7
0
228,264
5
L
Chronos
6,322
527
72
6
0
226,827
5
W
Rama
7,694
641
114
10
0
205,990
2
L
Pele
5,641
470
53
4
0
229,386
0
W
Mercury
6,474
540
77
6
0
256,645
1
W
Ra
6,942
579
79
7
0
247,909
0
W
Xing Tian
5,767
481
24
2
0
229,837
0
W
Athena
6,606
551
65
5
0
233,900
0
L
Thanatos
4,267
356
1
0
0
99,863
2
L
Tyr
7,185
599
68
6
0
253,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role