Player Matchup

Nox
Nox
Domînator
Nox
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,502 Elo+
Party 4
Anhur
Anhur
KrokkieNator
Anhur
Level 65
God Stats
3W - 4L
1,828 SR
Queue Stats
173W - 163L
1,602 Elo+
Party 2
Mulan
Mulan
SpadeCRS
Mulan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,484 Elo+
Party 4
Awilix
Awilix
Tinkiwinki69
Awilix
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,520 Elo+
Party 4
Khepri
Khepri
xeftxl
Khepri
Level 106
God Stats
6W - 8L
1,913 SR
Queue Stats
243W - 230L
1,600 Elo+
Party 2
Team Averages
Level 110
1,648 SR
1,541 Elo+

VS

Team Averages
Level 132
1,529 SR
1,542 Elo+
Cerberus
Cerberus
CarlC0X
Cerberus
Level 111
God Stats
12W - 12L
1,561 SR
Queue Stats
303W - 312L
1,523 Elo+
Solo
Hercules
Hercules
Deasertiom
Hercules
Level 122
God Stats
5W - 9L
1,431 SR
Queue Stats
127W - 125L
1,531 Elo+
Party 1
Discordia
Discordia
Elyyna
Discordia
Level 147
God Stats
8W - 5L
1,517 SR
Queue Stats
220W - 155L
1,598 Elo+
Party 3
Zhong Kui
Zhong Kui
Micropenix
Zhong Kui
Level 120
God Stats
17W - 13L
1,637 SR
Queue Stats
136W - 127L
1,557 Elo+
Party 1
Arachne
Arachne
Mugiwara03
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
9,850
547
6,892
6,765
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
6,644
369
4,474
4,447
1,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
SpadeCRS
Mulan
17
3 / 2 / 4
10,120
562
9,877
12,165
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
17
13 / 2 / 1
10,416
579
11,640
13,384
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
xeftxl
Khepri
14
0 / 0 / 1
8,606
478
3,135
8,320
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarlC0X
Cerberus
14
0 / 6 / 1
8,130
452
5,841
14,832
10,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Deasertiom
Hercules
12
0 / 2 / 2
7,908
439
3,363
9,752
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Elyyna
Discordia
13
0 / 6 / 1
8,259
459
3,728
6,812
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Micropenix
Zhong Kui
16
2 / 1 / 0
9,100
506
8,176
9,064
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Mugiwara03
Arachne
15
4 / 4 / 0
9,525
529
6,924
15,294
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
6
6
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CarlC0X
Cerberus
0
6
1
0.08
W
Hercules
Deasertiom
Hercules
0
2
2
0.5
L
2
2
9
3.25
W
Discordia
Elyyna
Discordia
0
6
1
0.08
L
1
0
1
1.5
W
Zhong Kui
Micropenix
Zhong Kui
2
1
0
2
W
Arachne
Mugiwara03
Arachne
4
4
0
1
L
Mulan
SpadeCRS
Mulan
3
2
4
2.5
L
Awilix
13
2
1
6.75
L
Khepri
xeftxl
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
28,032
45,081
Taken
55,754
19,602
Mitigated
30,173
12,913
Healing
20,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CarlC0X
Cerberus
5,841
393
0
3,894
14,832
10,345
0
2,223
12,519
48,186
0
W
Hercules
Deasertiom
Hercules
3,363
444
378
3,370
9,752
7,249
29
2,559
7,135
0
20,643
L
6,892
463
0
750
6,765
2,584
0
2,943
3,492
61,369
0
W
Discordia
Elyyna
Discordia
3,728
130
0
65
6,812
1,773
484
1,054
5,670
46,018
0
L
4,474
2,342
0
1,380
4,447
1,285
0
2,265
2,182
0
25,526
W
Zhong Kui
Micropenix
Zhong Kui
8,176
2,080
0
5,946
9,064
5,073
1,394
1,211
7,853
72,908
0
W
Arachne
Mugiwara03
Arachne
6,924
4,562
0
6,956
15,294
5,733
0
2,807
12,315
0
51,941
L
Mulan
SpadeCRS
Mulan
9,877
1,250
0
4,281
12,165
4,698
680
5,237
6,928
235
63,087
L
Awilix
11,640
4,224
0
4,834
13,384
5,229
0
3,155
10,141
0
76,924
L
Khepri
xeftxl
Khepri
3,135
146
0
1,668
8,320
5,806
0
3,979
4,311
43,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
42,922
543
Minions Killed
454
0
Camps Cleared
0
1,519,990
Distance Traveled
1,632,242
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,130
452
95
5
0
321,449
6
W
Hercules
7,908
439
21
1
0
345,099
5
L
Nox
9,850
547
142
8
0
318,726
8
W
Discordia
8,259
459
110
6
0
303,322
5
L
Anhur
6,644
369
60
3
0
189,533
3
W
Zhong Kui
9,100
506
136
8
0
296,236
3
W
Arachne
9,525
529
92
5
0
366,136
8
L
Mulan
10,120
562
139
8
0
325,997
5
L
Awilix
10,416
579
119
7
0
374,109
7
L
Khepri
8,606
478
83
5
0
311,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role