Player Matchup

Tiamat
Tiamat
Charons Coin
Tiamat
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
230W - 22L
2,066 Elo+
Party 2
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 93
God Stats
78W - 43L
1,594 SR
Queue Stats
263W - 197L
1,608 Elo+
Party 2
Loki
Loki
addadsadd
Loki
Level 29
God Stats
1W - 0L
1,459 SR
Queue Stats
14W - 12L
1,644 Elo+
Party 2
Team Averages
Level 45
1,518 SR
1,772 Elo+

VS

Team Averages
Level 47
1,500 SR
1,375 Elo+
Tiamat
Tiamat
ChazzymotoBTR
Tiamat
Level 129
God Stats
33W - 39L
1,560 SR
Queue Stats
241W - 286L
1,536 Elo+
Party 1
Ymir
Ymir
H0WLINW0LF
Ymir
Level 7
God Stats
8W - 17L
1,376 SR
Queue Stats
8W - 19L
1,339 Elo+
Party 1
Anhur
Anhur
iraqi_beast_
Anhur
Level 6
God Stats
4W - 3L
1,564 SR
Queue Stats
20W - 23L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 0 / 8
8,822
735
8,357
8,091
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Jahbri90
Danzaburou
12
6 / 2 / 4
9,363
780
7,788
9,267
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
3 / 3 / 3
7,942
662
6,833
8,337
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
8,053
671
9,672
10,095
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 3
7,649
637
5,483
11,496
6,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
7,188
599
4,542
7,779
2,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
8
6
L
3
3
2
1.33
L
2
5
3
0.7
W
Danzaburou
Jahbri90
Danzaburou
6
2
4
4
W
Loki
3
3
3
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
19,697
25,695
Taken
29,370
15,566
Mitigated
15,539
6,895
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,357
1,327
0
2,910
8,091
9,171
382
3,735
4,356
24,989
0
L
9,672
1,446
0
3,932
10,095
6,896
0
3,342
6,753
29,157
0
L
5,483
1,707
0
80
11,496
6,279
0
2,515
8,981
13,500
0
W
Danzaburou
Jahbri90
Danzaburou
7,788
3,166
0
2,673
9,267
3,004
1,671
5,733
3,534
0
20,740
W
Loki
6,833
1,719
501
811
8,337
3,391
1,174
5,714
2,623
0
26,241
L
4,542
2,855
0
3,064
7,779
2,364
80
2,530
5,249
0
29,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
22,890
115
Minions Killed
123
0
Camps Cleared
0
591,675
Distance Traveled
565,742
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,822
735
37
3
0
183,652
1
L
Tiamat
8,053
671
53
4
0
217,869
3
L
Ymir
7,649
637
15
1
0
197,033
2
W
Danzaburou
9,363
780
34
3
0
189,799
0
W
Loki
7,942
662
44
4
0
218,224
0
L
Anhur
7,188
599
55
5
0
150,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role