Player Matchup

Neith
Neith
KrazyAssApe16
Neith
Level 64
God Stats
11W - 15L
1,598 SR
Queue Stats
84W - 92L
1,498 Elo+
Party 3
Ra
Ra
TheMob Jacg93
Ra
Level 106
God Stats
5W - 4L
1,746 SR
Queue Stats
95W - 86L
1,488 Elo+
Party 3
Arachne
Arachne
dethwaits4no1
Arachne
Level 156
God Stats
16W - 15L
1,088 SR
Queue Stats
291W - 264L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
dillysgyb
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,645 Elo+
Solo
Sun Wukong
Sun Wukong
twiztedemon
Sun Wukong
Level 156
God Stats
11W - 12L
1,617 SR
Queue Stats
476W - 445L
1,526 Elo+
Party 2
Team Averages
Level 113
1,510 SR
1,534 Elo+

VS

Team Averages
Level 108
1,496 SR
1,505 Elo+
Hades
Hades
AsTroxSpiral
Hades
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
285W - 257L
1,547 Elo+
Party 1
Apollo
Apollo
CALL ME HOLTYY
Apollo
Level 71
God Stats
29W - 26L
1,564 SR
Queue Stats
312W - 286L
1,412 Elo+
Party 1
Nemesis
Nemesis
The Loop Cat
Nemesis
Level 147
God Stats
12W - 4L
1,500 SR
Queue Stats
184W - 169L
1,495 Elo+
Party 1
Eset
Eset
WOWMVP
Eset
Level 86
God Stats
28W - 35L
1,521 SR
Queue Stats
955W - 856L
1,554 Elo+
Solo
Cthulhu
Cthulhu
saweezi
Cthulhu
Level 82
God Stats
2W - 0L
1,395 SR
Queue Stats
120W - 95L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,829
483
1,111
4,142
991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,590
459
2,843
5,311
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
8
1 / 3 / 0
5,073
507
2,347
6,443
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
dillysgyb
Cthulhu
6
0 / 2 / 0
4,510
451
3,490
5,970
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
twiztedemon
Sun Wukong
8
0 / 4 / 0
4,651
465
4,921
8,849
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,451
645
7,442
8,776
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 2
4,638
464
1,741
3,162
846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
The Loop Cat
Nemesis
10
7 / 1 / 2
6,261
626
4,123
5,020
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
WOWMVP
Eset
9
1 / 0 / 5
5,300
530
2,529
5,052
1,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
saweezi
Cthulhu
8
0 / 0 / 5
4,804
480
2,848
4,765
1,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
13
13
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
0
0
2
1
L
0
0
0
0
W
Nemesis
The Loop Cat
Nemesis
7
1
2
8
L
0
4
0
0
W
Eset
WOWMVP
Eset
1
0
5
3.5
L
Arachne
1
3
0
0.33
L
Cthulhu
dillysgyb
Cthulhu
0
2
0
0
W
Cthulhu
saweezi
Cthulhu
0
0
5
2.5
L
Sun Wukong
twiztedemon
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,712
Damage
18,683
30,715
Taken
26,775
10,875
Mitigated
11,235
10,536
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,442
1,852
18
5,599
8,776
5,464
528
649
7,702
37,711
0
W
1,741
749
0
1,550
3,162
846
0
821
2,341
0
20,203
L
1,111
379
0
2,344
4,142
991
697
772
3,370
0
23,339
W
Nemesis
The Loop Cat
Nemesis
4,123
1,349
0
444
5,020
1,571
0
605
4,365
0
26,240
L
2,843
456
340
1,487
5,311
1,455
0
1,934
3,352
22,798
0
W
Eset
WOWMVP
Eset
2,529
192
844
2,507
5,052
1,425
318
1,842
3,210
26,714
0
L
Arachne
2,347
1,967
0
2,017
6,443
1,743
0
2,095
4,298
0
15,906
L
Cthulhu
dillysgyb
Cthulhu
3,490
209
0
1,170
5,970
2,153
0
2,554
3,391
15,973
0
W
Cthulhu
saweezi
Cthulhu
2,848
115
593
1,393
4,765
1,929
0
2,416
2,324
18,047
0
L
Sun Wukong
twiztedemon
Sun Wukong
4,921
1,587
0
3,178
8,849
4,533
0
4,989
3,485
0
24,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
27,454
196
Minions Killed
268
0
Camps Cleared
0
829,658
Distance Traveled
858,194
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,451
645
80
8
0
165,154
2
W
Apollo
4,638
464
40
4
0
126,946
0
L
Neith
4,829
483
45
5
0
140,827
2
W
Nemesis
6,261
626
54
5
0
198,355
0
L
Ra
4,590
459
39
4
0
161,662
1
W
Eset
5,300
530
58
6
0
167,493
3
L
Arachne
5,073
507
42
4
0
174,195
3
L
Cthulhu
4,510
451
29
3
0
189,965
3
W
Cthulhu
4,804
480
36
4
0
200,246
1
L
Sun Wukong
4,651
465
41
4
0
163,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role