Player Matchup

Athena
Athena
AgoranRefugee
Athena
Level 47
God Stats
27W - 23L
1,551 SR
Queue Stats
214W - 182L
1,544 Elo+
Solo
Rama
Rama
Boromir6509
Rama
Level 47
God Stats
36W - 19L
1,640 SR
Queue Stats
436W - 378L
1,517 Elo+
Solo
Nox
Nox
Chingonal777
Nox
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 184L
1,541 Elo+
Solo
Cerberus
Cerberus
MisfitGing3r
Cerberus
Level 142
God Stats
8W - 1L
1,573 SR
Queue Stats
77W - 70L
1,481 Elo+
Party 1
Hel
Hel
Naxdii
Hel
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 64L
1,538 Elo+
Party 1
Team Averages
Level 82
1,553 SR
1,524 Elo+

VS

Team Averages
Level 66
1,632 SR
1,505 Elo+
Rama
Rama
AJN13FTW
Rama
Level 101
God Stats
1W - 2L
1,736 SR
Queue Stats
158W - 170L
1,472 Elo+
Party 2
Cerberus
Cerberus
BeePoopSmurf
Cerberus
Level 46
God Stats
1W - 1L
1,775 SR
Queue Stats
169W - 99L
1,630 Elo+
Solo
Yemoja
Yemoja
G375
Yemoja
Level 49
God Stats
20W - 27L
1,549 SR
Queue Stats
21W - 31L
1,523 Elo+
Party 2
Anubis
Anubis
HenryH2002
Anubis
Level 47
God Stats
10W - 14L
1,441 SR
Queue Stats
66W - 79L
1,443 Elo+
Party 2
Thor
Thor
NLow62
Thor
Level 89
God Stats
8W - 8L
1,661 SR
Queue Stats
231W - 251L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,556
531
6,515
14,210
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 1 / 4
10,665
593
13,740
11,017
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 2 / 1
9,943
552
7,352
8,962
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MisfitGing3r
Cerberus
14
3 / 1 / 15
9,315
518
10,523
13,974
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
Naxdii
Hel
15
2 / 5 / 0
9,367
520
10,068
11,865
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 7 / 0
7,504
417
4,853
10,539
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BeePoopSmurf
Cerberus
16
4 / 2 / 1
9,570
532
10,005
14,792
11,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
G375
Yemoja
11
0 / 5 / 1
7,233
402
5,507
12,230
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
HenryH2002
Anubis
14
0 / 6 / 0
8,536
474
7,013
12,932
6,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
NLow62
Thor
15
3 / 6 / 0
8,877
493
6,853
14,174
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
26
Kills
8
9
Deaths
26
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
1
7
0
0.14
W
4
0
8
8
L
Cerberus
BeePoopSmurf
Cerberus
4
2
1
2.25
W
12
1
4
14
W
5
2
1
2.75
L
Yemoja
G375
Yemoja
0
5
1
0.1
L
Anubis
HenryH2002
Anubis
0
6
0
0
W
Cerberus
MisfitGing3r
Cerberus
3
1
15
10.5
L
Thor
NLow62
Thor
3
6
0
0.5
W
Hel
Naxdii
Hel
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,198
Damage
34,231
60,028
Taken
64,667
29,808
Mitigated
33,603
23,646
Healing
19,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,853
3,470
0
1,472
10,539
2,864
598
2,535
8,004
0
39,340
W
6,515
1,178
0
8,477
14,210
6,066
303
4,161
10,049
63,006
0
L
Cerberus
BeePoopSmurf
Cerberus
10,005
603
0
5,355
14,792
11,692
0
10,950
3,842
60,913
0
W
13,740
11,279
0
4,051
11,017
4,405
2,019
1,835
9,182
0
77,716
W
7,352
1,274
0
2,423
8,962
3,311
307
4,643
4,319
64,931
0
L
Yemoja
G375
Yemoja
5,507
372
415
3,197
12,230
6,808
70
6,731
5,461
30,284
0
L
Anubis
HenryH2002
Anubis
7,013
291
0
5,204
12,932
6,789
68
9,820
2,882
62,001
0
W
Cerberus
MisfitGing3r
Cerberus
10,523
904
0
3,575
13,974
11,372
248
3,713
10,261
29,867
0
L
Thor
NLow62
Thor
6,853
1,544
0
3,385
14,174
5,450
0
4,124
10,020
0
58,797
W
Hel
Naxdii
Hel
10,068
953
955
4,165
11,865
4,654
1,872
8,173
3,692
59,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
41,720
559
Minions Killed
473
0
Camps Cleared
0
1,656,992
Distance Traveled
1,451,981
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,504
417
81
5
0
279,179
2
W
Athena
9,556
531
124
7
0
377,634
9
L
Cerberus
9,570
532
125
7
0
295,486
0
W
Rama
10,665
593
139
8
0
314,880
1
W
Nox
9,943
552
117
7
0
332,288
1
L
Yemoja
7,233
402
44
2
0
312,941
0
L
Anubis
8,536
474
115
6
0
262,846
0
W
Cerberus
9,315
518
57
3
0
355,139
2
L
Thor
8,877
493
108
6
0
301,529
1
W
Hel
9,367
520
122
7
0
277,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role