Player Matchup

Ymir
Ymir
Blue_Razz23
Ymir
Level 7
God Stats
3W - 1L
1,834 SR
Queue Stats
4W - 3L
1,753 Elo+
Party 1
Scylla
Scylla
SenjuFleshlight
Scylla
Level 21
God Stats
4W - 7L
1,608 SR
Queue Stats
9W - 15L
1,339 Elo+
Party 1
Sol
Sol
d1mian
Sol
Level 86
God Stats
13W - 14L
1,565 SR
Queue Stats
18W - 22L
1,400 Elo+
Party 1
Nemesis
Nemesis
scottycantknow
Nemesis
Level 27
God Stats
10W - 8L
1,777 SR
Queue Stats
30W - 37L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
thenuhfenator
Guan Yu
Level 48
God Stats
3W - 2L
1,704 SR
Queue Stats
12W - 19L
1,466 Elo+
Party 1
Team Averages
Level 38
1,698 SR
1,475 Elo+

VS

Team Averages
Level 10
1,598 SR
1,374 Elo+
Ares
Ares
Buttowzky
Ares
Level 18
God Stats
2W - 2L
1,845 SR
Queue Stats
38W - 38L
1,436 Elo+
Solo
Thor
Thor
G_MAJR
Thor
Level 15
God Stats
6W - 7L
1,468 SR
Queue Stats
13W - 19L
1,485 Elo+
Solo
Medusa
Medusa
Phaperghast
Medusa
Level 7
God Stats
1W - 1L
1,678 SR
Queue Stats
14W - 15L
1,412 Elo+
Solo
Scylla
Scylla
Ungankable
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,384 Elo+
Solo
Fenrir
Fenrir
travwillm
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 5
11,758
619
9,448
18,099
18,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 1
10,622
559
4,110
8,277
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
d1mian
Sol
16
4 / 6 / 4
9,817
517
7,444
8,534
2,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
9 / 9 / 3
11,051
582
17,516
17,748
9,555
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
17
2 / 2 / 1
10,400
547
8,678
16,590
14,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 2 / 1
8,396
442
6,724
14,052
13,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
G_MAJR
Thor
15
5 / 5 / 3
9,730
512
7,805
12,212
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
16
10 / 6 / 4
9,956
524
15,017
19,841
6,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Ungankable
Scylla
17
5 / 4 / 2
10,020
527
6,498
10,043
3,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
travwillm
Fenrir
11
1 / 12 / 4
7,709
406
5,277
16,816
7,863
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
28
Kills
24
27
Deaths
29
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
8
5
1.31
L
Ares
3
2
1
1.75
L
Thor
G_MAJR
Thor
5
5
3
1.3
L
Medusa
10
6
4
2
W
5
2
1
2.75
L
Scylla
Ungankable
Scylla
5
4
2
1.5
W
Sol
d1mian
Sol
4
6
4
1
W
9
9
3
1.17
W
Guan Yu
2
2
1
1.25
L
Fenrir
travwillm
Fenrir
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
41,321
69,248
Taken
72,964
47,449
Mitigated
35,390
11,504
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,448
1,179
0
2,110
18,099
18,136
2,250
954
17,145
38,740
0
L
Ares
6,724
384
0
2,160
14,052
13,694
0
0
14,052
33,059
0
L
Thor
G_MAJR
Thor
7,805
2,393
0
2,344
12,212
4,068
158
3,688
8,466
0
54,926
L
Medusa
15,017
8,519
0
6,042
19,841
6,576
934
9,172
10,635
0
63,386
W
4,110
360
0
1,121
8,277
2,504
1,470
1,289
6,988
53,542
0
L
Scylla
Ungankable
Scylla
6,498
360
0
4,055
10,043
3,189
0
1,258
8,779
56,074
0
W
Sol
d1mian
Sol
7,444
2,449
0
1,976
8,534
2,382
3,510
0
8,534
51,541
0
W
17,516
9,237
0
1,164
17,748
9,555
27
4,663
13,085
0
88,366
W
Guan Yu
8,678
1,652
105
5,028
16,590
14,872
702
6,316
10,274
0
59,097
L
Fenrir
travwillm
Fenrir
5,277
1,248
0
1,412
16,816
7,863
144
6,626
10,030
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
45,811
513
Minions Killed
367
0
Camps Cleared
0
1,605,286
Distance Traveled
1,538,652
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,758
619
62
3
0
291,931
0
L
Ares
8,396
442
34
2
0
298,899
4
L
Thor
9,730
512
106
6
0
321,518
1
L
Medusa
9,956
524
84
4
0
287,905
2
W
Scylla
10,622
559
118
6
0
339,971
0
L
Scylla
10,020
527
117
6
0
319,308
1
W
Sol
9,817
517
95
5
0
244,772
0
W
Nemesis
11,051
582
116
6
0
354,285
1
W
Guan Yu
10,400
547
122
6
0
374,327
0
L
Fenrir
7,709
406
26
1
0
311,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role