Player Matchup

Cthulhu
Cthulhu
Aquyre
Cthulhu
Level 104
God Stats
2W - 2L
1,561 SR
Queue Stats
5W - 9L
1,239 Elo+
Party 1
Kukulkan
Kukulkan
BrunoMaster09
Kukulkan
Level 103
God Stats
20W - 20L
1,525 SR
Queue Stats
428W - 457L
1,317 Elo+
Party 2
Persephone
Persephone
CNBARON
Persephone
Level 119
God Stats
13W - 21L
1,504 SR
Queue Stats
178W - 195L
1,414 Elo+
Party 2
Rama
Rama
Cwalks
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Skadi
Skadi
Saltknuckle
Skadi
Level 61
God Stats
0W - 2L
1,954 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
Team Averages
Level 84
1,609 SR
1,261 Elo+

VS

Team Averages
Level 112
1,455 SR
1,454 Elo+
Erlang Shen
Erlang Shen
FehRafaelo
Erlang Shen
Level 104
God Stats
1W - 0L
1,699 SR
Queue Stats
42W - 31L
1,556 Elo+
Solo
Bastet
Bastet
New10DollarName
Bastet
Level 129
God Stats
6W - 7L
1,477 SR
Queue Stats
77W - 85L
1,362 Elo+
Solo
Khepri
Khepri
alone_forever888
Khepri
Level 159
God Stats
12W - 14L
1,448 SR
Queue Stats
464W - 505L
1,443 Elo+
Solo
Raijin
Raijin
melvinhdz
Raijin
Level 63
God Stats
1W - 4L
1,327 SR
Queue Stats
138W - 122L
1,461 Elo+
Solo
Xbalanque
Xbalanque
xStubzz
Xbalanque
Level 106
God Stats
4W - 2L
1,324 SR
Queue Stats
140W - 116L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquyre
Cthulhu
13
1 / 6 / 5
7,932
721
6,528
13,393
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
BrunoMaster09
Kukulkan
16
4 / 4 / 3
9,123
829
7,085
8,132
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
CNBARON
Persephone
14
4 / 3 / 6
9,126
830
7,141
8,223
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Cwalks
Rama
12
0 / 6 / 1
6,541
595
4,129
9,582
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 5
8,608
783
9,104
11,007
3,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FehRafaelo
Erlang Shen
15
5 / 3 / 10
9,598
873
4,591
10,699
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 6 / 5
8,731
794
8,443
9,706
3,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 13
8,223
748
2,914
7,174
7,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
melvinhdz
Raijin
17
8 / 3 / 13
10,841
986
17,996
7,741
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
xStubzz
Xbalanque
16
7 / 1 / 9
10,227
930
11,448
11,103
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
12
Kills
25
25
Deaths
13
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aquyre
Cthulhu
1
6
5
0.58
L
Kukulkan
BrunoMaster09
Kukulkan
4
4
3
1.38
L
Persephone
CNBARON
Persephone
4
3
6
2.33
L
Rama
Cwalks
Rama
0
6
1
0.08
W
Erlang Shen
FehRafaelo
Erlang Shen
5
3
10
3.33
W
4
6
5
1.08
L
3
6
5
0.92
W
1
0
13
7.5
W
Raijin
melvinhdz
Raijin
8
3
13
4.83
W
Xbalanque
xStubzz
Xbalanque
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
45,392
50,337
Taken
46,423
25,517
Mitigated
25,376
5,108
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aquyre
Cthulhu
6,528
166
415
720
13,393
11,472
0
3,427
9,696
15,893
0
L
Kukulkan
BrunoMaster09
Kukulkan
7,085
290
534
864
8,132
3,379
807
3,478
4,522
35,148
0
L
Persephone
CNBARON
Persephone
7,141
59
126
1,031
8,223
3,281
0
3,441
4,554
20,342
0
L
Rama
Cwalks
Rama
4,129
2,675
0
393
9,582
3,415
0
4,093
5,367
0
12,527
W
Erlang Shen
FehRafaelo
Erlang Shen
4,591
1,721
0
1,924
10,699
6,023
443
5,783
4,916
0
20,387
W
8,443
1,703
0
320
9,706
3,460
0
3,994
5,712
0
16,736
L
9,104
4,242
0
1,025
11,007
3,970
424
5,403
5,288
0
23,239
W
2,914
69
0
750
7,174
7,990
0
3,275
3,899
18,308
0
W
Raijin
melvinhdz
Raijin
17,996
1,818
0
474
7,741
3,405
15
2,568
5,173
34,568
0
W
Xbalanque
xStubzz
Xbalanque
11,448
5,009
0
1,174
11,103
4,498
2,475
5,134
5,969
0
30,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
47,620
204
Minions Killed
196
1
Camps Cleared
7
896,974
Distance Traveled
1,064,457
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,932
721
18
2
0
205,757
3
L
Kukulkan
9,123
829
85
8
0
183,510
0
L
Persephone
9,126
830
36
3
0
168,891
1
L
Rama
6,541
595
26
2
0
173,444
1
W
Erlang Shen
9,598
873
44
4
4
226,982
2
W
Bastet
8,731
794
18
2
1
229,002
1
L
Skadi
8,608
783
39
4
1
165,372
2
W
Khepri
8,223
748
21
2
0
207,149
0
W
Raijin
10,841
986
57
5
0
191,690
2
W
Xbalanque
10,227
930
56
5
2
209,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role