Player Matchup

Cthulhu
Cthulhu
IlRagnoooooo
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
923 Elo+
Party 2
Kukulkan
Kukulkan
devil922
Kukulkan
Level 4
God Stats
0W - 4L
1,148 SR
Queue Stats
7W - 20L
1,159 Elo+
Party 2
Cupid
Cupid
eL-MuChOss
Cupid
Level 28
God Stats
2W - 3L
1,553 SR
Queue Stats
6W - 8L
1,250 Elo+
Solo
Fenrir
Fenrir
kaptainhuitsix
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,393 Elo+
Solo
Da Ji
Da Ji
richixlv87
Da Ji
Level 5
God Stats
0W - 5L
1,022 SR
Queue Stats
7W - 28L
925 Elo+
Party 2
Team Averages
Level 11
1,344 SR
1,130 Elo+

VS

Team Averages
Level 22
1,464 SR
1,385 Elo+
Guan Yu
Guan Yu
ByAlep
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
Level 32
God Stats
7W - 4L
1,450 SR
Queue Stats
157W - 178L
1,297 Elo+
Party 1
Skadi
Skadi
MustoKrakeN
Skadi
Level 16
God Stats
7W - 7L
1,452 SR
Queue Stats
22W - 32L
1,306 Elo+
Solo
Scylla
Scylla
norbi0327
Scylla
Level 27
God Stats
15W - 15L
1,419 SR
Queue Stats
68W - 64L
1,401 Elo+
Solo
Thor
Thor
sedilesi
Thor
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
87W - 88L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlRagnoooooo
Cthulhu
12
1 / 12 / 3
8,725
364
7,382
20,283
19,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
devil922
Kukulkan
19
10 / 9 / 1
13,619
567
14,311
18,798
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
20
4 / 5 / 6
13,233
551
13,704
15,913
7,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 14 / 6
11,534
481
14,951
27,987
12,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
10
0 / 17 / 2
7,724
322
1,961
17,199
7,491
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ByAlep
Guan Yu
13
2 / 4 / 7
9,334
389
2,930
13,431
10,038
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
20
16 / 6 / 1
14,482
603
26,773
15,659
6,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 4 / 3
12,764
532
15,423
15,340
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
norbi0327
Scylla
20
13 / 3 / 10
14,451
602
17,564
10,520
4,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
18
13 / 4 / 10
13,253
552
11,988
14,906
5,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
21
Kills
55
57
Deaths
21
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ByAlep
Guan Yu
2
4
7
1.38
W
Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
16
6
1
2.75
L
Cthulhu
IlRagnoooooo
Cthulhu
1
12
3
0.21
W
11
4
3
3.13
L
Kukulkan
devil922
Kukulkan
10
9
1
1.17
L
Cupid
4
5
6
1.4
L
6
14
6
0.64
W
Scylla
norbi0327
Scylla
13
3
10
6
L
Da Ji
0
17
2
0.06
W
Thor
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,309
Damage
74,678
100,180
Taken
69,856
54,496
Mitigated
34,237
8,807
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ByAlep
Guan Yu
2,930
1,333
200
1,094
13,431
10,038
121
5,124
8,004
0
11,579
W
Ah Muzen Cab
FinnMcMissile-_-
Ah Muzen Cab
26,773
20,567
0
4,455
15,659
6,750
6,060
4,059
11,447
0
96,215
L
Cthulhu
IlRagnoooooo
Cthulhu
7,382
546
47
1,153
20,283
19,647
0
3,118
16,992
30,008
0
W
15,423
10,187
0
2,859
15,340
7,220
3,655
4,194
10,908
0
74,543
L
Kukulkan
devil922
Kukulkan
14,311
1,489
0
0
18,798
8,012
238
792
18,006
72,259
0
L
Cupid
13,704
9,219
0
3,944
15,913
7,022
1,910
1,382
14,531
0
77,859
L
14,951
5,667
0
3,663
27,987
12,324
0
5,912
21,928
0
53,213
W
Scylla
norbi0327
Scylla
17,564
3,877
0
2,597
10,520
4,687
1,746
1,676
8,582
92,739
0
L
Da Ji
1,961
909
0
0
17,199
7,491
96
6,090
11,109
0
16,465
W
Thor
11,988
2,746
0
3,445
14,906
5,542
0
5,357
9,222
0
76,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,835
Gold Earned
64,284
395
Minions Killed
557
0
Camps Cleared
0
1,903,423
Distance Traveled
2,051,057
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,334
389
22
1
0
343,520
0
W
Ah Muzen Cab
14,482
603
151
6
0
402,208
0
L
Cthulhu
8,725
364
35
1
0
410,481
2
W
Skadi
12,764
532
117
5
0
426,524
0
L
Kukulkan
13,619
567
107
4
0
422,353
0
L
Cupid
13,233
551
153
6
0
388,588
1
L
Fenrir
11,534
481
65
3
0
365,957
0
W
Scylla
14,451
602
167
7
0
407,358
2
L
Da Ji
7,724
322
35
1
0
316,044
0
W
Thor
13,253
552
100
4
0
471,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role