Player Matchup

Sol
Sol
Daevos37
Sol
Level 88
God Stats
1W - 2L
1,463 SR
Queue Stats
115W - 116L
1,506 Elo+
Solo
Thanatos
Thanatos
Marenasg03
Thanatos
Level 68
God Stats
1W - 5L
1,282 SR
Queue Stats
62W - 101L
1,324 Elo+
Solo
Eset
Eset
Milaitha
Eset
Level 96
God Stats
0W - 4L
1,772 SR
Queue Stats
137W - 135L
1,556 Elo+
Solo
King Arthur
King Arthur
artglooe
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
xtrezzeplay
Khepri
Level 59
God Stats
2W - 4L
1,388 SR
Queue Stats
107W - 141L
1,398 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,457 Elo+

VS

Team Averages
Level 85
1,395 SR
1,440 Elo+
Geb
Geb
Halalhozo55
Geb
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,506 Elo+
Solo
Vulcan
Vulcan
Neluw
Vulcan
Level 69
God Stats
3W - 1L
1,615 SR
Queue Stats
26W - 27L
1,473 Elo+
Party 1
Bacchus
Bacchus
Shumiff
Bacchus
Level 64
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 14L
1,314 Elo+
Party 1
Pele
Pele
mouraddm
Pele
Level 96
God Stats
1W - 1L
1,245 SR
Queue Stats
93W - 123L
1,354 Elo+
Solo
Izanami
Izanami
ДругЛежика
Izanami
Level 137
God Stats
6W - 13L
1,341 SR
Queue Stats
389W - 403L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 15
8,236
749
10,855
11,673
4,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Marenasg03
Thanatos
15
7 / 9 / 4
8,678
789
6,402
14,324
5,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
16
6 / 8 / 12
9,198
836
11,588
12,794
5,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
artglooe
King Arthur
14
2 / 8 / 9
8,654
787
7,290
18,085
14,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
16
5 / 6 / 11
9,750
886
6,275
14,007
14,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 21
9,994
909
11,494
12,578
10,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Neluw
Vulcan
18
8 / 4 / 18
10,569
961
15,483
10,708
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Shumiff
Bacchus
15
2 / 5 / 24
9,334
849
8,252
12,101
13,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
7 / 6 / 14
9,248
841
11,857
12,747
6,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
13 / 3 / 16
11,859
1,078
15,330
9,211
4,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
130
21
Kills
37
37
Deaths
22
51
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
6
15
1.42
W
7
4
21
4.38
L
Thanatos
Marenasg03
Thanatos
7
9
4
1
L
Eset
6
8
12
1.5
W
Vulcan
Neluw
Vulcan
8
4
18
4.25
W
Bacchus
Shumiff
Bacchus
2
5
24
2.8
L
King Arthur
artglooe
King Arthur
2
8
9
0.81
W
Pele
7
6
14
2.33
L
Khepri
5
6
11
1.75
W
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
62,416
70,883
Taken
57,345
44,320
Mitigated
40,614
19,540
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,855
2,401
957
2,898
11,673
4,458
0
5,711
5,962
20,521
0
W
11,494
1,154
1,725
876
12,578
10,868
0
6,749
5,829
19,157
0
L
Thanatos
Marenasg03
Thanatos
6,402
1,261
591
5,035
14,324
5,581
75
9,334
4,990
0
12,604
L
Eset
11,588
945
1,188
1,789
12,794
5,058
76
6,525
6,269
21,967
0
W
Vulcan
Neluw
Vulcan
15,483
3,077
1,023
2,243
10,708
5,543
297
5,851
4,857
34,194
0
W
Bacchus
Shumiff
Bacchus
8,252
467
1,590
975
12,101
13,387
600
3,829
8,272
9,947
0
L
King Arthur
artglooe
King Arthur
7,290
2,046
537
2,328
18,085
14,368
0
7,737
10,348
0
15,023
W
Pele
11,857
1,473
1,766
2,846
12,747
6,065
144
8,432
4,315
0
17,764
L
Khepri
6,275
482
1,565
2,652
14,007
14,855
0
5,922
8,085
16,271
0
W
15,330
10,527
1,467
2,651
9,211
4,751
1,357
3,857
5,354
0
34,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
51,004
102
Minions Killed
121
0
Camps Cleared
0
883,327
Distance Traveled
968,224
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,236
749
31
3
0
176,244
0
W
Geb
9,994
909
10
1
0
194,349
0
L
Thanatos
8,678
789
19
2
0
171,101
0
L
Eset
9,198
836
26
2
0
165,083
0
W
Vulcan
10,569
961
50
5
0
207,332
0
W
Bacchus
9,334
849
7
1
0
211,072
0
L
King Arthur
8,654
787
9
1
0
191,139
3
W
Pele
9,248
841
9
1
0
191,734
1
L
Khepri
9,750
886
17
2
0
179,760
0
W
Izanami
11,859
1,078
45
4
0
163,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role