Player Matchup

Jing Wei
Jing Wei
Mowor
Jing Wei
Level 26
God Stats
1W - 2L
1,407 SR
Queue Stats
3W - 9L
1,089 Elo+
Party 1
Scylla
Scylla
nagune
Scylla
Level 15
God Stats
5W - 11L
1,336 SR
Queue Stats
7W - 17L
1,256 Elo+
Party 1
Achilles
Achilles
ryutsaî
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,156 Elo+
Party 1
Team Averages
Level 20
1,414 SR
1,167 Elo+

VS

Team Averages
Level 45
1,373 SR
1,213 Elo+
Ymir
Ymir
BobertsBailBonds
Ymir
Level 69
God Stats
1W - 7L
1,262 SR
Queue Stats
3W - 20L
1,050 Elo+
Party 2
Cerberus
Cerberus
Gogex627
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 100L
1,531 Elo+
Solo
Nu Wa
Nu Wa
babymangos
Nu Wa
Level 39
God Stats
3W - 7L
1,358 SR
Queue Stats
3W - 16L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mowor
Jing Wei
11
1 / 5 / 3
8,954
597
3,782
10,286
3,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
nagune
Scylla
13
2 / 4 / 1
9,500
633
13,939
9,755
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ryutsaî
Achilles
11
2 / 11 / 2
9,164
611
4,743
15,780
6,341
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 14
11,968
798
12,521
14,637
12,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Gogex627
Cerberus
14
6 / 4 / 12
11,568
771
8,215
13,550
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
8 / 0 / 11
11,285
752
8,122
5,363
1,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
20
20
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
Cerberus
Gogex627
Cerberus
6
4
12
3
L
Jing Wei
Mowor
Jing Wei
1
5
3
0.5
W
Nu Wa
8
0
11
13.5
L
Scylla
nagune
Scylla
2
4
1
0.63
L
Achilles
ryutsaî
Achilles
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
28,858
35,821
Taken
33,550
12,599
Mitigated
24,321
5,712
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,521
1,803
934
3,414
14,637
12,898
889
5,155
9,016
52,786
0
W
Cerberus
Gogex627
Cerberus
8,215
735
0
2,509
13,550
9,476
1,306
5,896
7,373
27,990
0
L
Jing Wei
Mowor
Jing Wei
3,782
2,550
970
1,710
10,286
3,026
0
8,443
1,843
0
25,554
W
Nu Wa
8,122
2,590
0
1,476
5,363
1,947
958
2,508
2,714
38,759
0
L
Scylla
nagune
Scylla
13,939
1,015
0
2,056
9,755
3,232
0
7,496
2,259
55,641
0
L
Achilles
ryutsaî
Achilles
4,743
2,156
0
976
15,780
6,341
0
12,939
2,841
0
11,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
34,821
108
Minions Killed
143
0
Camps Cleared
0
739,760
Distance Traveled
884,209
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,968
798
51
3
0
282,670
6
W
Cerberus
11,568
771
44
3
0
266,086
0
L
Jing Wei
8,954
597
35
2
0
276,467
3
W
Nu Wa
11,285
752
48
3
0
335,453
4
L
Scylla
9,500
633
65
4
0
235,322
1
L
Achilles
9,164
611
8
1
0
227,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role