Player Matchup

Kumbhakarna
Kumbhakarna
ChrisDeCaveQc
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
SoraBariton
Danzaburou
Level 14
God Stats
4W - 11L
1,253 SR
Queue Stats
4W - 14L
1,258 Elo+
Party 1
Janus
Janus
xXRaimpackXx
Janus
Level 118
God Stats
0W - 10L
1,530 SR
Queue Stats
29W - 38L
1,585 Elo+
Solo
Team Averages
Level 73
1,427 SR
1,419 Elo+

VS

Team Averages
Level 41
1,580 SR
1,438 Elo+
Izanami
Izanami
Dauming
Izanami
Level 23
God Stats
3W - 1L
1,647 SR
Queue Stats
8W - 10L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
DeathknightX89
Cthulhu
Level 71
God Stats
3W - 1L
1,594 SR
Queue Stats
38W - 59L
1,533 Elo+
Solo
Tyr
Tyr
ishkagal
Tyr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChrisDeCaveQc
Kumbhakarna
13
2 / 3 / 7
9,128
652
3,171
12,356
11,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SoraBariton
Danzaburou
10
1 / 5 / 5
8,606
615
9,128
13,428
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

13
6 / 1 / 3
9,930
709
15,916
6,000
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dauming
Izanami
13
4 / 3 / 3
9,301
664
8,802
9,108
3,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 7
8,858
633
9,888
12,209
12,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 4 / 4
9,359
669
8,526
13,557
10,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
9
Kills
9
9
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChrisDeCaveQc
Kumbhakarna
2
3
7
1.83
W
Izanami
Dauming
Izanami
4
3
3
1.83
W
1
2
7
2.25
L
Danzaburou
SoraBariton
Danzaburou
1
5
5
0.7
W
4
4
4
1.5
L
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
27,216
31,784
Taken
34,874
18,698
Mitigated
26,382
10,331
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChrisDeCaveQc
Kumbhakarna
3,171
886
405
3,563
12,356
11,999
416
2,783
9,573
18,301
0
W
Izanami
Dauming
Izanami
8,802
6,314
0
818
9,108
3,638
1,130
5,436
3,396
0
39,284
W
9,888
570
0
0
12,209
12,593
71
5,992
5,899
28,835
0
L
Danzaburou
SoraBariton
Danzaburou
9,128
4,628
642
4,214
13,428
4,804
491
4,809
8,619
0
21,646
W
8,526
1,739
0
2,388
13,557
10,151
189
6,949
6,386
0
18,685
L
15,916
1,458
104
1,403
6,000
1,895
190
2,304
3,696
63,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
27,518
154
Minions Killed
122
0
Camps Cleared
0
730,969
Distance Traveled
733,871
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,128
652
27
2
0
258,859
0
W
Izanami
9,301
664
73
5
0
237,413
0
W
Cthulhu
8,858
633
25
2
0
255,813
0
L
Danzaburou
8,606
615
33
2
0
234,114
2
W
Tyr
9,359
669
24
2
0
240,645
4
L
Janus
9,930
709
94
7
0
237,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role