Player Matchup

Discordia
Discordia
Furhn
Discordia
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
264W - 247L
1,559 Elo+
Solo
Arachne
Arachne
Pakamistkti88
Arachne
Level 76
God Stats
16W - 6L
1,753 SR
Queue Stats
221W - 230L
1,566 Elo+
Solo
Rama
Rama
ThunderJumper
Rama
Level 123
God Stats
4W - 7L
1,248 SR
Queue Stats
150W - 136L
1,673 Elo+
Solo
Sobek
Sobek
damic
Sobek
Level 126
God Stats
51W - 38L
1,815 SR
Queue Stats
208W - 191L
1,611 Elo+
Solo
Athena
Athena
iGurgleMilk
Athena
Level 89
God Stats
28W - 16L
1,500 SR
Queue Stats
388W - 373L
1,586 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,599 Elo+

VS

Team Averages
Level 98
1,631 SR
1,604 Elo+
Fafnir
Fafnir
Agent3399
Fafnir
Level 109
God Stats
8W - 7L
1,562 SR
Queue Stats
64W - 51L
1,599 Elo+
Party 1
Apollo
Apollo
GeneralGreaves
Apollo
Level 67
God Stats
52W - 27L
1,711 SR
Queue Stats
264W - 222L
1,661 Elo+
Solo
Athena
Athena
Pndawan
Athena
Level 102
God Stats
4W - 2L
1,847 SR
Queue Stats
118W - 95L
1,595 Elo+
Party 1
Nox
Nox
XxYukiteruxX
Nox
Level 107
God Stats
8W - 8L
1,533 SR
Queue Stats
370W - 329L
1,663 Elo+
Party 1
Hun Batz
Hun Batz
xXxYunoGasaixXx
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Furhn
Discordia
9
2 / 0 / 0
5,175
647
3,078
2,321
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
7
0 / 2 / 1
4,415
552
993
4,947
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
3,708
464
688
3,512
691
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
damic
Sobek
4
0 / 2 / 0
3,571
446
411
2,941
1,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
8
2 / 3 / 0
4,789
599
4,230
6,393
3,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Agent3399
Fafnir
8
0 / 0 / 4
4,875
609
918
3,569
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 1
5,227
653
2,968
2,649
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Pndawan
Athena
9
0 / 1 / 5
5,226
653
4,177
6,112
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,612
577
1,239
2,970
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
10
6 / 1 / 0
5,589
699
2,162
5,160
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
10
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Agent3399
Fafnir
0
0
4
2
L
Discordia
Furhn
Discordia
2
0
0
2
W
4
0
1
4.5
L
Arachne
0
2
1
0.25
W
Athena
Pndawan
Athena
0
1
5
2.5
L
0
3
0
0
W
0
2
0
0
L
Sobek
damic
Sobek
0
2
0
0
L
Athena
2
3
0
0.67
W
Hun Batz
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,400
Damage
11,464
20,114
Taken
20,460
7,207
Mitigated
7,461
6,767
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Agent3399
Fafnir
918
35
0
2,307
3,569
2,063
171
661
2,830
8,175
0
L
Discordia
Furhn
Discordia
3,078
146
0
1,200
2,321
609
0
823
1,402
26,797
0
W
2,968
1,944
0
1,569
2,649
631
317
222
2,427
0
30,510
L
Arachne
993
453
0
1,805
4,947
1,796
0
1,381
3,532
0
21,313
W
Athena
Pndawan
Athena
4,177
1,019
0
2,403
6,112
2,416
0
3,374
2,463
26,283
0
L
688
642
0
889
3,512
691
0
533
2,979
0
13,199
W
1,239
299
0
750
2,970
857
0
1,793
853
22,847
0
L
Sobek
damic
Sobek
411
0
0
660
2,941
1,009
0
318
2,623
4,593
0
L
Athena
4,230
1,426
0
2,213
6,393
3,102
0
3,149
3,244
21,213
0
W
Hun Batz
2,162
473
0
2,398
5,160
1,494
0
911
4,168
0
26,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,658
Gold Earned
25,529
196
Minions Killed
280
0
Camps Cleared
0
642,881
Distance Traveled
789,388
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,875
609
18
2
0
158,581
5
L
Discordia
5,175
647
60
8
0
140,531
3
W
Apollo
5,227
653
66
8
0
136,731
0
L
Arachne
4,415
552
50
6
0
146,149
3
W
Athena
5,226
653
68
9
0
166,642
1
L
Rama
3,708
464
31
4
0
112,142
0
W
Nox
4,612
577
67
8
0
152,222
2
L
Sobek
3,571
446
7
1
0
105,432
3
L
Athena
4,789
599
48
6
0
138,627
2
W
Hun Batz
5,589
699
61
8
0
175,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role