Player Matchup

Cthulhu
Cthulhu
Atomsk7360
Cthulhu
Level 17
God Stats
10W - 17L
1,326 SR
Queue Stats
31W - 68L
1,238 Elo+
Party 1
Olorun
Olorun
BigClick69769
Olorun
Level 7
God Stats
1W - 2L
1,738 SR
Queue Stats
13W - 10L
1,540 Elo+
Solo
Susano
Susano
Breakneksage
Susano
Level 47
God Stats
2W - 9L
1,276 SR
Queue Stats
130W - 202L
1,239 Elo+
Party 1
Rama
Rama
RidgedFury
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 492L
1,265 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yoru7526
Tsukuyomi
Level 17
God Stats
3W - 4L
1,375 SR
Queue Stats
21W - 38L
1,206 Elo+
Party 1
Team Averages
Level 23
1,443 SR
1,298 Elo+

VS

Team Averages
Level 12
1,308 SR
1,363 Elo+
Nu Wa
Nu Wa
Ballora1235
Nu Wa
Level 14
God Stats
0W - 4L
1,197 SR
Queue Stats
7W - 15L
1,401 Elo+
Solo
Bellona
Bellona
CrazedDucky9
Bellona
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 22L
1,500 Elo+
Solo
Nike
Nike
Louve_alpha00
Nike
Level 4
God Stats
0W - 3L
1,260 SR
Queue Stats
13W - 31L
1,500 Elo+
Party 2
Tiamat
Tiamat
Zeven_7
Tiamat
Level 22
God Stats
10W - 17L
1,267 SR
Queue Stats
16W - 29L
1,188 Elo+
Solo
Neith
Neith
ll-DeadMen-ll
Neith
Level 4
God Stats
11W - 18L
1,316 SR
Queue Stats
13W - 32L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atomsk7360
Cthulhu
18
9 / 1 / 20
11,465
1,147
19,894
14,316
6,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 2 / 19
11,972
1,197
14,003
7,290
3,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
17
9 / 4 / 21
11,295
1,130
17,232
11,513
5,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 1 / 15
11,292
1,129
11,102
7,195
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Yoru7526
Tsukuyomi
18
16 / 2 / 16
12,502
1,250
18,152
12,490
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,082
808
6,100
13,480
4,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
CrazedDucky9
Bellona
14
2 / 9 / 3
9,679
968
12,828
21,159
15,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 13 / 4
9,014
901
1,438
18,116
7,225
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
Zeven_7
Tiamat
15
2 / 10 / 2
9,614
961
8,550
19,019
11,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 12 / 4
10,536
1,054
11,720
18,578
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
24
49
Kills
10
10
Deaths
49
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atomsk7360
Cthulhu
9
1
20
19
L
0
5
1
0.1
W
10
2
19
9.75
W
Susano
9
4
21
4.88
L
Bellona
CrazedDucky9
Bellona
2
9
3
0.39
L
1
13
4
0.23
W
5
1
15
12.5
W
Tsukuyomi
Yoru7526
Tsukuyomi
16
2
16
12
L
Tiamat
Zeven_7
Tiamat
2
10
2
0.3
L
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,383
Damage
40,636
52,804
Taken
90,352
25,143
Mitigated
46,536
12,185
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atomsk7360
Cthulhu
19,894
3,139
0
4,822
14,316
6,850
0
4,228
10,088
42,735
0
L
6,100
1,241
40
288
13,480
4,556
0
4,855
8,468
10,965
0
W
14,003
6,619
1,618
2,746
7,290
3,875
0
3,248
4,042
19,959
0
W
Susano
17,232
5,873
407
1,184
11,513
5,053
0
1,933
9,480
0
21,700
L
Bellona
CrazedDucky9
Bellona
12,828
2,411
0
1,103
21,159
15,843
0
7,920
12,918
0
26,175
L
1,438
1,048
0
0
18,116
7,225
0
7,056
10,865
0
3,675
W
11,102
6,981
0
392
7,195
3,787
0
2,823
4,372
0
44,279
W
Tsukuyomi
Yoru7526
Tsukuyomi
18,152
8,415
0
1,016
12,490
5,578
0
2,418
10,072
0
24,063
L
Tiamat
Zeven_7
Tiamat
8,550
1,193
0
1,926
19,019
11,580
0
5,547
13,204
31,778
0
L
11,720
9,711
0
742
18,578
7,332
0
7,754
10,585
0
22,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
46,925
150
Minions Killed
102
11
Camps Cleared
0
868,316
Distance Traveled
696,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,465
1,147
54
5
0
215,922
0
L
Nu Wa
8,082
808
2
0
0
128,982
0
W
Olorun
11,972
1,197
11
1
1
142,270
0
W
Susano
11,295
1,130
13
1
0
162,250
0
L
Bellona
9,679
968
30
3
0
159,181
0
L
Nike
9,014
901
7
1
0
126,071
0
W
Rama
11,292
1,129
60
6
10
134,371
0
W
Tsukuyomi
12,502
1,250
12
1
0
213,503
0
L
Tiamat
9,614
961
43
4
0
151,759
0
L
Neith
10,536
1,054
20
2
0
130,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role