Player Matchup

Nemesis
Nemesis
FortniteFun69
Nemesis
Level 85
God Stats
5W - 9L
1,309 SR
Queue Stats
274W - 286L
1,420 Elo+
Party 2
Kali
Kali
TRX Dreams
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 2
Set
Set
TRX Wraith
Set
Level 127
God Stats
7W - 7L
1,469 SR
Queue Stats
252W - 267L
1,438 Elo+
Party 2
Fenrir
Fenrir
TRXAlpha
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 141L
1,417 Elo+
Party 2
Loki
Loki
minecraftfun69
Loki
Level 67
God Stats
6W - 6L
1,498 SR
Queue Stats
12W - 15L
1,450 Elo+
Party 2
Team Averages
Level 89
1,455 SR
1,441 Elo+

VS

Team Averages
Level 56
1,550 SR
1,475 Elo+
The Morrigan
The Morrigan
KdpGaming
The Morrigan
Level 67
God Stats
9W - 9L
1,590 SR
Queue Stats
171W - 158L
1,532 Elo+
Party 1
Artio
Artio
Mortalens
Artio
Level 43
God Stats
3W - 4L
1,845 SR
Queue Stats
243W - 236L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pixelkik
Tsukuyomi
Level 69
God Stats
19W - 19L
1,427 SR
Queue Stats
107W - 95L
1,470 Elo+
Party 3
Bellona
Bellona
SoyiiSauce
Bellona
Level 67
God Stats
8W - 1L
1,605 SR
Queue Stats
125W - 153L
1,380 Elo+
Party 3
Hachiman
Hachiman
hurrrrricane
Hachiman
Level 35
God Stats
4W - 7L
1,282 SR
Queue Stats
786W - 781L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 6 / 4
8,601
506
7,286
13,541
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
2 / 4 / 6
8,281
487
4,747
12,704
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 1
8,409
495
10,398
16,534
6,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
TRXAlpha
Fenrir
13
3 / 3 / 7
8,757
515
6,329
16,911
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 7 / 1
8,337
490
5,250
16,498
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KdpGaming
The Morrigan
19
8 / 2 / 5
11,773
693
8,437
7,337
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artio
Mortalens
Artio
16
5 / 2 / 11
10,507
618
9,141
14,980
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Pixelkik
Tsukuyomi
16
5 / 3 / 10
10,065
592
14,103
11,207
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
SoyiiSauce
Bellona
17
5 / 2 / 7
10,320
607
13,808
12,132
11,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
hurrrrricane
Hachiman
15
5 / 5 / 1
9,764
574
10,070
10,338
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
14
Kills
28
28
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
6
4
1
W
The Morrigan
KdpGaming
The Morrigan
8
2
5
5.25
W
Artio
Mortalens
Artio
5
2
11
5.25
W
Tsukuyomi
Pixelkik
Tsukuyomi
5
3
10
3.33
W
Bellona
SoyiiSauce
Bellona
5
2
7
4.25
L
2
4
6
1.25
L
3
8
1
0.44
L
Fenrir
TRXAlpha
Fenrir
3
3
7
2.17
W
Hachiman
hurrrrricane
Hachiman
5
5
1
1.1
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
55,559
76,188
Taken
55,994
35,897
Mitigated
39,062
15,967
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
7,286
3,684
0
753
13,541
5,879
0
4,037
9,504
0
51,774
W
The Morrigan
KdpGaming
The Morrigan
8,437
1,844
0
1,680
7,337
3,818
964
0
7,337
83,174
6,160
W
Artio
Mortalens
Artio
9,141
1,757
848
4,922
14,980
13,885
370
0
14,905
44,790
0
W
Tsukuyomi
Pixelkik
Tsukuyomi
14,103
4,106
0
3,186
11,207
5,070
464
0
11,182
0
57,208
W
Bellona
SoyiiSauce
Bellona
13,808
6,165
0
2,094
12,132
11,878
1,608
0
11,478
0
62,723
L
4,747
2,333
0
5,847
12,704
4,144
32
2,579
10,125
0
37,067
L
10,398
4,006
0
2,108
16,534
6,242
0
5,234
11,300
0
55,950
L
Fenrir
TRXAlpha
Fenrir
6,329
2,037
0
4,382
16,911
11,673
0
2,713
14,198
0
38,855
W
Hachiman
hurrrrricane
Hachiman
10,070
5,151
0
2,345
10,338
4,411
2,650
0
10,338
0
58,787
L
5,250
936
0
2,877
16,498
7,959
0
2,281
14,217
0
36,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
52,429
372
Minions Killed
529
0
Camps Cleared
0
1,571,138
Distance Traveled
1,624,674
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,601
506
88
5
0
353,609
2
W
The Morrigan
11,773
693
175
10
0
309,582
6
W
Artio
10,507
618
65
4
0
342,621
5
W
Tsukuyomi
10,065
592
93
5
0
372,358
6
W
Bellona
10,320
607
109
6
0
318,866
3
L
Kali
8,281
487
56
3
0
307,031
0
L
Set
8,409
495
108
6
0
297,879
0
L
Fenrir
8,757
515
48
3
0
327,084
4
W
Hachiman
9,764
574
87
5
0
281,247
3
L
Loki
8,337
490
72
4
0
285,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role