Player Matchup

Bacchus
Bacchus
Diegosard01
Bacchus
Level 25
God Stats
3W - 4L
1,592 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Emiliano759MX
Nu Wa
Level 23
God Stats
19W - 19L
1,124 SR
Queue Stats
572W - 658L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Im_JimBeamed_Up
Danzaburou
Level 27
God Stats
35W - 31L
1,648 SR
Queue Stats
95W - 100L
1,578 Elo+
Solo
Neith
Neith
TyOakley
Neith
Level 11
God Stats
14W - 11L
1,579 SR
Queue Stats
15W - 12L
1,549 Elo+
Solo
Vamana
Vamana
WASERTASER45
Vamana
Level 29
God Stats
3W - 2L
1,775 SR
Queue Stats
12W - 10L
1,593 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,524 Elo+

VS

Team Averages
Level 32
1,546 SR
1,535 Elo+
Vulcan
Vulcan
Bruno HFM BR
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo
Hachiman
Hachiman
Groeispeurt
Hachiman
Level 7
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 3L
1,577 Elo+
Party 1
Ra
Ra
Koen_LP
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,541 Elo+
Party 1
Fenrir
Fenrir
ReturnofDavicus
Fenrir
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
103W - 109L
1,537 Elo+
Solo
Cthulhu
Cthulhu
bachukiller
Cthulhu
Level 7
God Stats
2W - 2L
1,711 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diegosard01
Bacchus
18
6 / 0 / 12
13,850
554
9,836
22,842
37,742
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 6 / 5
12,650
506
17,747
18,684
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Im_JimBeamed_Up
Danzaburou
20
9 / 2 / 5
15,587
623
13,710
19,761
8,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
TyOakley
Neith
19
9 / 8 / 8
13,826
553
15,706
17,346
8,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
20
5 / 2 / 6
14,098
564
8,000
25,777
16,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 3 / 1
11,608
464
18,607
14,372
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Groeispeurt
Hachiman
15
1 / 7 / 2
8,907
356
4,799
15,263
5,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 3
11,496
460
12,303
17,318
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 12 / 1
12,003
480
17,876
29,689
12,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
bachukiller
Cthulhu
3
0 / 4 / 1
6,483
259
765
5,487
2,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
30
Kills
18
18
Deaths
30
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
3
1
1.83
W
Bacchus
Diegosard01
Bacchus
6
0
12
12
W
1
6
5
0.58
L
Hachiman
Groeispeurt
Hachiman
1
7
2
0.29
W
Danzaburou
Im_JimBeamed_Up
Danzaburou
9
2
5
5.75
L
2
4
3
0.88
L
10
12
1
0.88
W
Neith
TyOakley
Neith
9
8
8
1.63
W
Vamana
5
2
6
4
L
Cthulhu
bachukiller
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,999
Damage
54,350
104,410
Taken
82,129
79,544
Mitigated
41,527
32,155
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
18,607
5,569
104
2,212
14,372
6,057
238
5,027
9,155
87,070
0
W
Bacchus
Diegosard01
Bacchus
9,836
1,977
0
4,009
22,842
37,742
250
8,144
14,291
40,710
0
W
17,747
2,535
88
3,604
18,684
8,138
1,762
6,822
11,614
93,175
0
L
Hachiman
Groeispeurt
Hachiman
4,799
2,323
0
0
15,263
5,363
60
4,084
11,013
0
27,618
W
Danzaburou
Im_JimBeamed_Up
Danzaburou
13,710
5,307
0
10,727
19,761
8,602
9,052
5,590
13,704
0
136,683
L
12,303
1,077
2,912
6,982
17,318
15,444
335
4,332
12,750
82,075
0
L
17,876
2,411
0
3,414
29,689
12,619
395
10,542
18,835
0
70,945
W
Neith
TyOakley
Neith
15,706
6,999
0
2,098
17,346
8,317
1,409
3,819
13,429
0
82,633
W
Vamana
8,000
3,937
111
11,518
25,777
16,745
2,008
6,311
19,274
0
92,778
L
Cthulhu
bachukiller
Cthulhu
765
328
0
50
5,487
2,044
115
2,546
2,793
2,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,011
Gold Earned
50,497
678
Minions Killed
439
0
Camps Cleared
0
2,305,871
Distance Traveled
1,752,686
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,608
464
149
6
0
454,992
6
W
Bacchus
13,850
554
61
2
0
484,979
0
W
Nu Wa
12,650
506
146
6
0
383,585
0
L
Hachiman
8,907
356
68
3
0
415,083
1
W
Danzaburou
15,587
623
186
7
0
493,379
4
L
Ra
11,496
460
126
5
0
462,353
3
L
Fenrir
12,003
480
96
4
0
352,619
0
W
Neith
13,826
553
127
5
0
399,515
5
W
Vamana
14,098
564
158
6
0
544,413
1
L
Cthulhu
6,483
259
0
0
0
67,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role