Player Matchup

Sylvanus
Sylvanus
HillfiggyNach
Sylvanus
Level 141
God Stats
1W - 2L
1,456 SR
Queue Stats
50W - 27L
1,656 Elo+
Party 3
Tiamat
Tiamat
Mcthug_daddy69
Tiamat
Level 149
God Stats
10W - 6L
1,684 SR
Queue Stats
265W - 255L
1,531 Elo+
Party 3
Susano
Susano
Razgriz Snow
Susano
Level 157
God Stats
3W - 2L
1,747 SR
Queue Stats
260W - 230L
1,538 Elo+
Party 2
Neith
Neith
l DeadZone l
Neith
Level 110
God Stats
8W - 4L
1,462 SR
Queue Stats
101W - 88L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
lIGodOfWarIl
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 143
1,570 SR
1,565 Elo+

VS

Team Averages
Level 110
1,479 SR
1,556 Elo+
Sol
Sol
Conspiracee
Sol
Level 126
God Stats
8W - 7L
1,601 SR
Queue Stats
408W - 322L
1,569 Elo+
Party 1
Loki
Loki
Dborg
Loki
Level 102
God Stats
4W - 6L
1,224 SR
Queue Stats
510W - 434L
1,594 Elo+
Party 1
Chang'e
Chang'e
LordIronic_
Chang'e
Level 89
God Stats
8W - 8L
1,706 SR
Queue Stats
785W - 672L
1,561 Elo+
Party 1
Ymir
Ymir
MaMaJoJoGamer
Ymir
Level 108
God Stats
1W - 4L
1,365 SR
Queue Stats
8W - 13L
1,482 Elo+
Party 1
Nike
Nike
gabchoo20
Nike
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 233L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HillfiggyNach
Sylvanus
14
2 / 1 / 7
8,242
458
5,904
11,764
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 4
9,687
538
12,908
9,154
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
7 / 3 / 2
9,996
555
9,566
11,941
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 4
9,177
510
4,709
8,131
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
lIGodOfWarIl
Sun Wukong
16
2 / 1 / 4
9,420
523
7,982
18,035
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,449
525
10,744
13,314
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Dborg
Loki
16
5 / 2 / 1
9,586
533
8,949
12,949
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LordIronic_
Chang'e
14
0 / 6 / 3
8,339
463
5,483
13,461
4,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
8,011
445
2,082
10,770
6,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
13
1 / 4 / 0
8,521
473
9,552
12,785
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
10
11
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Loki
Dborg
Loki
5
2
1
2.75
W
Sylvanus
HillfiggyNach
Sylvanus
2
1
7
5.5
L
Chang'e
LordIronic_
Chang'e
0
6
3
0.25
L
2
1
0
2
W
4
3
4
2
W
Susano
7
3
2
2.67
L
Nike
1
4
0
0.25
W
0
3
4
0.67
W
Sun Wukong
lIGodOfWarIl
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,069
Damage
36,810
59,025
Taken
63,279
38,248
Mitigated
28,376
22,954
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,744
6,605
0
8,004
13,314
3,712
1,064
1,829
11,399
77,953
0
L
Loki
Dborg
Loki
8,949
2,493
0
6,942
12,949
4,459
0
3,175
9,595
0
75,953
W
Sylvanus
HillfiggyNach
Sylvanus
5,904
1,491
2,405
4,499
11,764
10,885
21
5,477
6,237
28,061
5,799
L
Chang'e
LordIronic_
Chang'e
5,483
206
692
3,637
13,461
4,362
0
6,478
6,553
54,970
0
L
2,082
96
0
1,048
10,770
6,331
0
4,644
5,926
26,005
0
W
12,908
269
0
1,830
9,154
7,382
98
3,425
5,729
60,142
0
W
Susano
9,566
1,848
0
3,859
11,941
4,446
186
3,389
8,502
0
57,687
L
Nike
9,552
1,952
0
2,751
12,785
9,512
0
1,616
10,727
0
57,932
W
4,709
1,882
0
1,903
8,131
2,610
824
4,921
3,210
0
57,844
W
Sun Wukong
lIGodOfWarIl
Sun Wukong
7,982
2,991
0
8,458
18,035
12,925
0
1,097
16,338
0
56,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
43,906
545
Minions Killed
520
0
Camps Cleared
0
1,611,875
Distance Traveled
1,671,368
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,449
525
133
7
0
300,070
2
L
Loki
9,586
533
122
7
0
398,321
10
W
Sylvanus
8,242
458
56
3
0
309,594
2
L
Chang'e
8,339
463
113
6
0
343,342
6
L
Ymir
8,011
445
36
2
0
349,587
0
W
Tiamat
9,687
538
126
7
0
334,451
3
W
Susano
9,996
555
112
6
0
368,340
3
L
Nike
8,521
473
116
6
0
280,048
0
W
Neith
9,177
510
132
7
0
295,151
2
W
Sun Wukong
9,420
523
119
7
0
304,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role