Player Matchup

Jormungandr
Jormungandr
DKaschde
Jormungandr
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
DavRulez
Ao Kuang
Level 119
God Stats
0W - 1L
1,256 SR
Queue Stats
238W - 246L
1,428 Elo+
Party 1
Izanami
Izanami
JoBauer13
Izanami
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,381 Elo+
Party 2
Fenrir
Fenrir
SezznesESB
Fenrir
Level 127
God Stats
5W - 3L
1,543 SR
Queue Stats
134W - 111L
1,460 Elo+
Solo
Cernunnos
Cernunnos
bmfcynic__
Cernunnos
Level 31
God Stats
19W - 14L
1,516 SR
Queue Stats
229W - 226L
1,421 Elo+
Party 1
Team Averages
Level 88
1,463 SR
1,443 Elo+

VS

Team Averages
Level 89
1,444 SR
1,433 Elo+
Hercules
Hercules
II SSTCRM II
Hercules
Level 103
God Stats
4W - 4L
1,326 SR
Queue Stats
93W - 111L
1,454 Elo+
Party 3
Izanami
Izanami
LastPlay3rYTx
Izanami
Level 65
God Stats
119W - 105L
1,592 SR
Queue Stats
633W - 703L
1,464 Elo+
Solo
Sol
Sol
LiLxSoFTxKING
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
576W - 611L
1,430 Elo+
Party 3
Eset
Eset
SweeTkush972
Eset
Level 125
God Stats
1W - 3L
1,256 SR
Queue Stats
472W - 453L
1,388 Elo+
Party 3
Ravana
Ravana
icecavani
Ravana
Level 85
God Stats
7W - 8L
1,548 SR
Queue Stats
799W - 799L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DKaschde
Jormungandr
14
2 / 1 / 4
8,377
465
5,854
7,349
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
DavRulez
Ao Kuang
16
8 / 2 / 0
9,861
548
13,389
17,151
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JoBauer13
Izanami
13
0 / 2 / 1
7,647
425
1,770
9,386
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SezznesESB
Fenrir
16
5 / 2 / 8
9,795
544
8,417
13,039
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
bmfcynic__
Cernunnos
15
5 / 7 / 7
9,531
530
12,359
15,315
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
II SSTCRM II
Hercules
11
0 / 4 / 4
7,507
417
4,761
14,978
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
17
2 / 0 / 2
10,201
567
5,344
8,789
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 7 / 1
8,934
496
9,765
14,468
5,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
5 / 6 / 3
9,901
550
14,014
12,630
3,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
icecavani
Ravana
18
5 / 3 / 1
10,361
576
7,638
8,996
4,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
20
Kills
14
14
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DKaschde
Jormungandr
2
1
4
4
L
Ao Kuang
DavRulez
Ao Kuang
8
2
0
4
W
Hercules
II SSTCRM II
Hercules
0
4
4
0.5
L
Izanami
JoBauer13
Izanami
0
2
1
0.25
W
Izanami
2
0
2
3
W
2
7
1
0.36
L
Fenrir
SezznesESB
Fenrir
5
2
8
4.5
W
5
6
3
1.08
L
Cernunnos
bmfcynic__
Cernunnos
5
7
7
1.21
W
Ravana
icecavani
Ravana
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,789
Damage
41,522
62,240
Taken
59,861
24,577
Mitigated
27,948
23,788
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DKaschde
Jormungandr
5,854
1,054
511
1,375
7,349
4,147
48
544
6,805
42,089
0
L
Ao Kuang
DavRulez
Ao Kuang
13,389
1,644
0
10,375
17,151
6,841
801
9,545
7,606
52,716
0
W
Hercules
II SSTCRM II
Hercules
4,761
1,854
0
3,657
14,978
10,698
0
3,178
11,800
0
14,600
L
Izanami
JoBauer13
Izanami
1,770
957
0
2,607
9,386
3,182
0
2,698
6,688
0
45,554
W
Izanami
5,344
3,735
0
6,762
8,789
3,425
86
1,588
7,201
0
89,550
W
9,765
2,298
0
4,876
14,468
5,316
956
10,585
3,883
49,715
0
L
Fenrir
SezznesESB
Fenrir
8,417
2,418
400
4,839
13,039
4,914
631
3,804
9,235
0
55,652
W
14,014
1,667
152
2,163
12,630
3,962
580
3,535
9,095
57,619
0
L
Cernunnos
bmfcynic__
Cernunnos
12,359
5,267
0
3,681
15,315
5,493
682
7,188
8,127
0
57,602
W
Ravana
icecavani
Ravana
7,638
1,766
0
2,420
8,996
4,547
186
357
8,639
0
79,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
46,904
435
Minions Killed
510
0
Camps Cleared
0
1,655,137
Distance Traveled
1,617,598
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,377
465
70
4
0
348,984
0
L
Ao Kuang
9,861
548
76
4
0
338,268
0
W
Hercules
7,507
417
10
1
0
351,148
6
L
Izanami
7,647
425
96
5
0
302,610
9
W
Izanami
10,201
567
168
9
0
326,856
6
W
Sol
8,934
496
91
5
0
275,738
2
L
Fenrir
9,795
544
92
5
0
392,484
6
W
Eset
9,901
550
110
6
0
297,561
1
L
Cernunnos
9,531
530
101
6
0
272,791
1
W
Ravana
10,361
576
131
7
0
366,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role