Player Matchup

Tiamat
Tiamat
LuckyDan
Tiamat
Level 157
God Stats
11W - 10L
1,324 SR
Queue Stats
931W - 604L
1,706 Elo+
Party 2
Anhur
Anhur
OppvaskMopp
Anhur
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
336W - 173L
2,020 Elo+
Party 2
Bellona
Bellona
SickJay
Bellona
Level 68
God Stats
8W - 5L
1,472 SR
Queue Stats
135W - 108L
1,635 Elo+
Party 2
Apollo
Apollo
TheRealHv
Apollo
Level 20
God Stats
11W - 4L
1,464 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Camazotz
Camazotz
superpompel
Camazotz
Level 122
God Stats
0W - 1L
1,696 SR
Queue Stats
25W - 24L
1,636 Elo+
Party 2
Team Averages
Level 99
1,491 SR
1,699 Elo+

VS

Team Averages
Level 81
1,594 SR
1,616 Elo+
Guan Yu
Guan Yu
Butterslices
Guan Yu
Level 41
God Stats
11W - 5L
1,489 SR
Queue Stats
141W - 128L
1,640 Elo+
Party 1
Xbalanque
Xbalanque
EUFated
Xbalanque
Level 117
God Stats
2W - 3L
1,621 SR
Queue Stats
477W - 389L
1,678 Elo+
Party 1
Mercury
Mercury
Wildfirewarg
Mercury
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
47W - 53L
1,538 Elo+
Party 3
Yemoja
Yemoja
mikiloos
Yemoja
Level 75
God Stats
41W - 44L
1,581 SR
Queue Stats
718W - 713L
1,528 Elo+
Party 3
Freya
Freya
the50centjohn
Freya
Level 148
God Stats
3W - 0L
1,567 SR
Queue Stats
380W - 311L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LuckyDan
Tiamat
20
10 / 3 / 7
12,845
514
31,320
17,837
16,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

16
2 / 6 / 10
10,124
405
11,348
18,179
10,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SickJay
Bellona
18
2 / 5 / 3
11,380
455
14,000
23,293
30,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
TheRealHv
Apollo
19
1 / 2 / 5
11,504
460
5,131
16,171
7,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
superpompel
Camazotz
20
7 / 5 / 10
12,781
511
16,073
22,867
14,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Butterslices
Guan Yu
20
1 / 3 / 10
12,863
515
11,750
25,180
34,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
EUFated
Xbalanque
20
7 / 2 / 9
15,537
621
27,077
22,355
8,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Wildfirewarg
Mercury
20
5 / 5 / 7
14,052
562
13,869
21,685
11,480
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
mikiloos
Yemoja
18
3 / 8 / 11
12,323
493
4,176
24,145
21,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 5
13,932
557
10,467
21,855
8,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
63
22
Kills
21
21
Deaths
22
35
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Butterslices
Guan Yu
1
3
10
2
W
Xbalanque
EUFated
Xbalanque
7
2
9
5.75
L
Tiamat
LuckyDan
Tiamat
10
3
7
4.5
L
2
6
10
1.17
L
Bellona
SickJay
Bellona
2
5
3
0.7
L
Apollo
TheRealHv
Apollo
1
2
5
1.75
W
Mercury
Wildfirewarg
Mercury
5
5
7
1.7
W
Yemoja
mikiloos
Yemoja
3
8
11
1.06
L
Camazotz
superpompel
Camazotz
7
5
10
2.4
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,872
Damage
67,339
98,347
Taken
115,220
80,194
Mitigated
85,028
32,847
Healing
50,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Butterslices
Guan Yu
11,750
678
4,107
12,942
25,180
34,785
585
4,136
20,039
65
69,892
W
Xbalanque
EUFated
Xbalanque
27,077
16,353
0
14,165
22,355
8,887
2,965
5,103
17,252
0
150,708
L
Tiamat
LuckyDan
Tiamat
31,320
3,038
202
5,127
17,837
16,424
0
5,123
12,679
104,949
0
L
11,348
4,538
0
3,301
18,179
10,624
0
4,528
13,651
0
47,339
L
Bellona
SickJay
Bellona
14,000
1,952
0
6,580
23,293
30,898
28
1,395
21,098
0
73,456
L
Apollo
TheRealHv
Apollo
5,131
2,275
0
5,756
16,171
7,315
1,210
1,390
14,781
0
98,587
W
Mercury
Wildfirewarg
Mercury
13,869
6,472
0
450
21,685
11,480
1,751
4,207
17,403
0
113,710
W
Yemoja
mikiloos
Yemoja
4,176
904
4,653
4,236
24,145
21,811
262
9,420
14,600
17,697
0
L
Camazotz
superpompel
Camazotz
16,073
6,157
0
11,881
22,867
14,933
66
4,409
18,358
0
96,537
W
10,467
2,624
0
10,300
21,855
8,065
1,033
9,275
12,580
94,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,634
Gold Earned
68,707
652
Minions Killed
662
0
Camps Cleared
0
2,364,030
Distance Traveled
2,404,527
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,863
515
125
5
0
471,666
2
W
Xbalanque
15,537
621
209
8
0
460,859
9
L
Tiamat
12,845
514
153
6
0
477,449
1
L
Anhur
10,124
405
69
3
0
446,105
9
L
Bellona
11,380
455
124
5
0
420,362
2
L
Apollo
11,504
460
161
6
0
513,867
0
W
Mercury
14,052
562
167
7
0
536,850
5
W
Yemoja
12,323
493
23
1
0
454,195
6
L
Camazotz
12,781
511
145
6
0
506,247
4
W
Freya
13,932
557
138
6
0
480,957
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role